
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 84% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 837 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bardzo chciałem żeby ta gra mi przypadła do gustu ale jest po prostu nudna
It shocks me to say it but I loved this game and enjoyed it more than Armored Core 6. The story is so shockingly good and you can do so much to your own character. It feels like a complete AC6. How this game went under my radar is still a shock to me.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game knows what it wants to be but unfortunately came out shallow most of the time. The ideas and the foundations are all there but the story and level design left a lot to be desired, this game would be a great weekend if you can catch it on sale and blitz through it. Yes it is bootleg AC but it got it's charm and worth a while, plus it got some cool ideas of it's own too. In short, corny anime robot go BOOM BOOM! Me bad ass, me win. 7/10 can't wait for the sequel.
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Personally, i like the game so far, but do not get it full price, wait till its on sale, i got it for 15 usd and i feel like that is where its worth, and they are making a new game that looks fire
good version alternativa de Armore Core para humildes
[h3]9/10[/h3] [b]The game is great, but I have a few complaints:[/b] -The air control movement is annoying until you get used to it. -Scavenging for equipment feels like a strange choice for a mission-based mecha game with good customization; it makes it hard to get what you want, especially in the early game -The animations in the dialogue cutscenes for humans and arsenals feel like the characters are supposed to keep talking after their lines end, which staggers the dialogue, and makes it seem unnatural in spite of the great voice acting -All the talk of choices leads to one choice at very end of the final mission, to change the ending, although the endings themselves feel satisfying enough [b]Now for the good:[/b] -The movement in and outside an Arsenal feels great -The weapons feel good to use -The story is good overall, but has some weak spots during character interactions -The missions are interesting, and pretty much never feel dull -The messaging system feels good -The customization is great
It's a decent mech game but not as good as Armored Core. It's like if you mixed it with Gundam for the feel/story, very anime, and Monster Hunter for the grinding and part hunting. The story is quite short and you'll have to repeat the same missions again and again to get the drops you need to craft new gear or hope to get it as a drop. A lot of the reviews mention a bad story and it's true, the cutscene dialogues are slow and unnatural with too many pauses, most of the cutscenes are only talking. Most are not even animated, only chat bubbles. It's a shame because the lore is interesting but they introduce way too many characters and only a few are actually important. It feels low budget or an afterthought. The gameplay itself is quite fun, a good amount of different weapons type and parts to customise your mech to your liking and some variation to missions and enemies. The enemy AI could be better, on some maps they easily get stuck and either your allies won't help you or it will be too easy to 1 vs 1 enemies that are meant to be fought in a group. There is also a weird ice cream mechanic that gives meaningless bonuses that is mostly a waste of time but you need it to unlock some stuff. You also don't really feel a progression, most parts and weapons you unlock are simply different, not necessarily better. Not a good game for achievement hunters. In about 25 hours of normal play I did not even get the achievements for 3 000 kills yet and there is one for 100 000 kills. The best way to farm kills seems to repeat the same boring mission, not using your own mech, that gives about 200 kills per 5 minutes with the loading time and forced end of mission chatter. Trying to get all the other achievements I would guess you might get at best to 10 000 kills then it's hours, days of farming. I keep it a recommend because there are too few mechs games and at least it's fun to move around in the Arsenal but I would definitely get it on sales only.
challenging bosses and fun combat
the story is a bit meh and i find it better when i skip moost of the character conversations. ´ve completely overplayed this game on the switch and bought it on steam aswell. the more you play the better it gets especially when you go online.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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