
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 84% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a fun co-op mecha game, don't go into it expecting much from the story or anything, its confusing and half baked, but a fun experience nontheless. The RNG parts drop system can be really grating at times, but the gameplay mostly makes up for the rest of the game's short comings, its quick and punchy, and the customization is good for what it's worth, if you've got friends that like playing Armored Core pick this up with them, aside from that I would just play AC 6
Do you enjoy long stretches of terrible voice acting and having your gameplay interrupted every 30 seconds so you can experience the most boring-ass basic ♥♥♥♥♥ shonen anime plot against your will? Then man is this the game for you!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你的第一款装甲核心,还得是装甲核心
This game... I do not know how to describe it. It is not good in the slightest, but it is not bad either. It's in the middle ground where you stop playing it because you are hating it, but end up coming back to it the next day. Pros: Armored core-inspired Mech building, can choose individual parts to your liking Cons: The campaign has way, WAY too many missions, with redundant dialogue mostly throughout it. It waters down the actual important information severely. Menus for modifying your mech are weirdly separated, i dunno why adding attachments for your mech is in a completely different tab than adding parts... 2/3s of the bosses end up being mechs like you with higher health pools, or just end up being literal bullet sponges, which does not feel rewarding in the slightest. It just, it doesn't feel alright. It feels like they tried too hard to make it more realistic, and drew the game's campaign out too long.
【给想买的人的推荐】没买的等打折,不想玩太久的人可以开风灵月影宗秘籍,在护送运输机起飞(是等运输机起飞哦,不是护送运输机飞)的关卡不要开增加伤害类的修改,因为敌人也会一起增加伤害的,被一枪秒了运输机可不要怪我 注:要通关可能花的时间更久,建议在N网上找商店全物品售卖的模组,连隐藏武器都有的买(就离谱),剩下的就看您怎么好好玩了 游戏游玩价值不高,可以作为装甲核心的代餐,不想买就不要买了,不要看史低就手贱:3(一块钱也是钱)
Nobody ever shuts up in this thing. Constant interruptions to the game's flow to have talking heads and text boxes with long, drawn-out dialogue that often repeasts itself in the same cutscene. Great mech designs though. Too bad you can't save them or improve specs on individual parts so you can build something you really like that actually performs well.
You may have heard some of the dev team of this game came from FromSoftware and were involved in AC4/FA. Do not expect an AC-like game in DxM. It feels very unpolished in comparison and not much of a step up in terms of gameplay from indie AC-clones. Customization is somewhat lacking when compared to AC. Furthermore the controls and overall movement are not that comfortable and you can only select from a limited list of presets for the inputs rather than being able to map them to any button you choose which is a major failure in this genre considering even the first AC game released on the PS1 let you do this. Overall the feel of piloting the mechs feels weightless and unfulfilling.
After playing Armored Core 6 this game feels like roblox version of it. Gameplay feels so dull... Story and characters are childish and cringe, in non-guiltypleasure way - it's just unenjoyable.
[h1]やりたかったことは伝わるが、それが形になっていないゲーム[/h1] [h3]このゲームの良い点[/h3] ・3次元機動でバッシュンバッシュンブーストを吹かせる 動かしてて楽しい。ナチュラルにキーボード+マウス操作がしやすいのも◯。 ・声優が豪華 某有名ロボットアニメに出てる人や有名どころの人ばっかり。 [h3]このゲームの悪い点[/h3] [b]・シナリオが意味不明[/b] 大方AC2みたいなシナリオを描きたかったんでしょうが、ゲーム内専門用語が 説明も無くバンバン連発され、各キャラクターがミッション毎にそれっぽいことを言っては どっかに行くのでプレイヤー置いてけぼり。結局こいつなんだったの?だらけ Daemonって何なんでしょうか?クリアした今も僕は分かりません。 [b]・戦闘がつまらない[/b] [u]ボスがとにかく硬いのに弱い![/u] 3次元機動でガンガン動けるのに適当に弾を撒いてくるか必中のビームみたいなのを放ってくるかで 雨あられのようなミサイルを引き付けて回避するとかそういうのが無い。 ドッグファイトがしたいのに敵がしてくれないので最終的には 必中のビームはバリアでやり過ごして 燃焼ミサイルを当ててブーストを吹かせなくしてマシンガンを接射する作業に行き着く。 このマシンガン接射作業はストーリーの大半で有効なのも良くない。 [b]・各パーツの個性が乏しい[/b] 単純に下位互換みたいなパーツが割とあるのでわざわざそれを選ぶ理由が無い。 これはゲーム上、仕方のないことなのだが足パーツが2脚オンリーでパーツ毎に 挙動が変わったりしないので数値で選びがちになってしまう。 戦闘がつまらないのでクリア後の周回要素を遊ぶ気になれませんでした。 セールで買ったのでまだ良いですが、フルプライスではちょっと…という感じです。 改善すれば面白くなる部分はあるので次回作に期待ですかね。
Just very repetitive combat in very small maps with a huge focus on weird anime-trope characters at the start and end of missions.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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