
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 84% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No entiendo el por qué las malas reseñas, el juego esta bien hecho, las misiones secundarias y la posibilidad de tener misiones "re-jugables" y "mazmorras" esta bastante bien hecho. La jugabilidad y controles son bastante buenos, los gráficos (PARA SER ORIGINALMENTE DE NINTENDO SWITCH 1) están bastante bien y además tiene su sistema de personalización, La historia personalmente me gustó bastante y hasta ahora no he visto ni un error, por lo que ha sido (y sigue siendo) una experiencia bastante buena a mi parecer. Gracias por leer mi reseña xd
河森正治机设颜值在线,高速空战手感丝滑,刷装备组装专属机甲根本停不下来,联机共斗 BOSS 体验绝佳,纯粹又痛快的机甲动作佳作。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i LIKE IT.
fun game armored core but anime
没有烂到说让人玩不下去,但也没好到说让人想玩下去 如果考虑到这款游戏发售时装甲核心5已经7年,而6连个消息都没有,机甲动作游戏除了20年系统一成不变的万代高达以外没有任何选择的背景,那可以特别加成到推荐 故事是通过任务简介和角色对话间接呈现,世界观颇为有趣,核心剧情本身是典型日系默示录,很多地方不知所云,令人玩完回味似乎知道剧情在说什么但又不知道在说什么。而有些剧情走向又逻辑不通让人一头雾水,例如:一个角色找你说诚约要事相商,赴约到达现场后他的2个同伴擅自闯入,3个人神神叨叨谜语了一阵之后决定一起打你。各个配角也都有自己“似乎挺深厚”的故事,但主角参与过低,除了终盘以外大部分的事件连摄像机都没当上,就听人暗示个2句话了事 装备系统本应是重头,引用商店原话“从敌方机甲夺走武器,即时变更装备”,实际上获取心装备的途径几乎只有缴获,而主线任务流程中除了较少的几个敌人以外几乎没有人会掉装备,而正如我开头所说的,在2025年的标准来说这款游戏没有好玩到让人想玩下去,所以支线刷装备并不是什么有魅力的选项,导致从中期到结局玩家的装备几乎不会有什么大变化 战斗系统除了上述装备选择过少以外没什么大问题,列举几个不爽的点则是:敌人机甲的AI喜爱往地图边缘跑,在作战边界进进出出,让你敢上又不敢追;个别(2个)敌人快如闪电,围着玩家前后上下瞬移难以瞄准;终盘几个BOSS战缺乏考量,敌人各个铜头铁臂,地图里却不给弹药补给,导致玩家弹药耗尽只能带刀上去砍
6分,战斗还是有点意思的,但机甲的搭配改造系统几乎可以说是没有,可选的内容实在太少了,这是最大的败笔,从头打到尾几乎没有几次迭代能给人变强的感觉。剧本的水平也非常一般,但日式动人物设计和配音还是挺对味的。如果玩过装甲核心再来玩本作会觉得质量难以接受,但如果只是想体验一下开机甲的感觉本作也能提供一定的乐趣,只推荐骨折的时候入手
I've had a good time playing through it. You can play it very long, if you'r out on 100% achievements. I would wait for a sale to get this. I was recommending this for barely 10€ it was a realy well game. And I wish I could already afford the second to it.
Dominator'e boydan gireyim sizin de mizanınızı si...
im bad at the game... 10/10
you have to be a 12 year old autistic adhd zoomer to like this, you know the meme of elden ring with the ubisoft UI, this is it lol feels ♥♥♥♥ to play as well, probably the best switch game , and at best a 5/10 pc game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.1K | 85% | $24.99 | |
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| $3.3M | 8.3K | 86% | $14.99 | |
| $1M | 727 | 80% | $49.99 | |
| $844.6K | 596 | 43% | $49.99 | |
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|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
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| $8.1M | 12.5K | 81% | $29.99 | |
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| $8.1M | 13.6K | 95% | $19.99 |