
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 84% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buy on sale for $10, no more. I skipped 95% of all cut-scenes and conversation logs because the story and characters are boring. Customizing your mech is probably the most fun this game can offer. Not many playing online anymore, to be expected. Worth if on sale.
This game is very good, it has great story and game-play mechanics, i don't have much negative to say considering they did a great job on making it, the mech making, building and customisation are all really well made, character creation is cool and there being a lab for that too is also interesting even though i haven't used it yet. my only annoyances with he game are small things, like when the game gives you a fight, even if you can beat them and get their health super low, its stays there because your not supposed to beat them, adding onto this, when it comes to people asking you to not take a mission or stand down, you cant which makes it a little annoying it doesn't take away from what a great game this is. after nearly 20 hours im still not completely done with missions since there is multiplayer mission that you can do alongside free missions and the main story. overall it is a great game and definitely worth buying
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 12.2K | 94% | $39.99 | |
| $8.1M | 8.1K | 86% | $29.99 | |
| $8.1M | 10.4K | 77% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.2M | 22.1K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.1K | 85% | $24.99 | |
| — | 0 | — | — | |
| $3.3M | 8.3K | 86% | $14.99 | |
| $1M | 727 | 80% | $49.99 | |
| $844.2K | 596 | 43% | $49.99 | |
| $666.6K | 28.3K | 75% | $0.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a hard recommend. I was hoping something like Armored Core or Zone of the Enders. When I look at the videos it looks like it could be close to Zone of the Enders. IT IS NOT EVEN CLOSE. The controls are weird. Each mission is only like 2 - 5 minutes long. The story was meh at best. The Co-op is completely dead and they placed many achievements to get them. Again barely a recommend since it isn't a bad game and you can enjoy your time of it but it is not like the above games.
単体でのレビューは既に多数あるため、続編であるデモエクTSとの比較を軸に今更ながらレビュー。 それぞれ良し悪しあるものの、要素間の噛み合い・完成度なら無印の方が高いかもしれません。(本作の方が圧倒的に納期に追われていたはずなのに) カスタマイズ要素を重点に見た場合、無印=本作が良作なら、TSは佳作かなと。 ■デモエクTS比での本作の主な長所 ・味方NPCの生存力が高い ゼルクロアのような一部ボスを除いて、味方が簡単に倒されず与ダメージに貢献してくれる。 体感ではTSよりも棒立ちの頻度・時間が短く思えた。 ・射撃武器が強い 有効射程が長い+ダブルロックオンが存在することで、重量と消費メモリに見合った火力を出してくれる。 適正距離やランダム弾薬ドロップにより近接武器が不要ということにはならず、近・遠の武器バランスは本作の方が優れているか。 様々なシステムがいい方向に相互作用している。 ・状態異常武器が強い 射程が短く弾薬補給が出来ない代わりに、状態異常が付与できる上に純粋な武器性能も高い。 長所・短所が明確で強さに相応のデメリットがある。 ・ミサイルの命中率が高い 基本的に爆発する直前まで弾が敵を追尾してくれる。 約1.5~3秒程度しか追尾してくれないTSのミサイルに比べ消費メモリが高いだけの仕事はしてくれる印象。 ・アサルトシフトが有能 装備している全武器のダメージを強化するという単純だが絶対に腐らない効果。 TSでは胴体から微ダメージを与える銃座が生えるように変更。 反動ブレが大きく細かくON/OFFを切替えないとそもそも命中しない産廃仕様となってしまった。 ダメージ強化はオーグジュアリと消費アイテムで代替可能だが、役に立たない装備に変えるぐらいなら据え置きで良かったのでは? ■デモエクTS比での本作の主な短所 ・メモリ容量によるアセンブリ制約 メモリの空き容量とダブルロックオン速度が比例関係のため、 肩武器・高性能の武器を持たないが鉄則となり実用性のある組合せが非常に限られる。 高メモリ武器の出番が、動きが緩慢な高HPボスの時ぐらいにしか発生しない。 ・一部ボスの異様な体当たり頻度 作戦エリア外に移動すると即死というゲームシステムなのに、全身当たり判定の吹き飛ばし攻撃ばかり行うボスが複数存在する。 そのため距離を空けて延々撃つだけの作業感が強い遠距離戦を強いられることが多い。 TSではそもそも作戦エリア外に出れないよう調整されたが、今度は敵だけが作戦エリア外に居座り射撃を行うようになった。 シリーズは3部作構想との事なので、3作目でこそ理不尽感・誰得感のない調整がされることを望みます。
Mixed on this. Positive: -great visuals -cool customization -flying around feels cool -mission style is nice Negative: -over 2 hours in and there is still zero guns to buy, I only find new equipment on corpses. -guns feel like nerf guns -some characters lines feel like bad translation -story is your run of the mill backstab fest, so insanely overdone and extremely tiring. 5 missions in and suddenly the AI enemies just feel like filler, not the actualy point of the game. Great potential but I just lost all interest when every single story mission is "heres this cool thing your doing or investigating....oh wait back stabbing or politics! again! and again!"
2025年9月発売の続編に興味があってもこちらで予習する必要はないでしょう 続編の評価がよかったらそちらだけ遊べばいいと思います
王炸!2.9元,推荐! 加钱不推荐! 很早就玩过了,以前Switch玩的,读取慢,画面差,提升属性还有惩罚机制,好端端的妹妹驾驶员给我整成丑八怪,主要还是不太好玩,就打了前面一段没玩了。 后来玩了AC6,真爽!顶级,同类无敌,高达MOD超爽。今年又玩到了解限机,一般般,收感差好多,不过国产网游可以接受,就是游戏不好玩。 然后就是机甲战魔了,重温了一下,记起来了全都记起来了,原来手感这么垃圾,没对比没伤害,解限机都不如。再一看2.9元!无敌,2.9的手感性价比突破天际!
[b]Armored Core at home[/b] My first ever mecha game that I got into and completed! Very simple and minimal. Daemon x Machina is literally just the Monster Hunter format on a tiny scale. Mecha Hunter Was excellent on Steam Deck OLED regarding wattage/battery life and performance for a game of this caliber [u]All Achievements![/u] Gameplay was rly fun I had an issue with the FOV. It felt difficult to see anything in this game. Mini map helps to an extent. Doesn't compensate for the 360-degree enemy positions The camera controls on controller were bad. Huge deadzone. Made aiming and moving the camera very difficult for me Story was lame. Ended up skipping all cutscenes and muting the voices. English VA was super cheesy and fruity OST was great, especially the main theme. Absolute banger Very short. Not a whole lot of content Some of the achievements had NOTHING to do with the game. You can complete the game with like 5k AI enemy kills total The grind for 100k is absolutely stupid. It has nothing to do with the game, and just artificially drags out this content lack-luster game in the worst way possible [hr] I look forward to DxM 2, but I'm also disappointed in it. I came here for the Mechs, not Anthem
セールで購入、本編クリアまで。 自分がよく比較する要素として3項目の評価 ストーリー:△ アクション:〇 UI:△ ストーリーは開幕から多組織、多キャラ、複数の専門用語で混乱必至。ある程度やっていけば理解できるようにはなりますが、数を増やしたことによって深みが増しているなんてことはありません。数のデメリットを除いても、ストーリーは薄いです。料理は薄味が好きですが、ゲームは濃いめが良いです。 また、ラスボスは素晴らしきポエマーです。あと声優さんは豪華だと思います。 アクションは移動時のモーションだけスタイリッシュで好きです。武器は種類そこそこありますが、近接系は止めた方が良いでしょう(私は意味が分からなかったので使えませんでした)。バレット系は適正距離のダメージ差が大きいため、距離の維持を強いられます。また、基本着地の後隙がデカくストレスです。空中戦での垂直移動はジャンプで上昇、下降時は空中状態解除での自由落下になりますが、先述した着地後隙との相性が最悪ですし、即座に回避がしづらいです。 UIは、まずパッドはお勧めしません。敵ロックオンがないため、すれ違えば確実に見失います。HUDが分かりづらい上、小型敵の視認性も悪い。 戦闘以外でもアセンと開発、ショップが最上層で分岐しているため、アセンでいろいろしたい場合いちいち手戻りが発生します。 装備のステータスについて詳細説明がないため、ストーリーと同様雰囲気で組むことになります。 このあたりはロボゲーとして疑問を呈します。 総じて、セールなら買っても損はないと思いますが、かなり粗は見えるゲームです。
cringe
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