
Pilot your fully customizable Arsenal mech and join your fellow mercenaries in defending humanity from the corrupted machines and gigantic robots in this post-apocalyptic action game!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 6.9Kreviews | 84% | — | $8.1M |
| $49.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
theres definitely a lot of potential for this series but unfortunately it feels like playing an incomplete game. gameplay is fun but the levels are boring, and the tutorial is ass because they just give you instructions without the opportunity to practice. the story also sucks because the dialogue is so awkward and they keep introducing several new characters with no background. at least the character and mech customization is a nice feature and the visuals are cool but everything else is boring :P
あまり説明がなくたくさんのキャラクターが好き勝手話して 進んでいくストーリーは、前作飛ばして続編やっているような 感じで途中から適当にスキップ。システム周りに力入れて、 ストーリーとかもっと単純で良かった気がする。 UI周りはかなり使い勝手が悪い。 階層が深いし、パーツ/武器/アタッチメントの変更が それぞれ独立していて変更が手間。 アクションゲームとしてはそれなりに遊べるし、難易度も そんなに高くない。ロボットアクションものはあまりないし、 セールで購入して気楽にプレイする分にはよさそうな気がした。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 12.2K | 94% | $39.99 | |
| $8.1M | 8.1K | 86% | $29.99 | |
| $8.1M | 10.4K | 77% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.2M | 22.1K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4.1K | 85% | $24.99 | |
| — | 0 | — | — | |
| $3.3M | 8.3K | 86% | $14.99 | |
| $1M | 727 | 80% | $49.99 | |
| $844.2K | 596 | 43% | $49.99 | |
| $447.7K | 19K | 78% | $0.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
操作的部分使用手把非常好,劇情是一坨狗屎大便 從頭到尾都是我在打,過場動畫跳出來突然又變成都NPC的功勞了? 這些都還好但是你鎖血卡對話之後直接退場不讓我撿垃圾就是大罪了。 還有我明明把人家整架打爆,噴一了一堆東西出來只能選一件送回家?研究吃這個吃那個做出來之後一件賣十幾萬? 我是啥很賤的人嗎 劇情從頭到尾充滿問題,所以中間那段異常任務都沒人覺得怪怪的要反抗,大家就繼續這樣互A是沙小 打到尾王打死了還是不知道這群人到底為了啥而戰,那些擋你路的NPC除了像個蒼蠅一樣扁你還會嘴臭就算了,每次都是玩家1V多,打贏了還要繼續聽NPC在那邊說你多爛我真的是操,寫腳本的我保證不砸死你你給我滾出來
現在まだ10ステージかそこらクリアした段階ですが、難易度が低すぎて工夫する必要が無い。 また、工夫の余地があまりない。 ただ敵の方を向いて、発射ボタンを押しっぱなしにする以上にやる事がない。 気軽なゲームとして良いといえば良いけど。 そして初期武器で余裕で勝てるので、ロボや装備を工夫したりする必要が無い。 何も考えずに拾った新しいパーツに換装して、初期アサルトライフル連射してミサイル時々撃ってれば圧勝出来る。 (ただし、偶に急にそこそこマジな難易度のステージもあったりで謎) またブースト性能などが今一つで、避ける必要があるとしてもさほど意図的には回避が成立しない。 当たらなそうな距離で、敵の動きに余り関係なく左右に動き続ける程度で、ほぼ当たらず、 逆にそれでも当たる攻撃はガチ回避を意識してもどうせ避けられない。 それと武器の発砲音などが軽いので、パスパスパス、って撃っていても巨大ロボで機関砲ぶっ放してるぜ!みたいな気持ちよさがない。 そして発射レートが地味で、爽快感がない。 世界観が独特だけど説明が中々進まないので、なんかキャラがたくさん出てきてもっともらしい事を話していても、興味が余り出せない。 私はSF小説とかは好きなので、必ずしも全部解説する必要が無い事は理解してるけれども。 そして、登場人物が無駄に多いし、無駄に組織が多いし、敵味方の構図が微妙にごちゃごちゃしている。 陰謀があるっぽいぜ!とかやられても、知らんチームと知らんチームが暗躍バトルしても、ルーキーフリー傭兵としては全員撃墜するぞコラ、くらいの興味しか出ない。 そして、ミッションにどや顔でチャチャ入れてきた他勢力の敵機どもが、HP減らしても殺せずにムービー撤退ばかりするので腹が立つぜ。貴様の機体のパーツを寄越せ。 そうそう、撃墜した敵機からパーツ捥げるのはめちゃめちゃ楽しい要素。 これはとても良い。 セールで激安なら買っても良いかも知れないけど、長い紙芝居を見ても良い気分の暇人用ゲーム。 時間があまりないゲーマーはもっと濃度が高いヤツで効率よく脳汁出した方がいい。
到底谁在把这个烂作当作AC代餐,无止境的刷刷刷,毫无区别的武器分类,血量巨厚还会瞬移的苍蝇敌人,我不是机兵我是区
If you liked Armored Core 6 you'll probably like this. There are a number of things that hold this game back from being a perfect game. The story is long and overindulges itself, with too many characters and factions to the point where it's difficult to keep track of them all. The lock on doesn't feel the best and some weapons just don't feel good to use. I had to use an arm shotgun with no visual or audio feedback and I wondered whether the weapon was even working. Little stuff like that makes the game feel worse than the only other mech game I've played. That being said, the game has cool missions and moments which make the game stand on it's own. While the story and characters feel convoluted, it feels cool to form little rivalries and the idea that all the characters are being set up so you can fight them later is cool when it pays off. Stuff like the tunnel chase and different fights work because it's like being able to throw down with coworkers. You don't really know or care about them but you've fought beside them before so it's cool to face off against them. Characters (as of midway through C rank) haven't really died yet so it's like a revolving door of rivalries. The mech customisation is fun and I've had a blast making my Arsenal as fast as possible, the gaining new parts through the field thing kinda sucks at first but I do enjoy looking through the broken mech of someone I've just defeated and seeing what loot I can scavenge off of it. I like how many options you have in terms of movement and being able to hover is really cool (except when an enemy goes off the stage). It's exactly what I wanted it to be and nothing more, Overall, Daemon x Machina scratches the itch Armored Core 6 left in my brain, it does enough different to feel novel and the core gameplay is just fun. It's dragged down a little by on overly wordy story but if you dislike it you can always just skip that part of the game. Play this game it's fun.
I came to this game hoping it would be like armored core 6, left disappointed, This games movement feel SO godamn SLOW that i fall asleep before i even kill any enemies. If you like slower based games maybe this is for you. Me personally, Armored core did it better.
armored core gameplay with armored core devs and yet its lacking a certain jenasaiwhatever; not quite fast enough, not quite tight enough, not quite lethal enough, doesn't quite hit the same dopamine receptors as any given armored core games including the early ones. i dunno what went wrong, but its just not that fun.
The NPCs are so cringe that it kills the game.
I have absolutely no clue what's going on at least half the time, I can't see ♥♥♥♥ and that's the exact way it should be.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.