Our estimate is built from Steam reviews, and this game has none yet. How we estimate →
Cybersim: Noetic City Demo player count
Trends
Concurrent players on Steam, one reading a day — but readings were taken at different times of day, spanning 16 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.2K | 40 | 92% | $2.99 | |
| approximately $3.5M | 5.2K | 81% | $14.99 | |
| approximately $4M | 4.2K | 88% | −85%$2.99reg. $19.99 | |
| approximately $242.8K | 517 | 90% | $9.99 | |
| approximately $53.4K | 216 | 94% | $5.99 | |
| approximately $7.4K | 143 | 86% | $2.99 |