
Step into CyberQuest’s world in a focused demo on Footprinting & Reconnaissance. You’re the investigator—trace the shadows, weigh your ethics, and unravel a growing mystery. Each choice reshapes the case with branching paths and multiple endings.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 28, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $912 | 4 | 100% | $6.99 | |
| approximately $408 | 6 | 83% | $1.99 | |
| approximately $125.4K | 293 | 87% | $15.99 | |
| approximately $926.1K | 1.8K | 92% | $16.99 | |
| approximately $430K | 455 | 96% | $19.99 | |
| approximately $609 | 3 | 100% | $7.04 |