
In this hack 'n' slash adventure co-developed with Tamsoft and Compile Heart, the 4 Goddesses enter an online fantasy game inspired by... themselves! Choose from 12 characters with unique playstyles and skills to fight in realtime brawls, customize with accessories, and play online with others!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.7Kreviews | 87% | — | $3M |
| $11.99−60% | 2.2Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 799 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game has a good story and exciting gameplay
this game is basically a ragdoll simulator the only mech is to block or be punished on top of that the achievement (The Refined Power) is glitched and will not trigger this problem has existed since 2018 and the developer has never fixed it this game is stupid easy and the only reason it doesnt have more 100%s is because of this stup glitch ive played thru this game a second time to make sure i didnt mess up.. and nope wasted an extra 10 hours for nothing i seriously hope virtual stars isnt as bad as this game
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 802 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[b]Cyberdimension Neptunia: 4 Goddesses Online[/b] I love this series and all my cute waifus! 💜 This game is one giant, beautiful, fourth-wall-breaking love letter to RPGs — an RPG inside an RPG — and I absolutely [b]LOVE IT[/b]. The idea of the goddesses entering a fantasy MMO based on themselves is already wild enough, but the execution? Chef’s kiss. While not all my favorite characters made it into the game, there’s still plenty of variety with 12 characters to play and experiment with. My favorite class? The ninja girl — yeah, I keep forgetting her name (forgive me), but that [b]Fuma Shuriken[/b] made me feel like a total badass every single fight. Now… let’s talk about my mortal enemies: [b]the slimes[/b]. Those slimy little nightmares. Whoever decided they should take 5 years to kill clearly has issues. You hit them over and over and over, watching your sanity drain faster than your HP. I swear the devs designed them just to test our patience. Aside from the slime trauma, I adored this game. The visuals are colorful and smooth, the character designs are adorable, and the bosses — while sometimes recolors — still manage to look awesome. Running and jumping around the open battlefields felt great, and the fast-paced combat was surprisingly satisfying. I mostly played solo since the online multiplayer seemed pretty empty, but honestly, I still had fun. The story was funny, self-aware, and totally in the Neptunia spirit. My only complaints are that I wish there were more outfits, more story, and more content overall — because I didn’t want it to end. I rushed to get the perfect achievement and loved every second of it. If the devs ever make another game like this, I’ll be first in line to play it again. "I'm giving this game a score of [spoiler]8 out of 10[/spoiler]." –BitAngel91 [b][Pros][/b] [list] [*] Fun, fast-paced hack ‘n’ slash gameplay [*] Beautiful visuals and cute character designs [*] Great humor and fun story concept [*] 12 characters with unique classes and abilities [*] That ninja girl’s shuriken = perfection [/list] [b][Cons][/b] [list] [*] Slimes are pain. Just pure pain. [*] Not enough outfits or cosmetics [*] Some bosses feel like recolors [*] Online mode pretty dead now/didn't work anyways [*] Too short — needed more content! [/list] "This game reminded me why I love the Neptunia series — it’s cute, funny, chaotic, and knows exactly what it is. I may have fought slimes for way too long, but I’d do it again… just to see my waifus one more time."
nep nep
补票
It's a Nep game... like all the others is neither great, but niether bad, it's fun to kill time and you can play this one with friends... be carefull the grind is strong with this one !
САО от мира Нептунии.
涅普涅普涅普捏
还是那句话,你给我涅普,我就给你钱
[h1] 一周目全成就留念 [/h1] 剧本不错,bgm算好听(尤其最喜欢回廊的),迷宫设计也还行,美少女很可爱,除了这些之外全是缺点( 游戏性依托,怪和玩家各打各的毫无打击感,见切也是很不爽(手柄震一下也算打击感吗) 重复内容有点多,一直在打换皮怪 影响游戏性的恶性bug也有,例如我经常触发的两个角色同时进必杀技cg的时候摄像头视角可能会退不出来,导致完全无法操控角色。还有打boss的时候容易卡进boss碰撞箱里走不出来被硬控至死(可以通过切人解决),不过好歹是打完了,真是一场酣畅淋漓的()() 总而言之不太推荐海王星萌豚以外的玩家购入 [spoiler] 海王星这一个系列的世界观都是建立在neta上的,所以有些梗可能只有资深主机玩家和日游玩家才看得懂。 这一部总体而言还是很轻松愉快的,原本以为是重生三部曲那样的回合制,结果byd地雷做成了即时战斗(你拿什么和同是17年的某个jrpg比即时战斗),不过好像这样的网游题材是neta了SAO吧,不懂,反正我个人觉得如果是回合制就更好了,地雷社还是擅长做回合制的。 想当年我的赛博初恋就是诺瓦露,这一部诺娃的强度感觉中庸。听说轮椅之选是贝露( [/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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