
Zombies have invaded Gamicademi, and now it's up to Blanc and friends to school them! Take them out with crazy combos in this hack 'n' slash with a tag-team in single player, or complete special missions with up to 3 other players with online play!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you are a big Neptunia fan, you will probably enjoy a good portion of the game. However, I just felt like this game lacked in both length and actual gameplay. Blanc + Neptune vs Zombies is a spinoff game and not part of the main canon verse. A lot of old characters from the previous main line games come back (fully voice acted as well), and that was a good touch to it. The game is split between visual novel story parts and gameplay, which is what these games are always like now. The story is silly and self aware like the rest of the games, and honestly it was entertaining enough. However, the gameplay was ridiculously clunky, bland, and subpar. Each level is in a fixed space, and it feels like a far worse version of Action Unleased. The game is also really short, and I was able to beat the game in under 5 hours. Online multiplay is also totally dead unless you bring a friend with you. Ultimately, I just don't think the gameplay is interesting or long enough to justify giving this a recommend. Maybe if this is on a big discount and you are a big fan of the Neptunia games, you can give this a go. Otherwise this is a pass.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A 6 hour game of (impressively) entirely voice acted dialogue (except for the very rare secret side scenes) mixed with constant 20 second long battle segments with moderately sized maps that never get used because all the enemies spawn in a cluster in one room and never move. A combat system where you are barely taught anything aside from SOME of the keys (not all) being covered around the beginning. An encompassing cast of characters that you will never utilize because that would involve leveling them and the game has zero side content to level on and characters only level when you use them. A broken alt tabbing experience. A 60fps lock that has frame drops whenever you interact with certain menus like saving. The combat itself is okay and simple and progression is also simple, but weirdly inappropriate. Level upgrades go on for multiple times the length of the game, and gear progression ends just after the halfway mark. If I wasn't streaming it I wouldn't have played it past the first hour honestly. It wasn't an awful buggy broken mess, but it also wasn't good. It was boring, and overpriced. $15 for a tech demo-like 6 hour long experience with such terrible KB&M controls that you'd think the Japanese haven't even discovered computers yet? I'd say a lower price could help, but, again, it really was just a boring and uninspired experience. $3 sounds worth it, but is it really if you never have any fun? This game, rather than being fun is more just..."Something to do".
Resident Evil if it was a good game
A história é bem simples e totalmente dentro do estilo da franquia, com aquele humor meta e situações absurdas envolvendo as personagens tentando salvar a escola de uma invasão de zumbis. Não é algo que você joga pela narrativa em si, mas ela ajuda a manter o clima leve e divertido. O gameplay aqui muda bastante em relação aos Neptunia tradicionais. Ele vira um action hack and slash mais focado em combate em tempo real, com você controlando um grupo de personagens em arenas cheias de inimigos. O combate é simples, mas tem um ritmo bom. Você alterna entre ataques rápidos, habilidades especiais e troca de personagens, tentando manter o fluxo das lutas sem ser cercado. O sistema de cooperação entre personagens ajuda a dar uma leve variedade, principalmente quando você começa a testar combinações diferentes de equipe. As missões são relativamente curtas e estruturadas em fases, com foco em eliminar hordas de inimigos e cumprir objetivos simples. A progressão existe, mas não é muito profunda. Você vai desbloqueando melhorias e habilidades, mas o foco continua sendo mais a ação do que otimização complexa. Visualmente ele segue o padrão anime da série, com personagens bem expressivos e efeitos chamativos durante o combate. A trilha sonora acompanha bem o ritmo acelerado das batalhas, sem grandes destaques, mas cumprindo bem o papel. O que mais me pegou foi essa sensação de jogo “leve”. Ele não tenta ser complexo nem profundo, só divertido e direto. Funciona melhor como uma experiência rápida pra quem já gosta do universo Neptunia do que como um action realmente marcante por si só.
КАК ЖЕ ХОРОШО ЧТО ЗА ЭТУ ИГРУ ПОКА ЧТО НЕ ПОДШАРИЛИ ИЗ ПОКОЛЕНИЯ Z. НАДЕЮСЬ ЭТО ИГРА БУДЕТ В ТУМАНЕ, И ЕЁ ТАК И НЕ УВИДЯТ ЖАЛКИЕ ЗУМЕРЫ
This game is really bad, lol. If you're just a big fan of Neptunia and trashy games, you might like it.
MegaTagmension Blanc + Neptune VS Zombies is one of those games that you instantly know if it’s for you or not. It’s a hack and slash spinoff of the Neptunia series, developed by Tamsoft, the same team behind Senran Kagura. That alone tells you what to expect: short missions, lots of enemies and plenty of fanservice. The story is pure parody. Blanc and her friends are supposed to be shooting a zombie movie for their school club, but instead, real zombies suddenly appear. The game never commits to one explanation. Maybe it’s a virus, maybe misused share energy, maybe some sealed demon god. The line between the “movie script” and what’s really happening is deliberately blurred with sudden jump cuts and absurd twists. It’s silly, self-aware, and full of jokes. Where the game actually shines is in the roster. Besides the core CPUs and their sisters, you also get lots of collab characters and most importantly - Plutia. The best of them all. On top of that there are assist characters who can be called in for support. Playing around with different team combinations is easily one of the highlights. Combat itself is flashy and fast, but not without problems. Each character plays differently. Blanc swings heavy hammers, Uni goes for rifles, and so on. Transformations into HDD forms let you unleash huge attacks. Stats like Power, Defense and Technique really matter this time, so upgrading them changes how effective you are. On the other hand, the camera often works against you. The lock-on system feels clunky, and combos don’t always flow well against tougher enemies. It's a little frustrating because the game feels too easy at times. You can clear the high level missions while underlevelled without any issues. The mission structure is simple: short stages, usually three minutes or less, where you kill variety of comical enemies. It’s fun at first, but the repetition sets in quickly. Unlike Action Unleashed, there’s no big challenge tower or extra side content once the main story is done. I was unfortunately unable to play Multiplayer mode, but I heard it's really fun. As of right now, multiplayer seems completely dead unless you have friends to happen to play at the same time. I personally enjoyed this game a bit more than Action Unleashed, just because there was less enemies to fight and stages didn't feel endless at all. In general, I completed all Scenes in one sitting, so it was a pretty quick but enjoyable experience. Visually it’s colorful and in line with the anime style of Neptunia, but you can tell it’s a Vita-era title. Performance is mostly fine, though some rough edges show. In the end, MegaTagmension isn’t a deep or polished action game, but it doesn’t really try to be. It’s a light, goofy spinoff with a fantastic roster and plenty of humor. If you’re a Neptunia fan or just enjoy button smashers, you’ll probably have a good time. If you’re not into repetitive missions and fanservice, this one won’t change your mind.
The only game to scare me more than Alien Isolation 10/10 neps.
[b]U的強化版,[u]多了仨角色,但爆衣沒了。[/u] 劇情蘿蔔白菜吧,[u]個人對這類戲裏看戲一直不太感冒,[/u]總覺著在玩尬的。[u]甚至本作加了罐頭笑,[/u]更有老登特供綜藝的感覺了([i]如果想像不來,想想東百小品和春晚也行[/i])。 和U一樣作為小體量外傳,[u]玩梗報菜譜方面並沒太多著墨(悲[/u] [u]想詬病的大抵就n多的怨念物了,[/u]U全員50層塔一樣另一重意義的刷子體驗。[u]但因為能聯機,[/u]有py一起刷大概好些。[/b]
this game is so awful, and bad it makes the original games turn-based games look like Devil May Cry. newer characters look like they were designed in 2007, and the models are actually from 2007, but I watched the show 10 years ago. 10/10
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Players by region
Where this game's players are, estimated from review languages.
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