
Cyberсube is a fast-paced action platformer where you take control of a cube and overcome increasingly difficult challenges.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cyberсube is a fast-paced action platformer where you take control of a cube and overcome increasingly difficult challenges.
Complete 100 levels, each featuring a unique combination of obstacles and mechanics. Switch between layers, change direction at the right moment, avoid deadly hazards, and unlock new designs for your cube's core by progressing through the game.
Fast-paced and simple gameplay.
100 unique levels.
Obstacles with different mechanics.
Unlockable cube core designs.
Competitive and challenging gameplay.
Fun to play with friends.
Steam Achievements and Trading Cards.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Проведя в игре более 2 часов, играем уже не мы, а наши рефлексы. Лично я играл под обзор StopGame, руки всё делали за меня. Первые 50 уровней я наслаждался, после чего это становится настоящим заучиванием таймингов и препятствий для прохождения. Сыграв до Cybercube в море подобных проектов, могу сказать, что этот ничем не выделяется, не стоит 9$, покупайте только по скидке, от 80%. 5/10
Черт, это пародия на Geometry Dash, и она получилась довольно неплохой. Но учитывая ее цену, все недостатки незначительны.
Damn, this is a Geometry Dash parody, and it turned out pretty well. But considering its price, all the flaws are negligible.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bis Level 70 ein wirklich gutes Spiel. Leider sind die Level danach eher schlecht designt und sich dieses Gefühl von "Unfair" hervorhebt. Teils sind manche stellen sehr wild gestaltet was in einem Try and Error loop endet. Teils an einer Stelle bis zu 100 resets sind keine Seltenheit. Dennoch sind die ersten 70 Level unterhaltsam und gleichmäßig steigend schwieriger. Wichtig: Manche Level sind verbuggt. Auch wenn es an einer stelle keinen Grund gibt zu Springen landet man im Void. Man glitcht durch den Boden. Die Lösung ist zu springen. Hatte diesen Fehler in drei Level.
слышали про геометри деш? так вот это лучше в разы
É nha nha
very nice game
Черт, это пародия на Geometry Dash, и она получилась довольно хорошо. Но учитывая ее цену, все недостатки ничтожны.
⭐⭐⭐⭐⭐
After spending more than 2 hours in the game, it's no longer us playing, but our reflexes. Personally, I played while listening to a StopGame review, my hands did everything for me. I enjoyed the first 50 levels, after which it becomes a real memorization of timings and obstacles to progress. Having played a sea of similar projects before Cybercube, I can say that this one doesn't stand out, it's not worth $9, only buy it on sale, at 80% off. 5/10
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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