
Cyberpunk mercenaries RPG! Turn-based squad tactics with unique heist-planning strategy. Build your crew wisely; their stories will become interwoven with your own. Pull off heists with powerful cyberware, faction connections, multiclassing, weapon modding, stealth, hacking, and more!
Modeled estimate, not a reported figure. How we estimate →
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About

A modern tactical RPG with some of our favorite elements: gridless movement, environmental cover, specialized overwatch, initiative manipulation and more. Independent enemy unit AI opens up a world of creative combat tactics & stealth options; pick them off one by one, stage diversions, or use advanced tech to sneak right by them.
Combat is challenging and in-depth. Powerful abilities, tricked out weapons, and smart coordination can give you an edge, but once you go loud expect things to escalate. Move fast and avoid getting pinned down to accomplish your objectives and get out alive.


The ecosystem has collapsed. Only 112 cities remain, sheltering under massive domes or inside of mountains. Artificial consciousness has been created, killed, and outlawed at a global level. Megacorporations, nanotech and quantum computing have radically altered the world… and your character is one of the few equipped to handle it.


Choose your jobs to build your rep without taking on too much heat. Work your network of underworld contacts to trade favors, pay bribes, and gain advantages before taking on a heist. Plan your path through multi-stage missions, and commit your crew to legwork that could reveal new opportunities or threats.


Balance factions, favors, reputation and more. Rivals, fixers, arms dealers and corporate big shots... who you work for, who you fail or betray, all of it can open and close opportunities for you. Watch your heat, and try to make sure more people owe you than the other way around.


Extensive talent trees, more than 40 multiclass combinations, weapon modding, safehouse upgrades, evolving character traits and more combine to give players endless ways to build a crew that can take on any job. Rich visual customization (hair, outfits, faces, eyes, tattoos, facial hair, accessories, color options for everything, and more) & naming lets you personalize any of your characters.


Your squad members evolve as you play, shaped by your choices, their injuries, interactions, even their presence on some missions. Inspired by years of tabletop RPGs, our custom-built Casting Director story engine uses all this information to choose and place squad members and NPCs into world events and storylines it selects for you on each playthrough. Who will end up a betrayer, a friend in need, or the villain this time? Create new squads, discover new stories, and watch how your choices make it all fit together.


Trese Brothers Games makes deep, highly-replayable strategy games & RPGs. Cyber Knights: Flashpoint is our 9th and best yet, made possible by our dedicated fans and player support from our previous games. We're long-time fans of cyberpunk and are thrilled to bring together both a fresh take and so many of the genre's classic themes around some of our favorite gameplay.
You'll see a lot of updates from us -- we love to keep expanding our games with additional free content. So we also want to share our saved game policy up front so everyone understands our commitment to your games: no saved game will ever be invalidated by an update.
All new content and features will be added immediately to all saved games (with the reasonable exception of things like New Game options). You never have to restart if you don't want to. This is a studio commitment that we have made and kept for over 15 years across all of our games. We stand by it.
Grab it now and enjoy!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Polish, Portuguese - Brazil, Spanish - Latin America, Spanish - Spain
Engagement
Hours played at review time, across 60 reviews with recorded playtime.
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
GUD Cyberpunk rpg game
Ein absolut geniales Taktikspiel. Ich spiele schon sehr lange rundenbasierte Strategiespiele, UFO war mein Erstes, die Älteren unter uns werden sich erinnern. Cyber Knights Flashpoint übertrifft an Komplexität alles, was ich bisher gespielt habe. Alleine bei der Charakterentwicklung eröffnen sich durch die vielen Synergien unendliche Varianten Dies zieht sich durch das ganze Spiel und sämtliche Bereiche. Die vielfältigen Modifizierungsmöglichkeiten der Waffen und Rüstungen, die Auswahl an Cyberimplantaten, sowie die bereits angedeuteten Variationen bei der Kombination zweier Klassen und vieles, wirklich sehr vieles mehr. Durch jede Entscheidung kann die Geschichte eine andere Wendung nehmen. Dadurch und nicht nur dadurch entsteht eine lebendige und sich ständig verändernde Welt die einem, selbst wenn man mal durchgespielt haben sollte, zu einem weiteren Durchgang motiviert. Ich möchte nun nicht weiter ins Detail gehen, dies würde aufgrund der erwähnten Komplexität den Rahmen dieser Rezession sprengen. Nur soviel, lasst euch nicht abschrecken von der anfangs etwas seltsam wirkenden Grafik, sie verliert enorm schnell an Bedeutung. Hier sei noch erwähnt, daß ich, trotz der für mein Empfinden etwas schrägen Grafik, sehr viel Spaß an den relativ umfangreichen Möglichkeiten der Charaktergestaltung hatte. Ein kleiner, nicht wirklich wichtiger, negativer Aspekt ist die etwas eigenwillige Übersetzung in die deutsche Sprache. Sie ist nicht perfekt aber immer verständlich und in Anbetracht des Gesamteindrucks eigentlich nicht erwähnenswert. Meinen Dank an die Entwickler für dieses Juwel und meine uneingeschränkte Kaufempfehlung an die Freunde dieses Genres.
Really a hidden gem of a game. It scratches that xcom itch while bringing something different and fresh.
Already bought it, waiting for the Chinese version to start playing。
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Geat game deep compelling strategy and story on many levels at 109 hours I feel like I am still on the surface of what the game has to offer.
I have been following the Trese Brothers for years back to Android turn-based games. They are clearly fans of any genre they produce games in, showing both appropriate knowledge and understanding of the genre as well as game design. Well worth more than they charge. Excellent turn based team tactics as well as rpg mechanics.
Best tactical shooter I've played in a very long time. If you're a big fan of XCOM, this game is heavily inspired by the best parts of it while leaving some of the worst parts out. If you're a big fan of other tactics games, this game does almost everything you'd expect from them and does it well. There's a focus on stealth, but it's not mandatory. Some missions are loud only, some are half and half. Build diversity is strong, and difficulty scales really well between lower and higher difficulties. This is one of the rare few games that feels properly challenging on its hardest difficulty so that if you're a veteran of the genre you'll feel rewarded and satisfied with the journey of learning how to overcome these challenges. RNG is also not a major factor as compared to certain other tactics games. You can get unlucky at times, but it's not an overwhelming part of the experience. With positioning and character building, you can get your accuracy up very high to feel like your skill and planning matters more than luck. The ONLY downside to this game is that the character models are pretty ugly. There are a small handful of decent options, and you can customize every character you recruit to not look stupid, so it's not the biggest deal. There is also enough cool headgear to cover up faces, and a few good body options to go with. The game otherwise looks really great, and receives constant updates and support. If your a fan of tactics games, this is a must buy and a must play.
I have played many turn-based tactical skirmish games but Cyber Knights is without a doubt my favorite. Rather than list all the things that make this game great it is simpler to say that I have zero complaints. This is the highest praise I can give a game.
Super intricate and addictive
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Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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