
Unfinished Business is a new standalone adventure of RoboCop: Rogue City. OmniTower is their fortress, violence their language. Face elite mercenaries all the way to the top of the tower and enforce the law amidst the chaos!
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Prices
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Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Jul 30 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Following RoboCop's decisive victory over Detroit's gangs, a new chapter unfolds in this standalone extension set after the events of RoboCop: Rogue City.
The New Guy in Town has been defeated, but the streets are still riddled with crime. A spark of hope comes from OCP’s latest project: OmniTower – a massive housing complex designed specifically to provide for the needs of the residents of Old Detroit.
But when a group of highly trained mercenaries armed with cutting-edge weapons takes control of the building and turns it into their deadly fortress, RoboCop must take action to put a stop to their plans and uphold the law.
Prepare to take on a new breed of enemies: OmniTower is packed with high-tech threats.
From flying drones to exploding bots and anti-personnel turrets, every floor is riddled with deadly traps, and heavily armed elite troops. Expect to face minigun-toting armoured squads, special forces equipped with jet packs or even katana-wielding foes who look more machine than man.
When it’s too late to shout ""freeze"", you can rely on RoboCop’s arsenal to cool down enemies' ambitions. Choose from a wide range of powerful weapons to serve Justice, including the iconic Auto-9 or the all-new Cryo Cannon.
Unleash RoboCop's unmatched strength to deliver devastating finishing moves – whether smashing an opponent’s skull against a concrete wall or into the nearest drinks vending machine.
Experience unique missions with familiar faces which reveal more of the storyline of Unfinished Business.
Before becoming RoboCop, he was plain old police officer Alex Murphy, brave and resolute, but all too vulnerable on the beat in Old Detroit. Discover a different side of the legendary law enforcer, voiced by Peter Weller.
Step into the big boots of ED-209 and make the mercs know the efficiency of the iconic urban pacifier in action. This time, criminals won’t have 20 seconds to comply.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.8Kreviews | 85% | — | $2.8M |
| $29.99 | 2.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 411 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Незаконченные дела Алекса Мёрфи[/h1] Самостоятельная игра во вселенной RoboCop: Rogue City, которая ощущается как большое DLC - все механики полностью перенесены оттуда. Бодрый линейный шутер от 1 лица со множеством врагов, с быстрым темпом игры, хоть и не очень быстрым самим Робокопом. Но это никак не мешает беспрерывному экшену и кровавым перестрелкам, происходящим в игре. Из явных минусов - только проблемы с оптимизацией. https://steamcommunity.com/sharedfiles/filedetails/?id=3770171361 [h2]Сюжет[/h2] Продолжает сюжет основной игры, но особо не связан с ней, можно проходить и отдельно. В Детройте наемники нападают на полицейские участки, чтобы заполучить некий перехватчик полицейских устройств. В чем его преимущество я так до конца и не понял, но описывают его как что-то, что позволит установить чуть ли не контроль над городом. После чего наемники прячутся в башне OmniTower, где и проходит почти вся игра в попытках остановить группировку. Главный злодей - бывший коллега Алекса из полиции, когда он еще был человеком. Когда они брали заключенного, тот убил его, после чего был уволен и ушел в наемничество. А теперь захотел власти. Иногда случаются флешбеки и дают поиграть за других персонажей, к примеру за самого Алекса Мёрфи и облике человека. Всего в игре около 10 миссий, проходится все довольно быстро. Часто встречаются коротенькие побочки, которые выглядят просто как небольшое сюжетное ответствление на самом уровне на 5 минут, зачастую выполняются прямо по дороге. [h2]Геймплей[/h2] Как и в основной игре, геймплей просто шикарен. Шутер за непобедимого робота от 1 лица. Можно подсвечивать в прицел всех врагов и предметы для взрывов. Имеет фирменный пистолет с бесконечными патронами и второе оружие меняющееся - можно подбирать любые пушки врагов или просто собирать нужные патроны. Можно бить в ближнем бою, делать эпичные добивания с помощью окружения, использовать людей как живые щиты, либо швырять их. Однако маневренности особой у Робокопа все еще нет - он не может прыгать или приседать, перемещается медленно. Помимо обычного оружия есть специальные навыки с небольшим откатом. Можно использовать временный щит, электрошоковый разряд, замедлять время и делать рывок вперед. При вламывании в двери также происходит слоумо на короткий период и можно всех сразу зачистить. Можно прокачивать данные навыки за опыт, который дается за миссии и осмотр улик на уровнях. В игре даже есть карта, но это тот редкий случай, когда она и не нужна. Геймдизайн и левелдизайн настолько понятны, что всегда есть понимание, куда идти. Подсветка целей к тому же есть сверху на компасе. Были небольшие проблемы с оптимизацией - иногда фризило при переходах или старте уровня. Также комп грелся постоянно во время игры. Из багов были забавные потери гравитации у врагов, когда их убивает, а они улетают просто в космос. https://steamcommunity.com/sharedfiles/filedetails/?id=3770758939 [h2]Итог[/h2] Шикарный шутер от 1 лица, как для фанатов Робокопа, так и для всех остальных. Есть русский язык в субтитрах. По сути продолжение прошлой игры RoboCop: Rogue City, или же большое дополнение. Сюжет так себе, а вот геймплей дарит постоянный экшен, есть разнообразие врагов, всякие мини-игры, разные персонажи для игры. Понятный и приятный интерфейс, левелдизайн тоже радует, даже не открывал карту. Не затянута, не успевает надоесть. Приятным бонусом будет легкое получение 100% достижений, как и в основной игре. Можно получить прямо за 1 прохождение, с небольшими перезапусками в определенных местах. Из минусов могу отметить только незначительные проблемы с оптимизацией. [h2]✅ Понравилось:[/h2] - Геймплей с кучей экшена - Удобный интерфейс, подсветка врагов и предметов - Мини-игры [h2]❌ Не понравилось:[/h2] - Оптимизация
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Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Polish, Portuguese - Brazil, Russian, Japanese*languages with full audio support
| $29.99 |
| 762ratings |
| 86% |
| — |
| not modelled |
| $11.99−60% | 134ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 412 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]RoboCop: Rogue City - Unfinished Business[/h1] ist der Nachfolger, oder besser gesagt ein Standalone DLC von RoboCop: Rogue City. Es empfiehlt sich zuerst Rogue City zu spielen, bevor man hier einsteigt. Es ist aber kein Muss. Ich hab eigentlich damit gerechnet, dass man stupide den OmniTower von unten nach oben "befriedet". Dass man sich den Weg nach oben eintönig freiballert. Man kämpft sich wirklich nach oben. Es ist aber nicht so langweilig wies klingt. Denn es gibt eine akzeptable Story und auch friedliche Bereichen, wo man sich mit den Bewohnern unterhalten und Nebenaufgaben machen kann. Hinzu kommt, dass man die Story auch aus der Perspektive anderer Charakter erlebt. Nicht nur durch Sequenzen, sondern spielerisch, indem man diese Charakter steuert. Das lockert das Game erfreulich auf. Es ist nicht immer das Gleiche. Hier gibts auch Abwechslung. Die Grafik ist gut. Nur die Explosionen könnten besser aussehen. Der Sound ist meistens gut. An einigen Stellen jedoch etwas verbuggt. Manchmal hört man die Schussgeräusche nicht so gut. An zwei Stellen, konnten Gegner durch die Wand laufen. Und die Wiedereinstiegspunkte sind leider nicht immer optimal. Die Steuerung funktioniert jedoch meistens gut. [b]Ansonsten gibts:[/b] -4 Schwierigkeitsstufen -upgradebare Waffe -nutzbare Gegnerwaffen -upgradebare Fähigkeiten -automatische Speicherung -Errungenschaften [h3]Ich fand Rogue City etwas besser. Unfinished Business machte mir aber auch viel Spaß. Die Spielzeit beträgt ca. 12 bis 13 Stunden. Von daher ist der Umfang und der Vollpreis ok. Aber natürlich kann man sich das Game auch im Sale kaufen und ne bessere Preis-Leistung haben. Ich bewerte Unfinished Business mit einer 8/10.[/h3]
[h1]Quick Sum-Up[/h1] [h3]In-depth analysis further down.[/h3] [b]No AI was used to write this review. Keep writing works AI free.[/b] [hr]🟩 [b]Pros[/b] 🟩 • Excellent worldbuilding on par with Rogue City. The overall visuals are great, and the soundtrack is spot-on to emphasize immersion. • Combat is exciting, mechanically varied and highly engaging. New additions such as melee finishers and a greater variety of throwable items are a nice touch. • Good variety of gameplay situations that break high-intensity action with investigation-based quests, various side activities and plenty of ‘peaceful’ exploration segments. • Flashback levels, putting you in the shoes of important characters present or past, are a good way to dish out more lore and convey their perspective of the world. [hr]🟥 [b]Cons[/b] 🟥 • Low enemy variety that gets rather stale in late-game phases. The absence of any actual boss fight is disappointing. • Most ‘disposable’ secondary weapons feel like a downgrade from your Auto-9. Only a few of them are worth using, but you won’t find them often. • Several abilities unlocked halfway and at the end of related skill trees are too situational or simply useless. Only a few of them are actually worth your skill points. • High power-creep in late-game. Even on Extreme difficulty, you’ll plow through supposedly elite enemies with ease, thanks to all the upgrades you’ll have accumulated. [hr]🟨 [b]Bugs / Issues[/b] 🟨 • You can sometimes get softlocked by story events not triggering. Reload the last save to fix. • PCB board bonuses may rarely stop working. Swap and select them again to fix. • Heavy stuttering when transitioning between loaded and unloaded level sections. [hr][h3]Content & Replay Value:[/h3] It took me 17 hours to complete Unfinished Business on Extreme difficulty, taking extra time to complete all side quests, explore each level thoroughly, and clear any other optional stuff I could find. The entire content is linear, there’s no reason to replay. [h3]Do I Recommend It?[/h3] Yes. If you liked Rogue City and are itching for more Robocop action with some new stuff thrown into the mix, this is a solid pick. If you didn’t play the first game, pick that up first, since this one is a sequel story-wise. [h3]Conclusion:[/h3] A solid standalone expansion that delivers more of the same enjoyable gameplay that made Rogue City great, albeit in a more compact and linear format. It’s a little buggier and more unpolished compared to its big brother, but fun nonetheless. [hr][b]Follow our [url=https://store.steampowered.com/curator/41449676/]Curator[/url] and [url=https://summitreviews.biz]Website[/url] to see more high-quality reviews regularly.[/b][hr] [h1]In-Depth Analysis[/h1] [h3]Writing & Worldbuilding[/h3] Even if the entirety of Unfinished Business takes place in the enormous skyscraper, fret not: the place is truly immense, and has enough variety of environments and situations to stay interesting. While Rogue City focused on Detroit at large as a setting, this expansion puts greater emphasis on civilian day-to-day life, working conditions and social interaction. It complements the first game’s setting well, and gives a fresh perspective on the world that integrates perfectly with the story. Despite being an expansion that focuses primarily on action rather than plot, there’s still a good amount of dialogue, lore and documents that elaborate upon Omni Tower and the countless stories within it. If you choose to follow side quests and explore all areas carefully, you’ll end up with a more than satisfying amount of story material on your hands. The writing quality and voice acting are on par with those seen in Rogue City, even if the main plot doesn’t have the same level of depth or narrative focus. [h3]Exploration & Secrets[/h3] You’ll explore on foot, with a map already showing the entire level’s layout, and even highlighting certain hidden loot caches if you have the specific upgrades. While exploring, you’ll have to be on the lookout for evidence, such as illegal substances or stolen items, usually hidden in secondary rooms outside of the main path. They contribute significantly to your XP and in completing the permanent secondary objective of ‘collecting enough evidence’. Other than that, there are documents and digital files that not only grant XP, but also give more insight into the events around Omni Tower, and might even help in completing secondary quests. Last but not least, OCP Crates and PCB Boards, often hidden in secret areas, are your only way to upgrade the Auto-9, your main weapon, and get more circuit boards to modify its features. [h3]Combat System[/h3] Combat is the main focus of Unfinished Business, and plays out as a mechanically-varied, gory FPS with moderate pacing. Depending on the difficulty, your combat experience may vary significantly: on lower settings, Robocop is a walking fortress true to the source material, and you’ll have little issues dealing with all but the most elite enemies on your path. On Extreme, especially in the earlier phases, Robocop will instead have the resilience of a tin can, forcing you to use cover, environmental hazards and limited healing charges wisely in order to survive. You’ll have four active skills at your disposal to boost damage reduction, slow time, stun nearby enemies and dash; they’re unlimited in use, but all have a short cooldown, and some can be upgraded to greater versions. Other than your Auto-9, a secondary weapon usually grabbed from enemies or found laying around can also be carried: this is critical in early game, however later on, almost all found weapons become redundant once your Auto-9 has enough upgrades. Other than shooting your way through gangs, mercenaries and automated defenses, there are plenty of secondary mechanics. You can grab objects from the environment and use them as shields, throw them for massive blunt damage, ricochet bullets on specific surfaces to hit enemies behind cover, and even reprogram turrets to aid you if you invested enough points in Engineering. A new entry are finishers, small cutscenes that allow Robocop to instantly kill an enemy in melee if they’re close enough to specific objects, such as vents or electrical panels; particularly useful for heavily armored foes. [h3]Side Quests & Investigations[/h3] Apart from the slaughter, there’s also actual police work to do. Several side quests involve investigating crimes of various natures, judging wrongdoers based on facts and proof, and interrogating witnesses to expose the truth on one matter or the other. In a few cases, contextual dialogue options can appear if your related skill level is high enough, often allowing you to end a quest more easily, or in alternative ways. Detailed investigations using Robocop’s integrated cybernetics also have to be carried out on corpses, crime scenes, and important locations in order to figure out elements invisible to regular folks. [h3]Character Progression[/h3] An XP-based system gets you one skill point per level that you can spend in nine different skill trees, each enhancing Robocop’s abilities in some way, and granting a unique skill halfway through each tree and also at the end of them. The bulk of it is gained from side quests and objectives, so it’s a very good idea to not skip on them. Other than that, the Auto-9 can be upgraded with chips only found in OCP Crates, in a puzzle minigame that will have you connect circuit lines to acquire bonus nodes that enhance damage, accuracy, or grant special skills, while avoiding debuff nodes. With enough chips and the right PCB, some incredibly powerful combinations can be achieved, turning the Auto-9 from pistol to Space Marine Auto-Bolter, laying waste to all with ease. There’s no re-spec for skills, but PCB boards and chips can be swapped at any time. [hr]
RoboCop: Rogue City – Unfinished Business is essentially a case of "same team, same formula, round two" but in a condensed format that cuts straight to the chase: more fun, more intensity, more action. And that? That’s a good thing!
RoboCop: Rogue City Unfinished Business is a Standalone DLC, but you should absolutely play the main game first, since it continues the Story. [u][b]Story[/b][/u] Unfinished Business follows the story of the Mercenaries you already fought in the maingame and their hideout. Hideout is probably the wrong word, Bastion! The entire dlc takes place in a single large Skyscraper. If you have seen the last Judge Dredd Movie with Karl Urban, It felt a lot like that to me, and I loved that. [u][b]Gameplay[/b][/u] The is no change compared to the main game like you expect from a dlc, more of the Robocop goodness you enjoyed when you think about getting Unfinished Business. What changes is, that your skill tree is reset, but you start with all the abilities (like the shock, shield etc) unlocked and go from there. Also I may be me, but I felt like the dlc was more difficult than the Maingame (played both on hard) but nothing unfair, just more action focused on larger firefights, which are still a ton of fun! [u][b]Graphic/Audio[/b][/u] As in the Maingame, nothing to complain. [u][b]Vibe[/b][/u] It still brings you the perfect “you are Robocop” Experience [u][b]Final Thoughts[/b][/u] RoboCop: Rogue City Unfinished Business is a fantastic dlc, that brings you more of the fun of the Maingame. If you enjoyed Rogue City, you will have a bloody good time with Unfinished Business.
[h1]RoboCop: Stutter City - Unfinished Game [/h1] Rogue City была шикарной игрой, продолжающей идеи Terminator Resistance от тех же Teyon. А вот на свет родили (точнее высрали) аддон к игре -UB. Почему в принципе этот аддон не шел к игре а продается отдельно для меня загадка. Видать гениальное решение маркетологов из Nacon. Да DLC проходится за 9 часов, но это не показатель. Вспоминает DLC к Ассасинам (мифологическим) и к третьему Ведьмаку. НО ладно. Моя претензия не в этом. А в том что это е******ая халтура. Первое - это оптимизация. Она ужасная. Если в Rogue City статтеры были в основном при стрельбе или кат-сценах то тут же мало того что не исправили (Хотя тут стоит уже более новая версия пятой Урины) так еще и появилось множественно статтеров при перемещении между локациями. В этот момент проц постоянно насилуют и его температура кратковременно то и дело поднималась с 50ти до 65. Короче какая-то фигня с компиляцией шейдеров. Классическая история пятой Урины. Но разрабы ведь уже на опыте. Они сделали RC. Но нет. Тут высрали, сделали пару хотфиксов которые едва ли спасли ситуацию и забили. Поддержка игры это полный провал. Что мешало завезти оптимизон сразу? Я УЖЕ из-за ужасной производительности не могу рекомендовать игру. Средний фпс-то нормальный, 4060 хватает что бы играть на ультрах, но как только вы начинаете передвигаться между невидимыми зонами подзагрузки, или начинаете стрелять с какого-нибудь мощного оружия - типо ледниковой базуки, пулемета или ракетницы, то ваш комп знатно так ох*****ает. А в конце игры этих статтеров даже больше становится и прохождение превращается в пытку. Меня забавляет что в Терминатора на четвертом Анриле вообще не было никаких лагов или статтеров. Верните четвертый анрил млять, классный движок был При том что визуально игра никак не поменялась. НПС выглядят также убого и смешно. Ну хотя бы мыла с DLSS минимум. За это млять спасибо) Кстати локации в игры однообразные и унылые. Всю игру ходим по гигантскому комплексу, про вайбовый Детроит из оригинала можете забыть. Второе - это сюжет. Он никакущий. Завязка высосана из пальца. Из интересных персов могу назвать максимум челиков 3. Главный злодей полностью слит и его мотивация какой-то бред. С ним даже БОССФАЙТА НЕТ, АЛЁ) В принципе в игре нет не одного боссфайта, хотя в предыдущей игре штуки 3 точно было. Что за говно? Вы чего, поляки? Я кстати вот заметил что у польских разрабов (из любой студии) до сих какая-то проблема со злодеями. Заметили тоже? Dying Light, Witcher 3, Dead Island, Robocop и тд - везде не получается сделать интересного антагониста и не понятно в чем проблема. Поляки давно научились делать хорошие игры но вот это им до сих пор никак не дается) В общем от игры получил скорее негативные впечатления. Советую разве что по скидке, не более. и более чем 60% Тем кто не играл даже в Rogue City - его я и могу советовать, но пропустив аддон вы ничего не потеряете. Разве что вы такой же фанат стареньких фильмов из 80ых и тоже хотите закрыть для 'галочки' Пройти за 8-9ч и забыть как страшный сон.
I'm really trying to enjoy this game because it IS fun to play. Combat is brutal, Robocop's signature gun feels awesome to shoot, the legend Peter Weller still voices Robocop and there are lots of little touches for fans of the movies. Things are pretty much unchanged since Teyon's last Robocop game which is a good thing. The performance though is atrocious. My PC can run a massive complex open world game like Kingdom Come: Deliverance 2 at solid 60fps with all settings on high but it can't run this corridor shooter. The framerate goes up and down constantly and will not stay at 60 for even 10 seconds at a time. Graphics don't load in properly when you enter a new area, sound is out of sync during cutscenes, when you pick up a new gun off the ground sometimes Robocop is holding an invisible gun, the ragdoll system is insane like bad guys are defying gravity when you shoot them and once i opened a door to a new area but it hadn't loaded yet so i fell in to an endless grey void. This is not a a negative review for the game itself but for the horrible ♥♥♥♥ mentioned above. If they release some bug fixing and performance patches then i will easily change it to a positive one.
This game is just like Rogue City but worse in every way. Environments are boring and repetitive, the story is bland, the characters are uninspired, and the game is an unstable, buggy mess. Don't get me wrong, I still enjoyed blowing things up as Robocop, but as far as value goes, where Rogue city was a solid 7/10, Unfinished Business is closer to a 4/10. It tries to spice things up by introducing a new takedown mechanic (really clunky) and a new weapon (which is arguably pretty cool), but the Auto 9 being so overpowered is simultaneously the game's biggest strength and biggest flaw; there is absolutely no reason to engage with the new sandbox additions when you can just hose down enemies from across the room. The game also suffers from technical issues, such as assets not loading properly, soft locks, and lots of stuttering. These issues were pretty common in Rogue City, but they were much more tolerable there considering the overall package of that game was also significantly more appealing. When I first found out that Unfinished Business doesn't feature NG+, I thought it would be a missed opportunity since it is present in Rogue City. But after finishing the game, I don't see myself wanting to play through this campaign again in the near future, so not much is lost. If you really enjoyed Rogue City like I did, sure, there's no harm in giving Unfinished Business a shot. Just maybe wait for a deep sale. If given a choice, I'd probably only pick it up for $5 or less.
Хуже основной игры. Довольно унылый коридорный тир со вставками из расследований. Ради легкой и быстрой плашки еще можно взять, но не более.
Great gameplay, massive improvement over the first one, looks and plays fantastically IF the game actually allows you to play. Half of the experience is just boring filler. Either walking simulators with characters you hardly know or care about or a ♥♥♥♥♥♥ version of the somewhat OK deduction game from the core game. It's just walk to A scan, walk to b scan repeat. The characters and pllot are bland, boring and not really interesting .All this filler ruins any replayability and just waters down the actual gameplay. Too much bone too little meat on for my taste.
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