
You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 3 → 1.29/day in the week after.
About

You seek untold riches, eternal life, divine powers - it leads to this accursed temple, a seemingly-infinite labyrinth of bottomless pits, deadly traps, and monsters.
Collect mystical Relics and an arsenal of weapons to make yourself unstoppable. Battle through hordes of enemies in dark, cavernous passages filled with traps and secrets of all sorts - fire-spewing statues, explosives, hidden spikes, and worse.
Corruption builds in you with every step - encourage or ignore it, but each powerful curse can be a double-edged sword.
Your greed will lead you to death, but that is not an escape. Rise to fight again. Delve deeper again. Defy the malignant deities that linger in this place.
MAIN FEATURES
A skill-based roguelike exploring a cruel, dark temple made of endless rooms and corridors
Swords, spears, bows, guns - wield these and many more
Light and fire will be your best allies to overcome the threats that lie in the shadows
Unique curses influence each attempt, putting a twist on every action
Dozens of enemies, with powerful champions and deadly bosses to face off against
Don’t hesitate to join our official Passtech Games Discord server to share your experience with the Curse of the Dead Gods community!
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.2Kreviews | 83% | — | $3.4M |
| $4.99−75% | 4.5Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
瑕不掩瑜,难度确实不小(谁想出来十次无伤的boss图鉴的),并且剧情未免单薄,不是游戏性可以弥补的,但仍旧是一款佳作。我昨天快最终boss前差点寄了,觉得这趟应该通不了了,结果捡了个诅咒圣物,二级黑冠[spoiler] 效果是在最终诅咒影响下三属性+40[/spoiler]直接逆天改命杀穿了。武器较少且有定位重复,但连招和build也可以玩很久,
I consider this to be peak "ARPG" gameplay; - Gameplay is very fun, responsive and satisfying - Good progression, the small grind you need feels seamless - High weapon and build variety - The art design and animations are incredible - Good enemy and boss variety - Well made game in general Gameplay is peak. The game does have a small "roguelite grind", but it manages to do very well being just enough to test the many distinctives weapons, and it is satisfying enough.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 283.2/day in the week to Jul 16 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian, Korean, Japanese*languages with full audio support
| $3.99−80% |
| 1Kratings |
| 82% |
| — |
| not modelled |
| $19.99 | 78ratings | 80% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一个人多少无聊了。要是可以联机就好了
Ainda é muito bom.
Curse of the Dead Gods is one of the best rogue-likes I've ever played and I *highly* recommend it to everyone. What makes the game stand out is how challenging but rewarding the combat is. The game combines the mechanical depth of a soulslike combat with the addictive nature of a good rogue-like. The core gameplay is so good that I constantly have this urge to do one more run. The enemies and bosses are very well designed, the weapons are meaningfully different in the way they make the player approach combat, the randomised build crafting during a run is cool and satisfying. On top of all other positives the game's graphics and art style looks very nice and hits that sweet spot of being stylised but not overly cartoony. Also extra credit for being a perfect Steam Deck game - runs without issues, controls are very convenient, does not require massive performance so the battery lives much longer that in many other games. If you find the game too difficult you can fine tune the difficulty in settings. I'm personally very happy with the intended experience but the option is there. There are some downsides, like the balance is not always right and some weapons are OP. The game could have had a few more bosses for extra variety. The story is nearly non-existent. But the downsides are very minor and bare noticeable while playing. I got the game for very cheap on sale, but after 30 hours I can definitely recommend it even at full price, it's just great.
Обычный рогалик в стилистике цивилизации майя, ацтеков и т.д. сюжета нет, медленный, по мне не стоит траты времени
Я в Ravenswatch (следующая игра Passtech) 500+ часов наиграл. Решил попробовать предшественника, а тут просто недооцененный шедевр. Боевка на высоте, геймплей затягивает. Если тебе нравятся игры с глубокой боевой системой, игра для тебя. Визуальная составляющая тоже потрясная, несмотря на простоту - французы шарят. Сюжета как такового нет, это не Hades. Ну и важно понимать, что игра в плане контента не то что бы большая. Рогалик = реиграбельность, но рассчитывать на то, что ты в ней сотни часов проведешь, не стоит.
The game seems cool, but I can see that grind wall from a mile away. Not worth it for a combat system that feels mostly like kiting and waiting for stamina to recharge.
its like Hades and Ravenswatch
simple and dark controller roguelike!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 78 | 80% | $19.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.4M | 8.1K | 84% | $19.99 | |
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| $3.4M | 5.1K | 83% | $19.99 | |
| $3.3M | 7.1K | 83% | $19.99 | |
| $3.4M | 8.4K | 89% | $16.99 |