
Pulse-racing new installment from 2007's PC Game of the Year*: Play as Sergeant Sykes and experience a whole new side of the battle. A standard combat mission behind enemy lines becomes critical when you discover your enemies have captured something of vital importance to the ensuing war.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Czech, Polish, Russian, Hungarian
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Psycho en sevdiğim karakterlerden biri mükemmel oyun
Way too broken
It's an okay game not the greatest but not the worst too i would still say give it a try
Классная игра дополняющая 1 часть и лучшая игра в серии crysis. Все детство в ней провел и спустя 15 лет как в нее вернулся у меня осталось тоже мнение. Рекомендую к покупке ценителям хороших игр
Добротный шутер на пару вечеров, таких сейчас не делают. Рекомендую фанатам жанра и любителям серии crysis. P.S. Проблема с вылетами решается запуском Crysis 64.exe из папки с игрой и понижением настроек графики + отключением вертикалки, сглаживания и анизотропной фильтрации. Играл в разрешении 2к. После понижения прибавлял по каждой настройке до вылетов. После понижения прошёл без единого вылета.
графіка устаріла не можливо грати на нових компютерах але сюжет норм
Crysis: I Spill Pepsis on My Keyboard 2.
.
bu sefer oyunu psychonun gözünden oynuyoruz. böyle bir oyun serisi dünyaya gelmeyecek müzikler atmosfer herşeyi efsane müzikleri olsun vuruş hissiyatı olsun sen harika bir detaysın crysis <3 -bana prophet derlerdi ben unutma. -Kendine iyi bak, Nomad. Bu iş bittiğinde biralar benden. -Sıkı tutun O'Neill, geliyorum senin için.
Crysis Warhead situates the player within a fractured tropical theatre where the dense foliage hides both crumbling infrastructure and an alien threat. This landscape achieves a striking balance between aesthetic beauty and industrial decay, fostering a sense of urgency that demands constant situational awareness throughout every mission. Combat feedback feels exceptionally heavy, particularly when detaching mounted miniguns to unleash absolute devastation upon unsuspecting squads of soldiers. The experimental plasma weaponry provides a uniquely satisfying power trip, ensuring that each firefight remains a frantic demonstration of force that pushes your mechanical skills to the limit. Exploration relies upon an old-school design philosophy that forces players to navigate hazardous environments using only their wits and scavenged resources. While the lack of precision in movement often creates unwanted friction, overcoming these difficult traversal puzzles adds a necessary weight to the act of securing essential tactical objectives. Narrative delivery benefits from a condensed structure that keeps the focus on Psycho’s mission during the events of the original title. The interface design remains largely functional and uncluttered, allowing for an immersive experience that keeps the focus squarely on the immediate threats facing your squad in the field. Story progression maintains an aggressive pace, successfully tying together fragmented plot threads without requiring the excessive dialogue dumps found in more modern military shooters. The payoff regarding the overarching conflict between human forces and the extraterrestrial intruders provides a clear, satisfying sense of closure that honours the established franchise lore. Climaxing with a series of high-intensity encounters against armoured adversaries, the finale demands total mastery of the nanosuit’s energy-draining armour mode. Successfully navigating these final sequences provides a profound sense of achievement that confirms your competence as a soldier amidst the total chaos of the erupting jungle battlefield. Overall, Crysis Warhead serves as a focused, high-energy companion piece that prioritises active gameplay over the sprawling, slower exploration of its predecessor. Although the vehicle handling feels decidedly archaic and the campaign length is surprisingly brief, the sheer intensity of the combat loops makes this a highly recommended experience.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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