
Master the art of indirect rule in this fantasy RTS inspired by the classic Majesty. Forget direct orders, use gold to bribe subjects and set bounties for heroes. Build your kingdom in Rodovia and master a unique system where the coin is king. Can you lead those who won't obey?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 13 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forget about direct orders you know from other games of the genre. Master an unusual, indirect management system in which you must skillfully bend your subjects and heroes to your will. Claim the throne of Rodovia, build cities, recruit troops, expand your kingdom and exploit the power of a coin.
In this unique take on the city builder genre, you cannot issue direct orders. Your subjects have their own wills, fears, and desires. Want a monster den cleared? Set a bounty. Need a dangerous ruin explored? Post a reward. Master the art of motivation to get things done without ever clicking a single soldier.
Transform a humble settlement into a sprawling medieval empire. Strategically place buildings, manage resources, and establish a thriving economy. Every structure you raise attracts new types of heroes and citizens. Each of them brings their own skills and their own price tags.
Travel through the gloomy, mysterious realms of Rodovia inspired by European medieval folk culture. Discover a variety of biomes, from dense forests and swamps to the treacherous icelands and deathlands. Venture into forgotten ruins, caves, and graveyards to face horrifying inhabitants like Basilisks, Drowners, and even the legendary Baba Yaga herself. Immerse yourself in the dark atmosphere with a haunting soundtrack composed by talented Polish artists. Remember that the greater the risk, the more gold flows back to your coffers.
When gold isn’t enough to sway the tides of fate, turn to the Arcane. As your strongholds grow, so does your knowledge of the mystic arts, unlocking new spells and powerful abilities to support your heroes or rain destruction upon your enemies.
Recruit legendary champions who act on their own initiative, but choose wisely. Each hero comes with a unique set of randomized traits, both positive and negative. You might hire a Devout Warrior who excels against the undead but suffers from fragile health and low stamina. You might find a skilled Rogue who hides a dark secret or struggles with a costly vice. Your job is to ensure that their chaotic nature aligns with your goals by dangling the right amount of gold. Will they risk their lives for a copper, or will you need to empty the vault to save the realm?
Your reign doesn’t end with a single mission. Between quests, use the Heritage Points earned during your campaign to unlock permanent upgrades for your kingdom. The more deadly the quest, the more points you receive. Invest in your realm's future to ensure that each subsequent ruler starts with a stronger foundation.
Unique Indirect Management: A deep system where gold and influence are your primary tools.
Dark Folklore and Monsters: Face Basilisks, Drowners, and Baba Yaga in a world inspired by European myths.
Polish Artistry: High quality soundtrack and atmosphere created by Polish artists.
Arcane Progression: Upgrade your strongholds to unlock devastating spells and tactical abilities.
Unpredictable Heroes: Manage champions with randomized traits, from holy warriors with low stamina to rogues with costly vices.
Heritage System: Earn points from risky missions to buy permanent kingdom upgrades.
Living World: Watch your subjects live, spend, and fight according to their own greed.
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is the game - Majesty, the new one. The game have interesting moments but it also has many problems. The most annoying is: 1. the game lacks of auto save settings - you does not know when the game decides to auto save and almost everytime it is too late to help! (today I played for an hour and then failed the mission task but discovered that the last auto save was yesterday!). 2. the heroes... they are SO LAZY PIGS! The time passed from setting up the flag to heroes coming is ... Hell will freeze over before! Furthermore you see that heroes accept the flag, but you'll die sooner they will deign to come (:facepalm). Their motivation is negative! 3. The connection between building up you castle on the map and new features in game missions is not clear!
Udany klon Majesty, z ciekawymi misjami i fajnym systemem progresji. Podczas zabawy natrafiłem na kilka bugów, ale były to drobnostki, nic co mogłoby zepsuć mi rozgrywkę.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Portuguese - Portugal, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's Majesty, but modern and honestly it's pretty great. I do miss the ratmen and goblins tho
Ich hatte mit der Demo damals viel Spaß und im fertigen Spiel hat sich wirklich viel verändert. Aber Seit Release hat das Spiel nur einen Patch erhalten und man hört NICHTS mehr von den Entwicklern. Es gibt noch viele Bugs oder Wünsche der Spielerschaft. Mein Hauptproblem ist, dass man das Spiel nicht über 50 FPS spielen kann. Es schwankt zwischen 30-60 FPS, Die augen schmerzen beim Spielen nach ein paar Stunden sehr. Und ja mein PC schafft das spiel in 4K und Max settings zu 100% Ich habe sogar 240FPS eingestellt, was mein monitor auch unterstützt.... Man sieht aber, dass die anderen Spiele vom Entwickler auch nicht mehr weiterentwickelt wurden leider.... Ich schaue mir lieber noch einmal Lessaria an.
Несмотря на баги и невозможность пройти пару побочных заданий, мне игра понравилась. Жаль нет случайных карт и сценариев, они бы пригодились. Спасибо за знакомый голос советника:D Что Лессария что Корона Жадности вполне годные игры. З.Ы Квест с рыцарем 12 уровня и свадьбой я все же прошел)) А вот 12 братьев или как то так непроходимы, не засчитывает прохождение после ликвидации.
Another Majesty fun here... This game would be good, if not the lack of content, small amount of dependencies (for example, in Majesty there was limitations by the type of buildings built together), low lvl of heroes description, almost no artifacts or special weapons after dungeons, etc, just some things to sell... It's like they copied Majesty, but not fully with minor adjustments. Yet, i do like this game, as there's nothing better of similar style at the moment. Few DLC can bring a lot to this game, but, i guess, will be as always... So yes, i do recommend this game, but not for 100% :)
Really enjoying it so far.
I personally thought it was a cool game with a cool vibe. My first time playing this type of game. Basically you kinda vaguely set objectives for your minions to complete and they do it given the proper... motivation is there. (gold) It's a pretty good game but has some bugs and frankly is a bit short and lacks multiplayer and free play. I will recommend this game however because it's got really comfy unique gameplay. You manage heroes and build up a fantasy empire, it's a lot of fun. My kind of game tbh. I dunno why, but it basically reminds me of there are billion minus the micro management. It's a cool base building game, try it.
Played whole campaign without any problems, there may be some minor bugs but nothing serious. Game is playable, relaxing with nice music.
Przyjemna, lecz krótka. Warto.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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