
A whole new breed of survival horror emerges with Cronos: The New Dawn. Survive the brutal wastelands of the future, fight nightmarish merging creatures and jump back in time to harvest souls as you seek to uncover the origins of the apocalypse that wiped out humanity.
Modeled estimate, not a reported figure. How we estimate →
About
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

In a desolate world filled with ever-present danger, your survival hinges on your ability to strategize and plan ahead. The enemies you’ll encounter are nightmarish creatures, born from the remnants of humanity – defeating them will require you to make full use of your arsenal.
You can manipulate temporal Anomalies to clear a path through the desolate environment, and will have to scavenge for resources to replenish your limited ammo and supplies. Good preparation is key. Once in battle, split-second decisions can mean the difference between life
and death.
The creatures you kill won’t stay dead for long. Fallen enemies can be absorbed by others — through a grotesque process called Merging — to become faster, tougher, and far deadlier.
The only way to stop them? Burn their bodies. And do it fast.
If you don’t, you’ll face ever-evolving abominations that will push your combat skills to their limits.

Your mission is to locate key people from the past who perished in the ensuing apocalypse. Using your all-powerful Harvester, you can extract their Essences and have them accompany you into the future.
But be wary: these essences have a profound impact on your journey.
The more you carry, the more haunted your suit becomes — increasing your prowess on the battlefield but also bringing with them whispers in your ear and flickers into your vision, edging you ever closer to madness.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +3 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 661 reviews with recorded playtime.
Reviews
Themes across 660 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
the story is interesting so far also play on normal its more fun
Amazing game that I'm really glad I played. This game starts off strong with some kickass music and carries that through the whole game. If you like Resident evil or silent hill this game feels like a mix of them but set in space. Long game but I still wanted more..... Looking forward to dlc.
Boring... Annoying... Drags... It has good graphics and they fixed most of the performance issues. I tried to like it but it's too slow of a game for me. If you like inventory management and turning over every single rock for a bullet then this game is for you.
Totalny kozak, pół gry sie czlowiek glowi o co w ogole chodzi a jak do niego dochodzi o co chodzi to rozpierdala czaszke. Polecam 10/10
No puedo seleccionar personaje, no entiendo porque tengo que ser una mujer. Con mouse y teclado va fatal. Gráficos realmente malos para PC. Solicité reembolso.
Cool game very good
çok iyi bir tecrübeydi
This game allows very little backtracking. As long as you are ware of that, it's a fun sci-fi survival horror game. As such, the replay value is low.
Ni de oferta merece la pena de lo aburrido que es. Aunque hay que decir que la historia parecía interesante y me recordó al libro 1984.
非常不错的生存恐怖游戏,可以看到不少游戏的影子,也有自己的创新,可惜没有那么足。 物资我说实话完全不缺,只要你肯花钱买,而不是只依赖捡的。箱庭我很喜欢医院的。一个回形走廊贯通整个箱庭,玩起来很舒服。但是感觉纵深差点意思。 最大槽点是场景、路线。我在炼钢厂看到无数用不上的背景楼梯,其中却有一个通往安全屋捷径门。再我看攻略前我根本意识不到那是一个真正可以走上去的楼梯…还有就是第一次返回地铁站,我拿着新的剪钳剪开锁,破解了先前的能力锁。也看到了正中间可互动的黄色光。我完全把接下来的路寄托在他两身上,而不是其他地方。但是真正的路却是不起眼得右边角落,你的来时路。只能说有点反直觉。像是这种反直觉的路线,你不看攻略未必找得到的,还有几个。每个人的还不一样,我在整个游戏流程被恶心了三次。只能说还是有待改善。 创新有时间回溯。这是一个很有潜力的玩法,但是制作组对他的拓展太浅薄了。在战斗上他只能作用在油桶上。但是把脑洞放大,他也可以作用在怪物上,比如把怪回溯的几秒前,争取蓄力时间。 箱庭纵深这块,刚好时间回溯在解锁箱庭捷径上有大用,在纵深上更有很大的表现潜力。把安全屋的天花板修好,然后再往下跳,绝对比在安全屋放一个只能当一次性捷径的门强。看着也喜人。一点不妨碍杀出重围的喜悦。配合重力靴完全可以设计出很惊人的纵深箱庭、演出。然而这些都没有做出来。而且这就不得不提有一次连电线,开的路居然是把一个梯子电下来。有点被气笑了。只能对这个有点失望。 模仿有像是艾萨克的拳打脚踢,但是能造成的伤害有限,带了灵髓也一般般,不如直接打头痛快,更何况灵髓有限,后期只能替换。这就显得拳打脚踢很鸡肋,除了打箱子真的没有什么用了。然而这游戏还真把肢解系统、打脚跪地做出来了,就很神秘。打头三枪死,打脚两枪跪地,踩两脚还能再起来,想不通。 剧情上我说实话讲了一个相当不错的时间循环故事,而且也有反应、讽刺现实历史。 在核聚变听到主创其实有意把现实的场景做进去游戏,不知道波兰本地人怎么想的。但是在公寓的过去,我确实感受到了一些亲切感,那种东欧特也有的居民楼房,在中国也很常见。只能说非常有相性,很吃这一套。 同时聊到历史,东欧这块结合以往的政治体系什么的,在建筑风格上,我觉得完全可以大肆参考粗野主义的建筑。应用在被灵髓干扰,像是在“里世界”的时候一样。想必会很精彩。而且谈到“融合”,纵横交错的水泥建筑(即使脱离粗野主义,只留下空泛的几何)就已经完全很有感觉了。 总的来说是一个很棒的原创ip,现在都没有厂商肯做恐怖生存了。能做出来已经完胜。
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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