
Crimson Desert is an open-world action-adventure set on the continent of Pywel. Join Kliff on his journey to rebuild the Greymane faction and to save the land from a looming threat. From vast wilderness and cities to ruins and the mysterious Abyss, forge your path through battles and discovery.
Modeled estimate, not a reported figure. How we estimate →
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About
On the continent of Pywel, the rival factions of Pailune maintained a tense balance. At Kliff's side stood his steadfast Greymane comrades, but a devastating ambush in the deep of night by their sworn enemies the Black Bears leaves members of the Greymanes dead or scattered across the continent.
Kliff—having lost his family in all but name—is determined to reunite with the survivors and rebuild the faction.
But on a journey where alliances are forged, dangers abound, and mysterious factions are uncovered, Kliff will meet those who seek to upend the very order of the continent and face a mission unlike any he has ever known.

Welcome to Pywel.
Here you'll find stretches of natural beauty and wilderness—from green plains and woods to arid deserts and rugged mountains—alongside bustling cities and quiet hamlets inhabited by residents from all walks of life. Between destinations, you will come across landmarks, ancient ruins, hidden treasures, and other points of interest that will draw your curisoity to wander. Your journey will also inevitably take you skyward to the mysterious realm known as the Abyss, where a mystical imbalance endangering the world must be restored.
The world is yours to explore as you will and there are many paths for you to uncover.
Experience the continent's stories and tales through quests, encounters, challenges, and battles. Roam the lands on various mounts from horses to even a dragon and mechs, and scale cliffsides and walls which you can leap from to glide.
The story of Crimson Desert centers on Kliff. But as his tale unfolds, 2 new playable characters—Oongka and Damiane—will come to join your journey. As these characters become available, you will be able to freely explore Pywel and undertake many quests outside the main story with them. Each character has their own combat style, as well as unique skills and weapons, allowing you to experience the world and its battles in different ways.

On the unforgiving battlefields of Crimson Desert, there is no single path to victory.
Grow your arsenal of skills, weapons, and equipment—and decide how you want to use them. Powerful weapon skills can be paired with hard-hitting bare-hand hits and kicks, as well as a wide range of grapples to create seamless chains of attacks. Acquire weapons like swords, spears, greatswords, axes, dual wields, various ranged weapons, and more, and unleash powerful abilities and elemental enhancements through lethal combinations. Stay mobile and relentless with slides, dodges, counters, and swings that flow directly into your next attack. With every strike and move, forge your own way in a world where a split second can decide your fate in fast-paced, visceral battles.
From ruthless warriors to fearsome beasts, there are those in Pywel who will seek your downfall. Encounter a diverse array of challenging enemies and bosses in brutal one-on-one duels, large-scale battle clashes, and quick skirmishes, and prevail against the threats that stand in your way.

Pywel isn't just a continent of battles and exploration. It's a world where many of the smaller moments also shape your journey and make up your day-to-day life.
Upgrade the Greymane camp, the starting point in the path to reclaiming the Greymanes' lost homeland of Pailune. Gather resources, cook, fish, hunt, and partake in the other various activities of Pywel for stat replenishment, making your equipment stronger, and more. Along the way, enjoy some leisure time by playing minigames with the locals.
And shaping your daily life also extends to customization. Adjust hairstyles, tattoos, outfits, and more using dyes you brew or pick up along your journey.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 759 reviews with recorded playtime.
Reviews
Themes across 756 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Tous au long de ma partie, j'ai enchainer les Bugs pour que au final l'ultime bug ce produise, résultat les sauvegardes sont corrompus impossible continuer le jeu sur mes sauvegardes. Et aprés 56 heures longues et interminables à jouer à ce jeu, il est hors de question de le recommencer. C'est clairement pas un jeu qu'on veux refaire 2 fois. Grace a ce dernier et ultime bug je ne peut plus du tout y jouer. Frustration totale apres l'avoir subis pendant 56h...
I've been waiting for Crimson Desert ever since it was first announced, and I never lost faith in the developers. I pre-ordered it without hesitation, hoping it would live up to the vision they had shown over the years. I'm a 38-year-old married guy with a full-time job, so I don't have endless hours to play anymore. That makes the games I choose even more important, and when I finally get some free time, I want something that completely pulls me into another world. Crimson Desert did exactly that. I finished the game and now I'm working on getting every achievement because I simply don't want the journey to end. For me, this is a 10/10 and my personal Game of the Year. Honestly, this is my GTA VI—the game I've been waiting for and the one that completely exceeded my expectations. Now, I know this game won't be for everyone, and that's perfectly fine. We all have different tastes. But if you love fantasy, dragons, massive open worlds, exploration, and adventure, I genuinely think you're in for something special. One thing that impressed me even more than the game itself is the developers. They actually listen to the community. Since launch they've been releasing frequent updates, fixing bugs, improving gameplay, and showing that player feedback genuinely matters. That's something we don't see often enough in the industry anymore, and they deserve recognition for it. The world itself is absolutely stunning. Every region feels handcrafted, and it never feels like empty space just to make the map bigger. There are always secrets to discover, side activities to enjoy, and reasons to keep exploring. Despite the amount of content, I never felt overwhelmed or bored because everything felt meaningful and rewarding. The combat is satisfying, the exploration constantly surprises you, and the sense of adventure is something I haven't experienced in a long time. This is obviously my personal opinion, but if you're someone who enjoys the same kinds of games that I do, I honestly think you'll have an incredible time. Thank you, Pearl Abyss, for creating one of my favorite gaming experiences in years. Highly Recommended.
아니 Tlqkf 하늘길 작동 시키기 진짜 포대 옳기기부터 해가지고 다른 건 다 참겠는데 도대체 왜 바닥에 독초를 뿌려 놓는거임? 선 끊어진걸 도대체 어떻게 찾으라는 거임???? 빛반사도 소용 없고 우린 이걸 퍼즐이라고 부르지 않기로 했어요. 조작감 별로 인 것도 뭐 다 괜찮아요. 근데 보물 찾기 하는 것도 아니고 머리 쓰는 거 아니잖아 뭔 설명도 하나 없고 달랑 "하늘길을 작동 시키세요 휴먼." ㅇㅈㄹ하면 어떻게 하라는 거냐. 공략 안보고 플레이 하는 사람들은 어떻게 하라는 거임???????? 게임은 재밌는데 제가 이해력이 부족한건지 스토리를 이해를 못 하겠어요 스토리좀 어떻게 해주세요. 그래픽은 좋음.
garantido muitas horas de play
Just wow. This game is fun, beautiful, keeps your attention, and there is SO much to do. I have played Black Desert for many hours and this game takes the cake. Devs are constantly adding new content and making it even better.
After 100h and going from disappointment to disappointment, to me it's clearly an overrated title. Exploration is probably one of the best I've seen, graphics too, but that's pretty much it and that's a shame for a game with such potential. Devs shouldn't have gone to release like this. It's unfinished, feels rushed after some chapters. After that point, it lacks depth, immersion, commitment to its storyline and to their characters. The only real strong point is the discovery, exploration is rewarded and thought with care.
非常耐玩的遊戲
Keď z MMO konceptu vymažeš ostatných hráčov a sociálny aspekt, zostane ti len prázdna pustatina plná generických úloh. Ak k tomu nedodáš silný scenár, hlbokú psychológiu postáv a jasnú motiváciu pre hrdinu, hra jednoducho stratí dušu a tým je tento nepodarok z názvom Crimson dezert. Proste spravili z MMORPG klasickú RPG, ale zabudli príbeh. Príbeh nedava žiadny zmysel. Hlavný hrdina je nezazivny, plytký bez nejakého hlbšieho príbehu.
[h1][b]Kızıl Çöl: Gri Yelelilerin İntikamı [/b][/h1] Çok uzunsun be arkadaş. Uzun zamandır bu kadar uzun bir oyunla karşılaşmamıştım. İşini gücünü bırakıp bu oyuna gömsen anca %100 bitirirsin. Oyunumuz hem RDR2'ye, hem Zelda'ya, hem de Skyrim'e benziyor. Jack of all trades, master of none lafı bu oyuna çok uyuyor. Her şey var oyunda ama mükemmel yaptığı bir şey yok [h3][b]Hikaye: Seçilmiş Kişi[/b][/h3] Gri yakalıların lideri ölmüş, geride kalanlar ise kara kara düşünürken, kampa baskın oluyor. Karakterimiz Kliff bıçak yiyor, tam ölecekken kurtarılıyoruz ve evreni kurtarma görevini üstleniyoruz. Önce dağılan klanı bir araya toplayıp, sonra da bizleri bu hale sokanlardan intikam almak için ant içiyoruz. Hikaye aşırı klasik, özel bir tarafı yok. Çok bir şey beklemeyin hikayeden, beklediğinizi vermeyebilir. Güzel olan ise sinematikle, hikaye anlatımı ve aksiyon sahneleri. Çok çalışmışlar buralara, vallahi çok beğendim. [h3][b]Grafikler: Nefes Kesici[/b][/h3] Oyunun dünyasından, grafiklerine, manzarasından efektlerine kadar her şeyi çok iyi ve kaliteli. Harita, sanat tasarımı ve manzara olarak bana Elden Ring'i anımsattı. Performans olarak da gayet iyi, optimizasyonu başarılı. Bu büyüklükte bu garifklerde olup da kasamayan oyun sayısı çok az, o yüzden bir ayrı saygı duydum. [h3][b]Oynanış: Her şeyden biraz[/b][/h3] Oyunun içinde o kadar fazla mekanik var ki, ne yapacağınızı şaşırtıyor. Musou öğeleri de var, ticaret de var, RDR2 gibi gerçekçi, Minecraft gibi bina yapma var, Zelda gibi bilmeceleri ve harita yapısı da var, Souls like gibi bossları da var. Saymakla bitmez. İçerik bolluğuyla paranızın karşılığını verebilecek bir oyun. Yüzlerce saat gömseniz bile her şeyi görmenize ve yapmanıza imkan yok Eksik tarafı diyaloglarda seçim olmaması. Değişen bir hikaye yok. Tek bir hikaye var ve biz ona tanıklık ediyoruz sadece. Bu da karakterlerle bütünleşmeyi zorlaştırıyor. [h2][b][u]Artıları:[/u][/b][/h2] + Devasa harita + Yüzlerce saat süren yan içerik + Müzikleri güzel + Sanat tasarımı iyi + Orta çağ, steampunk, büyücü-ejderha ve daha birçok tema güzel işlenmiş. [h2][b][u]Eksileri:[/u][/b][/h2] - Kontrol şemasına alışmak biraz zaman alıyor. 90. saatte bile yanlış tuşa bastığım oluyordu. - Fazla içerik bir noktadan sonra sıkabiliyor. Şahsen ben bir süre sonra ana görev ağırlıklı devam ettim. Yoksa oyun bitmeyecekti. - Oyun asıl konuya girmekte zorlanıyor. 10.saatte vermezi gereken temayı ve konu parçasını 30.saatte işliyor. - Ana karakter fazla tek düze ve sıkıcı, fazla ahlaklı ve düzgün bir karakter. Bu da Kliff'i iyi bir lider ama sıkıcı bir ana karakter yapıyor. - Gri yakalı yan görevlerinde ve daha birçok görevde, herkes bizi Muhtar'ın eşeği gibi arkasına takıp işini yaptırıyor. Üstelik saçma sapan görevler. Hoşuma gitmedi. [h3][b]Sonuç:[/b][/h3] Bütün içerikleriyle 400 saatte bitiyormuş. Ben 94 saatte doydum. Oyuna oynamaya açsanız kesinlikle sizi tatmin edecek bir oyun. Bazı eksiklikleri var ama genel olarak sağlam oyun. Skyrim, Elden Ring gibi içinde yaşamak isteyeceğiniz bir dünya sunuyor. [h2][b][u]PUAN: 8.5/10[/u][/b][/h2]
拉完了 画质很拉 剧情莫名其妙 游戏性是没有的
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean*, Polish, Russian, Simplified Chinese*, Spanish - Latin America, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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