
With the most significant expansion of domestic teams in its history, Cricket Captain returns for 2017 with 130 playable domestic teams across 8 countries.
Most likely between $3.4K and $34.2K. How we estimate →
Checked against 8 developer-reported games
Cricket Captain 2017 has sold an estimated approximately 1.8K copies on Steam, for about approximately $11.4K in gross revenue.
About approximately 1.8K copies on Steam (mid estimate), modeled from its 36 reviews — low confidence. Not a figure the developer has reported.
About approximately $11.4K gross, most likely between approximately $3.4K and approximately $34.2K — roughly approximately $7.6K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $4.9M | 2.5K | 80% | $44.99 | |
| approximately $3.5M | 1.8K | 81% | $44.99 | |
| approximately $2.1M | 4.2K | 92% | $29.99 | |
| approximately $585.5K | 822 | 87% | $19.99 | |
| approximately $251.7K | 265 | 61% | $29.99 | |
| approximately $100.3K | 20 | 75% | $199.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $11.4K | 54 | 67% | $9.99 | |
| approximately $11.4K | 54 | 69% | $9.99 | |
| approximately $11.4K | 94 | 66% | $7.99 | |
| approximately $11.4K | 155 | 90% | $4.99 | |
| approximately $11.4K | 178 | 78% | $4.49 | |
| approximately $11.4K | 100 | 93% | $5.99 |