
Creeper World 3 is what happens when cellular automata takes over a strategy simulation. Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I dont get the story, but the gameplay is superb
Fun
just satisfying to play and a good example of the tower defence genre done right
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
very good and chill game. played a few hours so far
great tho the difficulty spikes are crazy
Very nice
So satisfying.
The peak of Creeper World's core gameplay. The inherently robust concepts of network-building against a liquid foe that made the first game so strong, fully fleshed out with more complex mechanics. Some very challenging maps in the campaign that aren't just trivialized by turtling and building up strong weapons. A classic.
Egyszerűen fantasztikus!!!
mmm, shooting energy bullets at amorphous blobs is actually quite fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 7.8K | 88% | $14.99 | |
| $2.3K | 11 | 91% | $5.59 | |
| $1.9M | 3.5K | 75% | $14.99 | |
| $685.3K | 1.3K | 92% | $14.99 | |
| $21.6K | 33 | 73% | $15.99 | |
| $10.8K | 53 | 60% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4M | 7.3K | 86% | $14.99 | |
| $2.4M | 4.6K | 86% | $24.99 | |
| $2.4M | 3.4K | 86% | $24.99 | |
| $2.4M | 6.5K | 86% | $14.99 | |
| $2.4M | 10.8K | 96% | $9.99 | |
| $2.4M | 1.3K | 94% | $29.99 |