
Creeper World 3 is what happens when cellular automata takes over a strategy simulation. Instead of discrete units that attack your base, a fluid-like substance spreads over the terraformable terrain. Your base, your weapons, your strategy... you must adapt them all.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Truly an indie pearl that rivals and surpasses most AAAs today. Great OST and graphics that work. Very unique RTS, with a campaign that is already a legendary saga in the scale of ages, and almost infinite levels and mechanics thanks to the Prospection Zone and Tormented Space (normal and hard galaxies to conquer with hundreds of missions), player made content, and the mission randomizer creator. I like CW4, but this one is IMO the best of the series!
Close to perfection, this is the tower defense masterpiece. Completionist beware some levels are literally impossible to beat.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was a fun semi-casual experience but progression becomes gated behind very difficulty time sensitive missions later on, not the vibe I was enjoy so far and really ruined it for me. You might like it though I don't know, game was very fun up until this point.
Loved these games since I was a child. 10 years later, I still come back to it occasionally! One of the best tower defense games ever with a unique premise. The story missions are incredible and carefully hand-crafted, and beyond them there's player-made missions and also a lot more levels in Tormented Space and Prospector Region.
Solid tower defence. Scratched the itch. I think it was the instant feedback and when you won, you had to work for it making it rewarding. Just the right difficulty for me.
It was very fun and relaxing game until it broke 6 years ago and not longer run okey on Linux. I love the systems and flexibility how to tackle campaign missions, but They broke it at some point and it's not longer starting.
Peak Game. You gotta play it at least once. Then listen to the OST a few times. It all about the Mortars Baby
its 1108+ hours of fun, csm's are the absolute bomb!
An amazing game that mix tower defense and RTS in a sandbox style. Wish there were more hand-crafted levels though, many missions outside of the story ones feel randomly-generated.
so many hours of play, i'd never rate it... 2000/20, I played all the sudio games, it still my favorite, so many user's maps and game mode. love it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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