
A sandbox adventure game as big as your imagination.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is truly sad how badly this game has fallen. I played this when I was younger and absolutely loved this game. But now it feels empty and without the special feeling.... A remnant of the past.
Used to be good idk what happened I comeback to play and everything is changed it's garbage now DON'T BUY
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It was fun until I bought minecraft
La majorité des commentaires sont malheureusement obsolètes... Le jeu a bien changé entre temps, très déçue d'être obligée de payer alors que j'avais déjà le jeu. A ce prix, autant acheter Minecraft, bien meilleur rapport qualité/prix et vous aurez bien plus d'amis avec qui jouer.
Stole my money (allegedly in my opinion) You owe me(allegedly in my opinion) $30 you (allegedly in my opinion) jerks took my things I paid real world money for deleted all my hard work expects me to be ok with it
I used to love this game. but since the update, I've lost all my purchased items. Sucks.
Since they made the storage of the worlds local (stored on your computer hard drive instead of online servers), the chances and risk of losing your world (e.g. if your computer crashes, is hacked, files that many people don't even know about are deleted, etc.) are much higher. Terrible move on their part. Save yourself the trouble.
В первый раз я поиграл в Creativerse ещё в 2017. Понятное дело что я просто хотел себе Minecraft но бесплатно. Я играл в неё всякий раз когда хотел просто расслабиться со своим лучшим другом. Мы вместе строили дома и просто исследовали мир и механики игры. Это было очень весело. Сейчас мы не сильно много общаемся, но порой мне нравится снова скачать эту игру чтобы вспомнить те хорошие времена, которые, к сожалению, уже не вернуть. Спасибо Creativerse за всё
I used to play this game with my friends but you can't play anymore without your friend going online. It was fun until they changed how the server works. you can play it solo but it's not that fun compare to playing this game with someone. (OG player here) only recommend if everyone is active.
devs ruined the game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $24.3M | 22.3K | 76% | $49.99 | |
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| $24.4M | 44.2K | 92% | $19.99 | |
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| $24.2M | 20K | 87% | $39.99 | |
| $24.5M | 17K | 93% | $69.99 |