
Crazy Machines 3 is the latest, greatest, most amazing and craziest part of the series and fascinates once more with physic-based puzzles. Build your own crazy machines and share your awesomeness across the world thanks to the Steam® Workshop.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 29 → 0.86/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
OLOD GOOD GAME AS A NEW FOOD GAME
Нет. Это не продолжение той самой легендарной фрашнизы о машинах голдберга. От заработало там только одно название осталось. Сравните с той же Заработало 2. Просто небо и земля. Заработало 3 это принципиально другая игра по сравнению с предшествениками. Графика другая, физика другая(полноценное 3D завезли в отличии от тех огрызков 3D в том же Заработало 2), механики другие, редактор другой (меняй освещение как угодно а разнообразие фонов сократилось донельзя), элементы другие (неговоря уже о том что можно свои элементы создать), даже студия по сути другая (Заработало и Заработало 2 разрабатывали FAKT software, а Заработало 3 разрабатывали Daedalic Entertainment). Игра конечно хорошая но она не должна носить имя Заработало. Она должна называться как нибудь "Goldberg Machines Simulator"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 435.33/day in the week to Jul 17 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Macht Laune
░░░░░░░░░░░████ ░░░░░░░░░░░█░░█ ░░░░░░░░░░█░░░█ ░░░░░░░░░█░░░░█ ██████▄▄█░░░░░███▄ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░░█ ▓▓▓▓▓█░░░░░░░░░░░ ░░░░░░░░░░░░▀▀
decent enough puzzle game to waste some time with when you want something different.
игра прикольная, надо подумать даже на легком уровне
Безумные машинки 3
80个谜题,整体都不算特别难,游戏有些物理的元素,风格有点像网上那种一环扣一环的多米诺的视频,从卧室通到客厅最后触发某个机关,会卡关的地方也就在高难章节那一块,怎么都想不出来,也不管物件特性怎么样了,直接用沙发砸按钮,用气球顶球,再慢慢调位置,用有点邪道的方法过关了,到现在都不知道官方解法是啥样的,总之还是挺有意思的,喜欢这种思考的过程
不知道为啥,玩这个就特别解压,开启运行开关后就像是我在上厕所一样,得到释放后那一种畅快的感觉荡然心间
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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