
Enter the Aperture Science Enrichment Center and experience Bridge Constructor Portal – the unique merging of the classic Portal™ and Bridge Constructor™ games.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 7.5Kreviews | 92% | — | $2.2M |
| $14.99 | 634ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 208 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Интересная задумка - коллаба с Portal. Идеально подойдёт тем, кто с удовольствием играл и в Bridge Constructor, и в Portal. Но лично для меня уже с конца 2й главы начинаются кропотливые и душноватые уровни, где для успеха нужно выверять миллиметры. Сносить отдельные участки и двигать их по чуть-чуть. Раз за разом, раз за разом... Усидчивым и целеустремлённым это зайдёт, но кто захочет получить чуточку фана после работы, вероятно, будет разочарован. Рекомендую из-за в целом качественного исполнения. Хорошей задумки и сносной реализации. Но с оговорками. Куда уж без них.
[h1]Physics > Fun[/h1] [b]Key features[/b] [list] [*](almost) funny expansion of Portal universe, [*]Physics is a bitсh, [*]You can melt traffic in acid pools! [/list] [b]Precision freak[/b] The core play is building bridges and then sending transport to stress test them. I liked this idea and generally "yay-ed" it. But... bloody hell, [u]the game takes physics too serious[/u]. So serious, that fun plummets, just like your architectural behemoth. https://steamcommunity.com/sharedfiles/filedetails/?id=3741447826 It is entertaining to watch mini figures falling off, waving at you, or open mouth with "wow!" when a cart spins in mid-air, lands jumping pads and accelerates, but in most times I was sitting tense in horror, hoping that my construction would hold. In most times it didn't. https://steamcommunity.com/sharedfiles/filedetails/?id=3739678867 [b]It gets so ugly...[/b] I just wish the game could chill a bit. Why so demanding criteria? A single fraction of a bar, and I do mean it - [u]a single slightest change in your angle defines if you fail or win[/u]. A single raise will either slow your cart, making it miss an exit - results in falling down, or will cause over-weight - results in breaking entire platform. https://steamcommunity.com/sharedfiles/filedetails/?id=3742689370 The only remedy is to overuse cables or support arches. Which just clutters entire map and, c'mon, nobody would build such thing in a real situation. So why do so in a game? There's no balance. You either make a beautiful bridge and fail a level. Or you create a monstrosity, the only winning move. Unfortunately, neither matches fun gaming.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Traditional Chinese +3 more
| $0.99−90% |
| 49ratings |
| 84% |
| — |
| not modelled |
| $2.99−80% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 209 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很有意思 需要合理搭配建设的方式来使车辆安全到达目标点 好玩 大力推荐
Blending portal mechanics with structural engineering makes for some genuinely clever puzzle-solving. Guiding your vehicles through Aperture Science test chambers using trusty physics feels satisfying when everything finally clicks. It can get pretty punishing in the later levels, but fans of both franchises will find plenty to enjoy here.
У меня какой-то почти детский восторг от этой игры. Самая веселая из серии. Отсутствие финансовых ограничений на постройку добавляет фана, можно строить любую херню.
Fun, short game. Pity there aren't more levels. Very little voice acting but it hardly matters.
Мне не понравилось. Во-первых, игра не стоит своих денег. Во-вторых, дополнение не стоит своих денег. Я проходил игру сам, где-то первые 30 уровней, но потом стал тупо 1 в 1 копировать всё из руководств, потому что самая главная проблема игры заключается в том, что вместо того что бы думать каким образом пройти уровень, ты строишь конструкцию, а потом в ней игра заставляет тебя ♥♥♥♥ 20 ЧАСОВ ДРОЧИТЬ ЭТИ ЕБУЧИЕ БАЛОЧКИ ТУДА-СЮДА, ПОКА ♥♥♥♥♥ В ПРЯМОМ СМЫСЛЕ НЕ ПРОКАТИТ, ТЫ НЕ ДУМАЕШЬ, ТЫ ПРОСТО ДРОЧИШЬ ЕБУЧИЕ БАЛОЧКИ, ЭТИ ЭНЕРГЕТИЧЕСКИЕ ШАРИКИ ♥♥♥♥♥, ТАЖЕ ♥♥♥♥♥, ХОТЬ ДЕСЯТЬ РАЗ ПОНИМАЙ КАК НАДО СДЕЛАТЬ, СИДИ ♥♥♥♥ 30 РАЗ ♥♥♥♥♥ ПОЛОЖЕНИЕ ЭТОЙ БЛЯДСКОЙ ДОРОЖКИ, Я ЭТУ ♥♥♥♥♥ НА 100% ПРОШЁЛ, ПОЧТИ 30 ЧАСОВ ПРОЕБАЛ, ДЕНЬГИ ВАМ СВОИ ОТДАЛ, РАЗРАБЫ, ВЫ ЧЁ ЭТО, НАДО МНОЙ РЖЁТЕ ?! Я ЧЁ ВАМ, КЛОУН ?! ВЫ СЮДА РАЗВЛЕКАТЬСЯ УСТРОИЛИСЬ ?!
还是大学时候玩的,这两天捡起来寻思打通,结果,啊这有点难啊,加上传送门的各种科技后太需要想象力了,全照着攻略抄通关也没啥意思,就先到这吧,不过每关的设计、想象力,真的挺有意思
Great addition to the original formula! Also GlaDOS!
Bridge constructor portal is a great game, even though it is basically nothing like the classic portal games you still have to think with portals well bridges. Many things makes this game worth it's price like the fun puzzles and even the fact that Ellen Mclain reprises to be GLaDOS once again if you're reading this get portal bridge constructor on sale.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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