
Your favorite marsupial, Crash Bandicoot™, is back! He’s enhanced, entranced and ready-to-dance with the N. Sane Trilogy. Relive all your favorite moments in Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back and Crash Bandicoot™ 3: Warped, now in fully-remastered graphical glory!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 10 → 12.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 22.3Kreviews | 92% | — | $5.3M |
| $11.99−70% | 4.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1077 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La plupart des gens ici, dont je fais partie, jouent à cette trilogie pour retrouver cette nostalgie qui nous replonge plus de 20 ans en arrière. Je me suis lancé le défi de la platiner, donc mon avis porte aussi sur les gemmes et les reliques en plus de l'histoire. [h1] Crash Bandicoot [/h1] Je n'avais jamais fait l'original, c'était donc une découverte très sympa. En revanche, c'est clairement l'enfant mal élevé du trio. La maniabilité est un peu camionnesque, les reliques parfois absurdes à obtenir et le gameplay est le plus redondant puisqu'on ne débloque aucun pouvoir. [h1] Crash Bandicoot 2: Cortex Strikes Back [/h1] Lui aussi était une découverte, mais je l'ai préféré au précédant. La difficulté reste similaire, sauf qu'on débloque enfin la course, ce qui rend le jeu beaucoup plus agréable à jouer. Petite mention à la musique de sélection des niveaux, qui est good vibe. [h1] Crash Bandicoot: Warped [/h1] C'est le jeu qui m'a fait découvrir la licence il y a une vingtaine d'années, et c'est la principale raison pour laquelle j'ai acheté cette trilogie. Je me souviens même avoir rushé les deux premiers juste pour pouvoir enfin y rejouer. Pour moi, c'est le meilleur des trois. Les pouvoirs, comme la tornade pour voler ou le bazooka, changent complètement le gameplay et qu'est-ce que c'est kiffant ! En résumé, je recommande cette trilogie qui est un super retour en enfance.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 12.5K | 89% | $19.99 | |
| $5.3M | 21.4K | 91% | $9.99 | |
| $5.3M | 19.8K | 96% | $11.99 | |
| $5.3M | 14.8K | 57% | $9.99 | |
| $5.3M | 7.8K | 79% | $19.99 | |
| $5.3M | 9.9K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $918K | 4.2K | 87% | $11.99 | |
| $16.2M | 22.4K | 93% | $39.99 | |
| $972.9K | 2.7K | 98% | $14.99 | |
| $3.9K | 39 | 69% | $4.99 | |
| $3.3M | 6.2K | 94% | $19.99 | |
| $2.3M | 5.4K | 75% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #71, worst FR #99 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
CARLOS EL TOPO QUE GIRA E MUCHO BOM
If you want a new rake in the original crash games I suggest you try this, there are new features in the games & some surprises, plus it's possible to earn trophies in the games, some are hiiden though so y0u might want to discover them for yourself
https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExbW1zbHJ0cmt3ODNtOW1zdHRzNmhwMGMxOGYyejNhYTF2cWlvNTg2ZSZlcD12MV9naWZzX3NlYXJjaCZjdD1n/20OAhNvVQM98c/giphy.gif 80/100
tdyu
fascinante ame recordar mi infancia
Crash Bandicoot isn't as cool as you remember it. The N. Sane Trilogy puts a nice coat of paint on some old classics, but none of these games hold up by modern standards. Unfortunately, it's also impossible to judge them by retro standards, because the remakes have updated foundational mechanics like hitboxes and jumping for the worse. The games look nice but feel bad. Even disregarding these updates, the challenge of Crash Bandicoot has always been in trying to navigate awkward level design with terrible controls. Ice physics, underwater levels, jetpacking... every new gimmick seems designed to feel slippery and waste your lives. That was fine in the PS1 days, but not anymore. At least the soundtrack is excellent. In fact, that's probably a better experience than these remakes because it keeps the nostalgia without exposing you to how poorly they've aged. Unless you are a diehard Crash fanatic, I wouldn't recommend the N. Sane Trilogy.
физика прыжков говно ♥♥♥♥♥♥
Me gusta todo de este juego
Nostalgia e qualidade podem andar juntas.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.