
Your favorite marsupial, Crash Bandicoot™, is back! He’s enhanced, entranced and ready-to-dance with the N. Sane Trilogy. Relive all your favorite moments in Crash Bandicoot™, Crash Bandicoot™ 2: Cortex Strikes Back and Crash Bandicoot™ 3: Warped, now in fully-remastered graphical glory!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Sep 10 → 12.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−70% | 22.3Kreviews | 92% | — | $5.3M |
| $11.99−70% | 4.5Kratings | 78% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Si eres paciente y te gusta repetir niveles una y otra vez (y sobre todo conoces el clásico que jugaste), te lo recomiendo. Si no, abstente. Porque Crash Bandicoot no existe para pasarte la "historia", sino para completar cada nivel al 100% con cada caja, gema y reliquia. En un primer momento no está mal, algunos niveles son relativamente asequibles (aunque hay que tener bastante, bastante paciencia). Siempre me ha llamado este juego porque, junto probablemente con Spyro (que me encantó, 10 de 10), es uno de los primerísimos juegos de PlayStation 1 y seguramente el más conocido por plataformeo. De la historia de los tres juegos que incluye Crash Bandicoot N. Sane Trilogy poco hay que decir. Es un contexto de trasfondo para el desarrollo de los niveles: en el primero (Crash Bandicoot, a secas), el villano de la franquicia el Dr. Neo Cortex está creando un ejército de animales con la fauna local en la Isla Wumpa, pero Crash es descartado y recorre todo el archipiélago derrotando a jefes y al propio doctor para salvar a una bandicoot llamada Tawna; en el segundo (Crash Bandicoot 2: Cortex Strikes Back), el Dr. Neo Cortex manipula a Crash para que le consiga 25 cristales con el que construir y mejorar el Cortex Vortex (el rayo que lava el cerebro a los animales y los convierte en sus secuaces); finalmente en el tercero (Crash Bandicoot 3: Warped), Uka Uka, una antigua máscara, es liberada y se alía con el Dr. Neo Cortex para utilizar una máquina del tiempo con el objetivo de recuperar los cristales y gemas de otras eras, mientras que Crash debe impedirlo. Como dije, Crash Bandicoot está diseñado realmente para que se complete enteramente cada nivel. El problema, por lo que no lo recomiendo realmente pese a su originalidad, es que una de las condiciones es obtener cada caja sin morir en cada nivel, lo que convierte el juego de habilidad en un juego de TIMING, y aquí es donde sacas todo lo frustrante del juego: la hitbox de los enemigos y las cajas NITRO, los saltos que no saltan y que además debes controlar en el aire, la cámara que a veces no te indica bien si te vas a topar con un objeto/obstáculo/enemigo/abismo, algunas zonas donde el juego claramente te putea (aquí viene el efecto timing, o lo clavas o la cagas) y sobre todo el hecho de que únicamente contemos con una vida para realizar el nivel, incluidos los jefes finales. [h1]5/10[/h1] Crash Bandicoot empieza bien, te anima a completarlo, pero al final resulta tan frustrante que desespera. Y lo puedes llegar a aborrecer. La música está bien, el juego es original pero al final, si vas a lo que quiere que hagas el juego (hacerlo prácticamente todo), te vas a encontrar con que realmente no lo disfrutas. No voy a tocar otro Crash sabiendo lo que hay, ha estado bien probar el original y no es que sea malo, pero no es mi tipo de juego ya que considero que el tiempo invertido no satisface ni la recompensa (todos los logros), ni querer seguir dándole a la franquicia y ni por supuesto ganas de volver a rejugarlo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 7.8K | 79% | $19.99 | |
| $5.3M | 14.8K | 57% | $9.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $5.3M | 19.8K | 96% | $11.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 9.9K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $918K | 4.2K | 87% | $11.99 | |
| $16.2M | 22.4K | 94% | $39.99 | |
| $904.5K | 2.5K | 98% | $14.99 | |
| $3.4K | 34 | 68% | $4.99 | |
| $3.3M | 6.2K | 94% | $19.99 | |
| $2.3M | 5.4K | 75% | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #71, worst FR #99 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
NO JUEGUEN ESTE JUEGO ES HERMOSO
Crash Bandicoot isn't as cool as you remember it. The N. Sane Trilogy puts a nice coat of paint on some old classics, but none of these games hold up by modern standards. Unfortunately, it's also impossible to judge them by retro standards, because the remakes have updated foundational mechanics like hitboxes and jumping for the worse. The games look nice but feel bad. Even disregarding these updates, the challenge of Crash Bandicoot has always been in trying to navigate awkward level design with terrible controls. Ice physics, underwater levels, jetpacking... every new gimmick seems designed to feel slippery and waste your lives. That was fine in the PS1 days, but not anymore. At least the soundtrack is excellent. In fact, that's probably a better experience than these remakes because it keeps the nostalgia without exposing you to how poorly they've aged. Unless you are a diehard Crash fanatic, I wouldn't recommend the N. Sane Trilogy.
Nostalgia pura
oogaaaboogaa
to jogando em 2026, nostalgia pura
damn... It's very very hard!
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whoa!
fascinante ame recordar mi infancia
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.