
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这游戏买的挺早,最开始还是一块一块开格子的那种地图,后来再玩也不知道啥时候改成原神那种大世界了,反倒少了点独特感。确实该缝的都缝了,怎么说呢,啥都有但又不够精的感觉。参考下雾锁王国去外面找一堆NPC回来当村民吧,再参考下冒险村物语什么的,让村民成长为不同职业组队出去探险,玩家经营道具装备武器药品店吧。哈哈。期待你们一起更新完善。
game has been abandoned in favor of palworld.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
not recommend brought since like day 1 but less of develop (huge difference from day 1 but after that just small patch or update ), lack of story, too much pointless meme, laggy if open map too much 5 year passed, seem no future, wreck ship abort immediately
不要买,不要信任何好评,一坨狗屎。怎么说呢,从2年前跟朋友一起玩,那时候连无缝地图都没做出来,但好歹算能玩,至少玩起来不卡。一更新无缝地图后来玩,优化跟策划妈妈的b一样烂,3050显卡的笔记本玩起来一卡一卡的,帧数开了无限制照样低,武器手感稀烂,这个不提,毕竟设备不算好,但是,你告诉我,我之前60个小时的人物数据继承,继承了个p。人物背包里的物品全都不见了,只有抓到的宠物继承了,在终端上看是80级,一取出来就变成1级。游戏做的不行还喜欢摆烂,天天更新无关紧要的东西,对设备的优化是完全没有的,早期拿盗版塞尔达加缝合其他游戏的玩法圈钱,圈到钱接着做盗版宝可梦的幻兽帕鲁,然后就把这个游戏遗弃,这坨大粪还敢卖92,测试5年的屎,现在进游戏还说自己在测试。我看你也别测试了,一边拿早期抱着试试心态的玩家的钱开发帕鲁,一边忙着做帕鲁手游接着圈钱续命,诸葛亮当初七星灯续命要是有你们来布阵,直接能续到2035年。在这里祝贵公司全价4万
8時間ほど遊んでいったん終了。 面白いと思うけど、何となく器用貧乏というか いろんな要素があるけど1つ1つは浅い印象。 グラフィックは丁寧だし、操作性も良いので 今後のアップデートに期待しています。
差 很差 非常差 建模这些就不说了 就联机问题 我和朋友连联机两次 第一次还行 第二次就连不上了 不管是重启游戏 还是重启电脑 开加速器 都连不上 体验感极其之差 我就没玩过这么差的游戏 你说测试就测试吧 有点问题很正常 但是测试还卖真么贵 听说都出好几年了吧 到现在问题都没弄好
内容非常丰富,基本上各个游戏的精华都被吸取了,只要入了门就能玩到大后期不厌烦。缺点是新手指引极差,前期任务驱动性严重不足,很多情况下玩不到后面就会退坑(因为不知道要干啥了)。 建议和幻兽帕鲁一样更新一下主线任务系统,保证大家有充足的指导,后期能够更好地转变为自由探索。
最初からずっとマルチでプレイしていると、みんなの分のソウルオーブ絶対たらん。たらーーーんっっ === キャラデザインがバーラバラ、、、 最初はモノやゴブリンなど比較的かわいいのに、どんどんきしょくなる。ゴリラなんか超きもい。ゲンナリ
玩法多但深度不大,但是作为生存游戏该有的都有,整体是不错的
挺有想法,给传统网游做成单机了。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $247.2M | 488.9K | 95% | $29.99 | |
| $55.9K | 156 | 72% | $14.99 | |
| $273.8M | 551K | 94% | $29.99 | |
| $6.7M | 10.5K | 82% | $34.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $130K | 560 | 93% | $11.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.2M | 11.9K | 91% | $24.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.1M | 12.7K | 86% | $29.99 |