
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The only sole reason i love this game so much was the VRM models compatibility. I can use my own models to play the game. I only had one thing to complain, need local model loader instead of VRoid Hub.
游戏内容对比要做无缝地图之前,少了将近一半的生物和内容,既然已经放弃了,真不如退回旧版本,这样内容最起码还能翻个倍,这是我见过的唯一一款,越更新内容越少的游戏
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.2M | 11.9K | 77% | $29.99 | |
| $11.2M | 14.6K | 90% | $24.99 | |
| $11.2M | 12.8K | 89% | $24.99 | |
| $11.2M | 11.9K | 91% | $24.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.1M | 12.7K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $247.2M | 488.9K | 95% | $29.99 | |
| $55.9K | 156 | 72% | $14.99 | |
| $273.8M | 551K | 94% | $29.99 | |
| $6.7M | 10.5K | 82% | $34.99 | |
| $123.1K | 227 | 58% | $19.99 | |
| $130K | 560 | 93% | $11.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
had fun for a couple dozen hours with a friend, was really excited for future updates and fixes letting us enjoy the world even more. then palworld came out.
Recent update broke mods. They said mods were't supported fully, so I'm not mad about that. What I am mad about is, the only way to fix it and get my 40 hour save back is find the random 10 number long folder that has the mod file to remove them. Complete ♥♥♥♥♥♥♥♥ that it's not in the main files, there is no way to see where the mod files are saved, and unsubscribing doesn't remove it.
Craftopia walked so that Palworld could run.
不要买,不要信任何好评,一坨狗屎。怎么说呢,从2年前跟朋友一起玩,那时候连无缝地图都没做出来,但好歹算能玩,至少玩起来不卡。一更新无缝地图后来玩,优化跟策划妈妈的b一样烂,3050显卡的笔记本玩起来一卡一卡的,帧数开了无限制照样低,武器手感稀烂,这个不提,毕竟设备不算好,但是,你告诉我,我之前60个小时的人物数据继承,继承了个p。人物背包里的物品全都不见了,只有抓到的宠物继承了,在终端上看是80级,一取出来就变成1级。游戏做的不行还喜欢摆烂,天天更新无关紧要的东西,对设备的优化是完全没有的,早期拿盗版塞尔达加缝合其他游戏的玩法圈钱,圈到钱接着做盗版宝可梦的幻兽帕鲁,然后就把这个游戏遗弃,这坨大粪还敢卖92,测试5年的屎,现在进游戏还说自己在测试。我看你也别测试了,一边拿早期抱着试试心态的玩家的钱开发帕鲁,一边忙着做帕鲁手游接着圈钱续命,诸葛亮当初七星灯续命要是有你们来布阵,直接能续到2035年。在这里祝贵公司全价4万
我只想说 副本里这些个又臭又长的解谜和障碍赛 并不适合所有人群 喜欢跑酷的年轻人不懂我找路找几个小时的痛苦 所以我给差评
面白かった未完成のゲーム 個人的にはシームレス化前の方が未完成でガチャガチャしていて、なんというか何でもできた感が面白い、癖強めの未完成のゲームとの印象だったのですが、 シームレス化後は、特徴の薄くなって無味になった未完成のゲームという印象は否めません。 パルワールドプレイ後にこちらをプレイすると古臭さが鼻について、余計に手が出し辛い印象です。 更新がないだと、開発が進んでいないだの言われていますが、きちんと面倒を見続けているのは好印象です。
纯纯的大份 几年了还没做完
Back in 2022 this was a really fun concept that, although riddled with bugs, was a nice way to spend weekends with friends crafting and island hopping. The introduction of the new game style and combat, that felt more like genshin impact, was great! although it broke co-op to be basically unplayable due to enemies teleporting. I had little in terms of negative to say about the game outside of the quirks of an early access game (glitches, awful multiplayer connection, terrible combat lag, awful performance on high end hardware when bases are big) but now that it is clearly just an abandoned project that sees strange duplicate bug fixes and no major release since last year... I cannot recommend this to anyone. It feels like a budget Genshin meets wana be BOTW then mixes in pal world mechanics for ♥♥♥♥♥ and giggles. If it had proper development and more major release schedule with actual roadmaps... then maybe. As it stand it feels like this game has been abandoned. Real shame. 6 years after early access release and still in Alpha :( Status: Feels abandoned Recommend purchasing: Not unless you want to play the legacy content or SOLO only.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.