
Craftopia is the brand new multiplayer survival action game made in Japan. We combined many features we find enjoyable, such as hunting, farming, hack-and-slash, building, automation to develop this game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 26 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 871 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
比原神好玩
craftopia's early builds were somewhat interesting but the modern game is just abandoned. not surprising from a shovelware company but what can you do
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Im going to List the Positive Things I love about this game First: The fact i can play with my brother on my world, in his world, OR separate, and still bring progress between the two. at any time. This is done with the VERY early earned World transfer chest or something like that. Or just having the items on you. 2: I love the quest reward system. As you play you get quests completed, sort of a mini completion log. The rewards are cool - bonus inventory slots, bonus skill points. 3: Progression feels pretty good. I always feel like im either farming and enjoying the small grind, or looking to explore the island more. 4: combat is...janky, but im a charming way to me. Its definitely buggy but it kinda makes it funny with trying to hit goofy ♥♥♥♥, in a goofy way. Or you can hate it. Im not sure theres much in between. The skills feel fun, balanced, or maybe im just a Noob. I feel like im getting stronger, just enough to face the next challenge, as a challenge. 5: i just love building bases, some cool textures, floors, ceilings. 6: Catching the bad guys is SO FUNNY. Oh and the bad guys are pretty funny, the bosses are pretty cool, the dungeons are FUN NOW HELL YEAH. Or at least MORE fun than before. 7: The skill system is fun, kinda weird in some areas, but maybe im just dumb, or translation issues? probably mixture. It feels fun to try ne skills for free resets though. Im enjoying trying different things and weapons as we go. 8: The game feels like theres a lot to go. For gamers who can only spend a few hours a night, but to us its fun. 9: The lore is fun, the flavor text on the items had me cracking up, and the imagery in some areas of the world is just so ridiculous that its funny. Take it with a grain of salt. We like it so far, even through the Very (very) upsetting bugs. Some times a quick game restart, but whatever. It has its quirks, and i know it seems like im glazing it, i just try to look at what i enjoy, and work around what i dont! :D
五年了,这破游戏还在抢先体验
过于耗费显存,吃显卡算力严重
I really enjoy this game and you definitely can see some similarities between this game and Pal World. The gameplay is great and the developers release big patches every so often. It's currently in early access but the game is pretty polished enough to buy. Playing solo is fun but I think this game will be even better if you have some friends to play with; this is generally true for open world crafting games. I give this game a 8/10. The building construction feature can be improved a bit which I think will vastly improve the game. This is definitely a game that I would recommend.
RIP
Need a lot update and optimization
I got this game while it was still free - It's Palworld but without the pals, way more expensive, and is lacking so much. the dev team need to really re-think how their coding and configurations work because they're charging a ♥♥♥♥ ton for below-bare-minimum quality and story.
いつまで早期アクセスを名乗るつもりなんだろう?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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