
You've crash-landed on a forgotten planet and must survive in a hostile open world filled with mutated crabs and other enemies. Armed with weapons, a beat-up bike, and a few skills, you'll explore, fight, scavenge, and level up. A compact open-world shooter with light RPG and survival elements.
Modeled estimate, not a reported figure. How we estimate →
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About

Think your favorite sci-fi post-apocalyptic action-RPG — just 100 times smaller. A compact, love-made open-world adventure by one solo dev, with zero budget and lots of passion for the genre.

6–7 hours of open-world gameplay — starring crabs, raiders, meat-hungry zombies, and totally deranged robots. Your weapons? A trusty shotgun and a cold bottle of beer.

🦀 Variety of Enemies
Everyone wants you dead, so shoot first. Some charge straight at you, others shoot from a distance, and some just explode right under your feet. You’ll figure it out.

🏜️ Some Kind of Open World
There’s places. Some of them aren’t full of crabs. You can explore if you feel like it. Ride your half-broken bike or just walk.
There are a few quests, a bit of story, some odd radio tunes (including classical and oldies), and plenty of junk to loot and turn into ammo.

🔫 Perks, Guns, Stats.
Pick from pistols, assault rifles, shotguns, carbines — maybe even a katana, if you're feeling fancy. Unlock perks, tweak your stats, and hunt down legendary weapon crates. Go melee, try stealth (not recommended, but technically possible), or just shoot everything that moves.
You also get active abilities — like summoning a robot buddy who’s almost helpful (on a good day).

Built using the finest game engine known to humanity — Unreal Engine 5. Thanks to Lumen lighting and some black magic, even a solo noob like me managed to make things look surprisingly decent. And yeah — it actually runs pretty well.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
От игры за 272 рубля неожиданно очень интересная и проработанная игра. Ожидал криворукую стебную поделку, а на деле получил интересное приключение в большом открытом мире. Серьезных багов не замечено.
This is an incredible game with incredible flaws. It's a HUGE cut above other games at this price point though. I'm going to have some criticisms, but know that I only point these out because if they got fixed, this would be one of the greatest sleeper hits in many years. The good: It's VAST. It's got crafting, skill trees, stats, powerups, challenges, tons and tons of weapons, and an absolutely unfathomable amount of items to collect. Exploration is rewarding, and there are so many cool areas to explore. The... areas which may require attention: Polish, plain and simple. What I'd like to see changed: We need an "unstuck" button. While it's fun and feels great to explore, I found myself getting squeezed into bizarre places with no way out. Thankfully the quicksave function exists, but come on. Every game needs an unstuck. Brings me to my next point, I'd love to see an auto-save that happens maybe every 5 or 10 minutes just in case. Guns can be infinitely reloaded. It's very strange to even comment on this, given the crazy world we're in here, but it feels so weird to be able to drop my mag and reload my gun infinitely. In reality, if you drop a magazine, those bullets are gone. Repeating this would eventually drain your ammo, but in this game it stays the same, and you can just infinitely reload. WE NEED THE OPTION TO TOGGLE CONTROLS. Crouch isn't toggle. Aim isn't toggle, and there's no way that I can perceive to toggle them. This is unacceptable. Settings NEED some more options. I'd love to see individual sliders for things like dialogue, sound effects, etc. There's this cat... The Cat... it's mewing is... about 10x louder than anything else in the game, and it would be so nice if the dev would have done some quality assurance beforehand, but we're stuck with this cat echoing sonic boom levels of mewing repeatedly. It's just unnecessary. The game doesn't explain itself at the right time... Healing? What's that? Hunger? What's that? Forget about it till later! No. I have almost 4 hours into this game, and it's unacceptable that there's no quick use button for a common healing item. The two methods I have managed to figure out are halting gameplay outright and going into a menu to use an item, and about 3 hours into my play, the game revealed that there is a quick use wheel you can access with G. This absolutely needs to be changed. My suggestion would be to apply a blanket term to all healing items regardless of what they are, and just letting you hit that button when you need to heal. This wouldn't be as bad if there was a way to cancel the quick use radial menu, but once you've pressed it, you absolutely HAVE to consume something, resulting in many wasted items. We NEED a light source we can toggle on and off. Nuff said. I also didn't even realize this for a few hours, but you can actually vault/climb... about 5% of the time. This would be lovely if the system were tweaked to actually function closer to 40% or 50% of the time at the very least. Subtitles don't display all dialogue. Also unacceptable. There was some kind of transmission I got with some random guy with eyeliner talking, and I couldn't hear a damn thing he said. This might also be mitigated by allowing the user to designate which audio we're allowed to adjust, but it still doesn't excuse it simply... not existing. Think of the people who have hearing issues, please. In conclusion- This game is great, despite all my complaints. I've been having an absolute ball playing it. My nearly 4 hours have been a delight. I picked this game up at sheer random, and I genuinely cannot believe my luck. Exploration is fantastic, the skills and stats are great, there's crafting, collecting, looting, all the ingredients for a perfect dish, but my issues above keep me from giving it a 10/10 stars. As it stand now, I'd put this game at around a 7 or so, which is great. Finally, I'd like to complain further about some of the gripes nobody will read because this post is so long. I died during a cutscene from an invisible enemy called a "crabman" There are enemies that explode and instantly kill you. That's the meat, hopefully the dev reads this, leave me a comment if you do, and just know these critiques are meant to be constructive, and I only bothered taking the time to leave them because I see something great here before me, and I can't wait to see where updates take this charming game!
janky and irritating
Я так понимаю разрабатывал один человек, учитывая этот факт - очень годно. Стрелять весело, куча лута, приколы, мемы, рекомендую!
Пока что нравится! Вот-вот подошёл к мотоциклу, покататься ещё не пробовал. Красивая, немного глючная, многоотсылочная - в общем, для расслабона на вечерок подойдёт! Если найду что-то выдающееся (в плане сюжета или просто душевных историй) - обновлю обзор.
За много много лет я написал всего пару комментариев к игре и тут решил поддержать проект, может мой отзыв поможет автору и людям которые увидят его. Я как большой поклонник РПГ увидел в стиме эту игру и скажу, что я прошел ее полностью и еще очивки позакрывал. Жду развития проект и возможно крабс маст дай 2))) Опишу плюсы и минусы: -респ мобов порой подбешивает -глубины сюжета нет и не надо) -мелочи в управлении и реакции врагов не буду описывать, игра за 200 рублей не может быть на уровне ААА, но и уступает не сильно. +Отдыхал головой после будней: стрелял, лутал, качал, много не читал! +Перков куча! +Оружия много! +Отдельные умения за энергию помимо перков! +Юмор и плакаты со смыслом))) «Ты промахиваешься в 100% случаев, когда не делаешь бросков»! Общий смысл как в выражении, лучше купить и поиграть, чем пропустить!
[h1]МЕМЫ ПРО ТОДДА ГОВАРДА ИЛИ ПОПЫТКА СДЕЛАТЬ ДЕШЕВЫЙ ФАЛЛАУТ[/h1] https://www.youtube.com/watch?v=b8zzPetoXrs Игра мемная и прям серьезно ее разбирать нет особого смысла, прайс скромный, для первой игры вполне себе не дурно. Тот же интерфейс игры вполне себе хорошо выглядит, но оптимизация игры вынуждает играться с графикой и я доигрался так, что пришлось проходить игру на минималках, а там уже красот с скриншотов ты явно не увидишь. Сама игра очень короткая и тут я думаю весь прикол самой игры именно в мемасах, но я считаю что данный подход мертворожденный на уровне ДОКА 2 и тому подобных игр, где игры наспех делаются продаются и забываются молниеносно быстро так же как и возникают. Все же хочется порекомендовать игру, и возможно в будущем увидеть более осмысленный и проработанный проект, ну или еще больше мемов и уйти быть может вообще в абсурд, кто знает может это будет весело. Сейчас же это инди от одного разработчика да оно сырое и забаганное местами, но провести вечер в игре все же можно, активности не прям чтобы радуют и тут кроме беготни и пострелушек ничего нет, местами все же будут вкрапления креатива вот их я и рекомендую, ну и интерфейс с карточками топчик, так держать. https://www.youtube.com/watch?v=b8zzPetoXrs В следующий раз надеюсь увидеть что-то более качественное и осмысленное, иначе буду ругаться и плеваться 🙃 p.s. той девочки с обложки в игре нет. p.s.s. достижение ппц какие гриндовые...
За 6 часов игры в это произведение сложилось впечатление, что это смесь духа fallout 4, в ландшафте Death Stranding c формулой лутка как у Borderlands 3. Анимации деревянные, мир пустоват, есть баги, страдает оптимизация, но ведь весело.
А слабо кнопку инвентаря (Tab) включить в список переназначаемых кнопок ? Или все ? Консоль головного мозга ?
Дали мотоцикл, нашёл женщину, выпил пива - что ещё нужно для счастья?! Игра сделана явно с любовью, пусть есть некоторые баги, но всё это забывается на фоне общей атмосферы. Напоминает игра смесь "fallout" и "The Outer Worlds", особенно последнее, понравились забавные отсылки. В целом 10 краболюдей из 10! Если вам хочется весёлого ненапряжного гемплея, то вам сюда! Мир большой и за пару часов игры сохраняется динамика - новые пушки, спутники, побочные квесты, транспорт :)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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