
A Bayonetta- and Devil May Cry–inspired action game set in a cyberpunk world. Air-combo your way through cyborgs, mutants, and robots while jamming to an epic soundtrack!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Developed by Brain Hack Magic, Counterclocking is a hack-and-slash game inspired by many beloved action games such as Devil may cry, Bayonetta, and Metal gear rising.
The Actions:
Counterclocking is a third-person action game. You control your character in real time to fight the enemies. The control is similar to Devil may cry, in which stylish combo and fast pace maneuvering are satisfying to do. You have multiple weapons to switch to all the time and learn new action moves by defeating each boss similar to the Megaman series.
The World:
Counterclocking takes place in a near-future sci-fi world. A time that everyone can improve their body or cognitive performance with modification. Genetic mutation, bionic implants, or even pure robots are everywhere in the game. The main character is armed with heavy robotic armor and a glowing katana and can switch to multiple weapons during the fight.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Fun hack and slash game. Great if you want to spend a couple of hours killing stuff with some light humor between fights.
Great design, great weapons, great environment, great moveset but the sound effects needs work, the attacks needs more weight & response behind it. With a little more polish & voice acting I'd love to see this game as a series. Also add a sprinting & a double jump. Best mech design I've seen in years
拿了Ptt送的序號 花了兩小時破了一輪了還挺快的,一輪結束後有New GAME+應該是增加難度 優點: 1. 打擊感不錯三個模式都有特色 2. 難度很親民基本上很難卡關 3. 戰鬥很流暢沒有遇到卡頓 缺點 1. 遊玩長度太短兩小時就能破完一輪 2. 關卡很單調基本上都是打完小怪幾輪再來打BOSS,如果二周目增加難度一樣流程很難讓人想一直打下去 3. 部分招式跟血量UI不明顯,血量很小一條又淡如果背景亮一點在戰鬥中撇一眼過去很難看清,還有第三王的劍氣背景很亮根本看不清 4. BOSS動作太單調,基本上都是兩個派系動作輪流施放,另外BOSS對槍模式沒有抵抗力,放風箏都能輕鬆打死 結論 以小品來說不差但熟悉動作遊戲的人可能會認為過於簡單、單調了 目前還在EA期待作者之後的更新
If you're an action game enthusiast, you absolutely have to try this game. Currently, the game features three weapon types: sword, fists, and gun. The gun feels a bit overpowered and might need some balancing (or nerfing), otherwise it seems practically invincible. The difficulty levels for the sword and fists feel just about right, though. This isn't a game where you just mindlessly button-mash – rhythm and chaining combos are crucial, and making the right tactical decisions against different bosses is key. Currently, the core gameplay is already very solid, and I'm looking forward to future optimizations and updates post-release.
Overclocking is a hack-and-slash style of game at the moment in EA. I tried the game on Steam Deck, so my review is based on my experience on Steam's portable console, and unfortunately, I couldn't see much of the game past the introductory level. The game has no graphical settings so it's impossible to know if the constant crashes and random FPS drops are due to the Steam Decks limitations or the game itself. With this in my mind, I couldn't recommend it, especially if you intend to play on S.D. since it turns the GPU up nearly 100 percent. If you want to see some gameplay on Steam Deck just press the link below: https://youtu.be/aC4gfsMM68A
Grafikler ve oynanış fazlasıyla keyifli diyebilirim. Animasyon ve hareketler detaylı ve başarılı. Hack and slash türünde başarılı bir iş çıkarmışlar. Ancak kontrollerde sıkıntı var klavye/mouse oynanmıyor oyun mutlaka gamepad gerekiyor. Düzeltilmesi gerek kesinlikle. Açıkcası oyun beni ters köşe yaptı. Ben standart birşey bekliyordum ama cinematic kalitesi başarılı bir hikaye buldum. Yer yer farklı sekanslar ile heycanı üst noktalara çıkarmışlar. Hikayesi çok ilgi çekici değil gerçi ama başarılı. Seslerin kesinlikle geliştirilmesi gerek özellikle müzik ve oyun seslerini ayıramamak üzücü oldu. Genel itibari ile oyunu oldukça beğendim. Ters köşe yaptı beni dediğim gibi beklediğimden iyiydi bence. Artıları ; + Oynanış ve dinamikler keyifli + Grafikler başarılı + Hack and slash ve vuruş hissi başarılı + Detayları başarılı Eksilerine yada eksiklerine gelecek olursak; - Bölgesel fiyatlandırma yok - Türkçe dil yok - Ayarlar menüsü kökten düzeltilmesi gerek - Hikayesi daha iyi olabilirdi Daha detaylı olarak İlk İzlenim videomdan görebilirsiniz. https://www.youtube.com/watch?v=0yflROMq2l4
Cool, but will wait for 1.0
Fun game!
Counterclocking (EA 0.5.1) sits in that rare space where an indie swings at a full-on 3D action experience—and mostly connects. Animation work and enemy variety carry it hard; presentation hiccups (menus, audio, missing languages) drag it back. I can live without CG cinematics, but I *do* want clarity in storytelling beats and a proper options suite. If you’re starving for 3D ACT outside the AAA sphere, dive in now. If you’re audio/UI sensitive, keep it wishlisted and watch the patch notes—the potential is obvious.
This game is really fun to play. Each level’s boss is uniquely designed with distinct features, offering intense challenges. If you’re passionate about challenges, you might as well give it a try. Its strengths are striking: the action combat feel is top-notch, in no way inferior to those well-known blockbusters, and the sense of immersion during battles is also excellent. Of course, it has some minor flaws: the current game content is a bit thin, though the official team has stated it will be gradually improved through future updates; additionally, the balance of weapons still needs further refinement. Overall, I’m quite satisfied with this game, and it’s definitely worth experiencing.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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