
Embark on a complete 30+ hour monster-taming RPG adventure, now remastered for PC! Catch and train more than 120 Coromon, explore six diverse biomes, and master strategic turn-based battles as you unravel a mystery that could change Velua forever.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 22 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
More than ten years of development have shaped Coromon into a complete 30+ hour monster-taming RPG. Catch and train more than 120 Coromon, master strategic battles, and explore a handcrafted world packed with memorable places and details to discover.
Coromon Remastered optimizes the entire journey for PC, with a presentation designed for larger screens. Clearer menus and battle details make everything easier to understand at a glance, while mouse-hover information and quick battle actions make every interaction faster and more natural.
Your first day as a Battle Researcher for Lux Solis should've been straightforward, receive your first Coromon and begin investigating Velua’s six Titans. But when outsiders wielding an element unknown to science attack a laboratory, your assignment becomes something far more dangerous.
Travel through six distinct biomes, each with its own challenges and mysteries. Begin among the fields around Hayville, then journey to a thunderous city, through a haunted swamp, into a guarded desert palace, beneath a volcano, and across frozen mountains toward ancient ruins.
Between your main objectives, meet the people who call Velua home, help solve their problems, and leave the path for side quests, secrets, and minigames. Upgrade your Gauntlet to open blocked routes and reveal hidden items, then take to the water as even more of the world opens around you.
More than raw power! Build your Squad around Skills, Traits, and held items. Then adapt to entry hazards, weather, and status effects to outsmart any opponent you meet, whether it's a wild Coromon, rival Battle Researchers, or a mighty Titan.
Master a stamina-based battle system where every Skill costs energy. Spend too much and your Coromon will need to rest, giving its opponent an opening.
Hunt for rare Potent and Perfect Coromon. Their distinctive colors make them stand out, and they can earn additional bonus stat points which you can distribute yourself.
Evolve a Coromon for higher base stats, or keep it unevolved and enhance its Trait with additional or stronger effects.
As you track down each Titan, the scope of your mission grows. Every region brings a new crisis, an unexpected discovery, and another clue to the outsiders’ plans. Cross paths with new allies, survive dangerous expeditions, and venture into places no Battle Researcher was ever meant to reach.
As the pieces connect, you uncover a power capable of changing Velua’s natural order. And by the end of your journey, only one question matters: who, or what, is really in control?
Coromon lets you shape the adventure around the way you want to play.
Looking for a relaxed playthrough? Make shops and recovery more forgiving, or reduce the pressure of battle and focus on exploring Velua, building your squad and following the story.
Looking for higher stakes? Combine built-in Randomizer settings with configurable difficulty rules to change encounters, trainers, Skills, Traits, items, evolutions and even the order of the Titans.
Create the Battle Researcher you want to be with a wide selection of outfits, hairstyles, facial hair, headgear and colors.
Give your Coromon new looks with unlockable Skins earned through collecting, battles, side quests, minigames and other gameplay challenges.
Continue beyond the story in the endless Battle Dome, where Coromon Rush, Trainer Rush and Titan Rush challenge you to see how far your squad can go. Test your strategies against other players in ranked, casual or custom 3v3 and 6v6 battles.
We’re an independent studio that started with a big dream: to create the ultimate retro monster-taming adventure we always wanted to play, with the care and quality-of-life features we value in modern games.
We believe in handcrafted worlds, memorable places and thoughtful details. That philosophy shaped Coromon, brought Coromon Remastered to life, and continues to guide us as we build Coromon: Rogue Planet. We’re incredibly proud of how far that original dream has taken us, and grateful to everyone joining us on the journey.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.1Kreviews | 84% | — | $3.4M |
| $4.99−75% | 430ratings | 88% | #214 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pflichtprogramm für Genre-Fans – 9/10 Positiv: - Taktisches Kampfsystem: Das SP-System verhindert stupides Button-Mashing und erfordert vorausschauende Planung. - Optik & Sound: Wunderschöne Pixel-Art trifft auf einen absolut stimmigen Soundtrack. - Umfangreiche QoL-Features: Schwierigkeitsgrade sind frei konfigurierbar (inkl. Hardcore-Optionen), Laufgeschwindigkeit und Speicherfunktionen sind vorbildlich. - Design: Abwechslungsreiche Dungeons, spannende Rätsel und eine eigenständige Welt, die sich durchgehend motivierend anfühlt. Negativ: Die Story ist zweckmäßig und bleibt eher im Hintergrund, was jedoch dem Fokus auf das Training der Wesen geschuldet ist. Fazit: Ein extrem poliertes, charmantes und taktisch anspruchsvolles Monster-Taming-RPG. Wer das Genre liebt, kommt an Coromon nicht vorbei. Absolute Kaufempfehlung.
As someone who regularly plays Pokemon games, this does not feel like a straight up copy, and I still thoroughly enjoy playing!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Portuguese - Brazil, Spanish - Spain, Italian, Russian, Japanese, Korean, Simplified Chinese, Arabic, Indonesian +6 more
| $19.99 |
| — |
| 93% |
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| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The two weakest parts for me are the story/lore and the linearity of the map Otherwise, cool game with a lot of elements I enjoyed from the 2D-era of another creature collector series (plus a lot of QoL those games were missing)
uma aventura muito boa, divertida demais! Os sprites dos Coromon são muito daora, as skins e tudo, não sei se tem como(acabei de zerar e não fui ver muita coisa sobre), mas seria legal poder ter uma versão jogável dos titãs, a história do jogo é bem legal, tirando a parte da montanha da neve, a urgência de passar por lá e mesmo assim sendo obrigado a fazer coisas inúteis pros npc, chato demais, o lado bom é que n dura muito. O Jogo nativamente permite que coloque em 2x e outras opções assim pra facilitar o farm de lvl ou de coromon perfeito, oq é muito agradável, um belo acerto de fato!! Recomendo demais
bom
I like. :D
Coromon is zeker een leuke pokemon cloon, mooie artstyle samen met een leuk verhaal en vrolijke muziek. Hier heb ik dan ook van genoten. Het liep ook super op een 5800x @4.5ghz samen met een rtx 4090 op 4k 60fps. Maar waarom dan een slechte review? De Puzzels waren Verschrikkelijk.. het haalde heel de flow uit een pokemon game waar je moet knokken tegen andere (caracters) voor het verhaal. Ben je net lekker bezig, Boem puzzel.. en hoe verder in het spel hoe meer.. ALS IK EEN PUZZEL SPEL WILDE DOEN KOCHT IK DAT WEL... LAAT ME GENIETEN VAN HET VERHAAL!. Ijs puzzels, doolhof puzzels, puzzels waar je maar 1x geraakt mag worden.. Armg puzzels (Random). Het werd zo frustrerend dat ik het spel gewoon een paar keer hebben willen deleten (En geen optie om ze over te slaan) wtf. Coromon 2 word hier dus ook niet gekocht, wat ik zeer jammer vind. Ooo het spel eindigd ook zomaar ineens na de laatste baas. Normaal schrijf ik weinig slechte reviews, maar ik wilde wel eerlijk zijn.. hopelijk kan de dev hier iets mee.
Flappy Swurmy is a more than acceptable Flappy Bird Clone. The variance between hole positions as well as pillar distance makes for a reasonable challenge for those who have failed to find and maintain a copy of the original Flappy game, but the real extra challenge is actually the music. The rhythm and catchiness of the music is *just* enough to lower the guard of a player over time, interweaving with your flow until you end up reflexively flapping at just the wrong moment and crash for the umpteenth time. To my shame, I must confess that I ended up needing to play alternative music while the game music played for my achievement gaining run, going through Neil Cicierega's Mouth Dreams (2020) as well as Neil's Mouth Moods (2017) until I managed to hit 569 while listening to T.I.M.E., at which point I stopped, saved, and began writing this review. I find that the true innovation of this game for the genre to be the various innately bound buttons which initiate a Flap. So far, I have found eight of them (as well as mouse clicking and tapping the screen itself if you have a touch screen), and their arrangements allowed for a wide variety of playing positions for when my hands eventually tired from flapping. The one mild criticism I have is that there was the occasional stutter during play, but that seemed to be at most a mild visual bug and did not actually cause any crashes during any flow states, so on the back end Swurmy's position was being accurately tracked so it wasn't ever actually an issue once I became familiar enough with it to not disrupt my flow. All in all, I am perfectly happy with my purchase and plan on investigating whatever "game" that Flappy Swurmy has attached for it as the bizarrely expansive lore justification for using a flying fish avatar in game while on the main screen Swurmy looks like some sort of Chibi Bee. Thank you for the fun and I look forwards to what else the designers have in store.
I was skeptical - I got this game in a bundle and didn't think much of it. Then, one day on a whim I decided to try it. Wow, what a game. It's old school pokemon meets new-school gameplay. Arguably, it's better than most recent pokemon games. Interesting puzzles, a fun story, cool art and great combat. Slightly worried for the sequel - not sure how a rogue-like will fit into this world and I really wish it was continued on how it is in the original, but we'll see. Best of luck, Coromon team. Only 12 hours in, but I'm going to 100% this game eventually, that's how much I enjoy it.
ライトセンセイだけは許さない こいつに出会うまではいいゲームだった
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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