
Coromon is a modern take on the classic monster-taming genre. Tame Coromon and explore a vast world filled with thrilling turn-based battles, brain-twisting puzzles, and a mysterious threat to the world awaiting defeat. Nobody said being a Battle Researcher was easy!
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About

The sun begins to dawn on Velua, a new day for the world and a new day for you, a freshly minted Battle Researcher of the global research society known as Lux Solis. It’s your first day and everything goes smoothly until a mysterious force attacks your latest workplace. Build up a squad of Coromon, track down the invaders, and grapple with a rising threat that endangers everyone on Velua!
True to our commitment to let you play how you want, the latest update brings color customization for Coromon, fruit-to-cake conversion using the brand new Lux Kitchen, and new Cake recipes to make!

Coromon is all about taming the eponymous wildlife and challenging the rest of the world: other wildlife, trainers, or titanic bosses!
Build a team from more than 100 charming creatures, defined by their elements, traits, and skills. Catch, train then set them loose on your rivals!
Master a stamina-based battle system where every action costs energy, so choose skills and attacks carefully. Deal damage, sap enemy stamina with status effects, or nullify them through dozens of conditions to emerge victorious.
Challenge friends online and see whose Coromon squads are the best of the best.

The first day at Lux Solis is just the first step in a much greater adventure. Soon you’ll be thrust into a story grand in scope and great of importance, as a mysterious, alien threat emerges. It’s up to you to help Lux Solis put a stop to their dastardly designs.
Pursue the antagonists’ trail across six major zones and cities, with dozens of interconnecting routes to explore. Each one brimming with quests, secrets, and items to find.
Explore the furthest reaches of Velua, from frozen glacial caverns to the depths of blistering deserts.
Play a key role throughout a fully-fledged classic JRPG narrative, complete with plot twists, turns, and revelations that not all is as it seems...
Coromon empowers you to create an experience just the way you want.
Difficulty is more than just stat changes. Each option changes the fundamental mechanics, making the game as challenging as you want.
Want a stress-free, chill playthrough? Immerse yourself in the story on the easiest setting without hassle, or focus on tactics, number-crunching, and resource management.
Want a more high-stakes challenge? Use the built-in Randomizer and Nuzlocke modes to put fan favorite twists on the creature catching experience.
Create the trainer you want, using hundreds of customizable elements like hair, fashion, and more.
Customize the look of your Coromon! Prefer a Potent’s color to a Perfect’s? Just set the right element.

We're honored to be able to provide Coromon to you, a game we've poured our heart into. Coromon is our tribute to the classics of this RPG sub-genre. While staying loyal to the core gameplay, we wanted to add new features but also keep the iconic retro look, with a modernized pixel art style.
Thank you for checking out Coromon. We hope you will enjoy the game as much as we enjoyed creating it!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 66 reviews with recorded playtime.
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Jogo muito bom, um Pokémon melhorado, tudo o que queríamos que tivesse no Pokémon foi ouvido e colocado neste game, dando nostalgia daquela época maravilhosa.
Boring designs, boring combat, boring story, boring game.
You can find catch animals/monsters in this game and use them to battle other trainers. Yes, very similar concept to Pokemon but different in its own way. In this game you collect Coromons. You use objects called spinners to catch them. There are 13 different types, 110 different species. They can have evolutions altough so far all of the ones I found evolved through leveling up. This game uses the Potential system, which is a system where each Coromon has a potential between 1-21 and the higher it is the better. Normally when you level a coromon, its stats increase but XP also increases its potential bar, which when full lets you add additional 3 points to any of the coromons stats. Potential affects how quickly the bar fills up for each coromon. Potential is split into 3 categories and each category changes coromons skin so each coromon can have 3 skin variations. The basic one that you will the most, then Potent which is when potential of the coromon is above 17 or Perfect when its 21. Finding Potent coromon is rare, while finding perfect coromon is almost impossible. There are no Gyms in Coromon, you are a battle researcher and you have your own quests to do. Some are just side quests and some are tied to the main one. The main one blocks map progress so you wont be able to go to new areas until you finish them. Just like in Pokemon, you have to accept challenges to a battle and you can have up to 6 coromon with you or others in storage. You can pull Coromon from storage on the go, without the need to find a PC. There are cosmetics you can find or buy from vendors to change how you look. Some hats also provide a benefit like the mining helmet provides light around you so you can see when inside caves. There are different biomes - grassland, island beach, swamp etc and they have their own species and quests. Just like in Pokemon, you can find wild Coromon in tall grass, caves or shallow water. Coromon types differ from pokemon but its a similar system. Types deal different amounts of damage to different types. Water deals 2x dmg to fire and so on. There is currency you collect, just like in pokemon. You earn more when completing quests, beating trainers or wild coromon. Then you can spend it in the store, which offers healing items, spinners for catching certain coromon types or items for coromon to hold/consume/buff them. Coromon can be revived when they faint and they have SP just like pokemon that you use for its abilities. Coromon have passives too. There are 2 categories of dmg that coromon can deal - physical and special. So you have Attack stat and Sp. Attack stat and then Defense and Sp defense respectively. Each coromon also has HP,SP and Speed stats and all of these can be increases through Potential skill points. The game also has sort of an achievement system, where if you complete a task you get XP and levels. Almost each level provides a reward. Usually items for coromon to hold or consume. Max level here is 100. Coromons have their own level and the level of the ones you meet/find slowly increases in each area altough sometimes you might find a bit higher levels like in an area with average level 10, you might find a lvl 15. Coromons potential skills points that you spent, can be reset. The map lets you teleport to towns.
The new pokemon game is great :D No seriously, it's basically just like the old DS pokemon games. Great on Steamdeck if you enjoyed old school pokemon DS P.S The reviews complaining about the puzzles being the worst part of the experience are completely justified lmao. Every time the normal gameplay loop gets interrupted by these poorly designed puzzle sections I wanna slam my head into the wall, the rest of the game is of acceptable quality and is good for the price, but these mandatory puzzle sections are just annoying. I guess the variety is kinda nice? I've found a few of them somewhat fun but the rest were a pain in the ass.
No creo que sea mal juego pero entre recomendarlo y no, yo no lo recomiendo. Simplemente tiene puntos negativos que me inclinan a ese lado como estos: -el post game es una burla, le ganas al último titan y ya está, ya lo exploraste todo y lo atrapaste todo, se abre la torre pero son unas pocas peleas y no hay nada que hacer -iba a platinar aprovechando que tenía muchos logros pero tiene logros que te piden jugar en fechas como navidad por ejemplo -la curva de XP está rota, al primer titán lo enfrenté siendo lv 20 vs él en 25, para el segundo estabamos iguales y de ahí en más les ganaba, es tan así que el último titán era lv 70 y yo 86... el verdadero jefe fui yo, ni con resistencia me ganaba -los moveset están horriblemente planeados, tanto así que hay coromon como lunarpup que es atacante especial rápido y lo puedes atrapar de lv 6 a 10 pero no aprende ataques especiales hasta lv 23 y ese ataque hace que pegues último siempre, desbloqueas uno decente hasta lv 33 que es haberte pasado la mitad del juego (y no es el único, están casi todos los sets pensados para ir híbrido aunque sean full de un lado por stats) -la exploración es bastante sosa, simplemente te mueves para ver que coromon salen y ya, puedes jugar sin explorar nada y vas a estar bien -hay hierbas en particular donde solo en esa hierba en específica salen algunos coromon del mapa, no es malo cuando es dentro de una habitación especial pero sí es malo cuando sale en una hierba random porque resulta que el mismo mapa tiene diferentes sub zonas que no se explican y puede que te pierdas un coromon porque sale solo en 5 hojas del mapa entero -la historia muy olvidable. Eliges a tu inicial, paseas porque sí y luego te encuentras con los alien que quieren dominar el mundo para que tengas el objetivo de vencer a todos los jefes... es todo -música igual de olvidable, igual no lo contaría como negativo porque no es mala, pero tampoco es buena, es justa Igual no todo es malo, lo bueno es: -todos los coromon son útiles. A lo mejor a tí te gusta más charmander que charizard, pero como le gana en todos los stat no vale la pena, acá si te gusta más la forma sin evolucionar puedes no evolucionar y tu habilidad se vuelve +, por ejemplo swurmy tiene una habilidad que duplica los cambios de stat (incluye negativos) pero la versión + solo duplica positivos y la versión ++ ignora cualquier cambio negativo, haciendo que un ataque que te suba el ataque y baje la defensa solo te aumente el ataque x2 por lo que casi todos de los 111 coromon son útiles armados bien -muchas opciones de configuración. Puedes evolucionar/desevolucionar en cualquier momento, poner skins a los coromon, aumentar la velocidad de juego, subir/bajar la dificultad, randomizar encuentros, etc
huge props to the devs for adding a qol update that made the 'flappy swurmy' achievement actually possible. before, i died just short of the 500 score after 2 hours of trying and it pmo so bad i quit playing the game for months lmfao
1
An excellent homage to classic pokemon games
alors... un pokémon like bien jouissif !! on peux paxer ses coromon sans soucis, des design trop top ! des montée de level qui sert vraiment a quelque chose, des combats pas si facile que sa ! des boss, des enigme et j'en passe sa donne trop envie et franchement je lai pris au pif en promo et .. je ne suis pas déçu surtout pour un truc ... LES MUSIQUES sont top !!!! un vrai plaisir a y jouer et plusieur modes de jeu disponnible donc on peux toujours refaire d'autre partie en cours ! franchement top !
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English, French, German, Portuguese - Brazil, Spanish - Spain, Italian, Russian, Japanese, Korean, Simplified Chinese, Arabic, Indonesian +6 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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