
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.29/day in the week to Aug 25 → 48.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

CONTROL Ultimate Edition
CONTROL Ultimate Edition contains the main game and all previously released Expansions ("The Foundation" and "AWE") in one great value package.
A corruptive presence has invaded the Federal Bureau of Control…Only you have the power to stop it. The world is now your weapon in an epic fight to annihilate an ominous enemy through deep and unpredictable environments. Containment has failed, humanity is at stake. Will you regain control?
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat. Blending open-ended environments with the signature world-building and storytelling of renowned developer, Remedy Entertainment, CONTROL presents an expansive and intensely gratifying gameplay experience.
Key features
Uncover the mysteries
Can you handle the bureau’s dark secrets? Unfold an epic supernatural
struggle, filled with unexpected characters and bizarre events, as you
search for your missing brother, and discover the truth that has brought
you here.
Everything is your weapon
Unleash destruction through transforming weaponry and telekinetic
powers. Discover new ways to annihilate your enemies as you harness
powerful abilities to turn everything around you into a lethal weapon.
Explore a hidden world
Delve deep into the ominous expanses of a secretive government
agency. Explore the Bureau’s shifting environments only to discover
that there is always more than meets the eye…
Fight for control
Battle a relentless enemy through exciting missions and challenging
boss fights to earn powerful upgrades that maximize abilities and
customize your weaponry.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.2Kreviews | 86% | — | $38M |
| $5.99−85% | 1.8Kratings | 84% | #5 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2413 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Control - очень неоднозначная игра. На мой взгляд это слэшер, хоть и данный жанр нигде не указан. Она подходит под описание слэшера, за исключением отсутствия комбо, и отсутствия холодного оружия. Во всем остальном - это слэшер. Сыпятся толпы легких врагов, время от времени появляются враги посложнее, что то вроде боссов, и весь геймплей построен именно на уничтожении этих врагов различными способами. И это достаточно быстро надоедает.
Kocham Uniwersum Alana Weka <3 Zapraszamy do naszej grupki i stronę kuratora [url=https://steamcommunity.com/groups/DevilAng3L]grupka moja i Zmiija <3[/url] [url=https://store.steampowered.com/curator/39055479/] NASZA STRONA KURATORA ;3[/url]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best PL #53, worst US #94 · 13 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
He escrito. Y reescrito. Deconstruido. Reconstruido. He experimentado con diferentes voces. Cambiado el estilo. Cambiado yo mismo. Olvidé el lenguaje. Reaprendí el lenguaje. ¿He estado allí antes? ¿He pasado antes por esto? La oscuridad quiere que olvide el pasado para volverme loco. Uno tiene saber donde ha estado para saber a dónde va. Confío en lo que he leído en estas páginas. Las escribí por algo. Notas para mí mismo. La única forma de progresar. Recapitular. Y escribir más. Y el estilo: al grano. Que quede claro. Feo. Funcional. Presente. Contundente. Solo la cruda verdad. Atravesar la realidad de parte a parte, reescribirla. Ser inteligente. Hacer que trabajen ellos. Forman la imagen en sus mentes. Ellos maquinan. Tú solo insinúas. Implantas. Están atraídos por el misterio. Obsesionados. Tu planteas y ellos componen. Su interpretación. Y solo hay una, tú no das otra opción. Y se la creen porque ahora es suya.
This game shouldnt be called Control,it should be called Confuse. I am not control the jesse main character, i control my frustration most of the game time. 90% of my playtime wasnt spent fighting enemies. it was spent time asking myself, where the hell am i??? The map is the most useless and confuse thing everrrrrr in this game. The map is very huge like a maze and half of the building are very similiar, so its very hard to find location even they have fast travel.
[b]Игра не для всех — это чистое творчество Remedy.[/b] [b]✓ Странно, но именно этим и цепляет.[/b] Это стопроцентный продукт Remedy: загадочный, психоделический и ломающий шаблоны. Именно эта фирменная «странность» и глубокий, запутанный лор привязывают фанатов к экрану с первых минут. [b]✗ Кого-то это точно отпугнет.[/b] Специфическая подача сюжета и общая атмосфера «не от мира сего» могут легко оттолкнуть тех, кто ждет обычный, понятный и прямолинейный экшен. [b]⚠️ Итог:[/b] Если вы любите Remedy и готовы к их фирменному безумию — брать однозначно. Всем остальным — подходить с осторожностью.
[b][i] 一周目18个小时通关游戏本体。[/i] [/b] 控制是一款超能力+FPS的动作射击游戏。游戏采用SCP基金会的设定,游戏中存在拥有各种各样独特能力的"异化物"。而FBC联邦控制局就是类似基金会的收容机构,专门用来处理发生于世界各地的异常事件,管理各种异常物品。 [b]游戏美术和视觉风格在众多的电子游戏中都可以说是独树一帜 [/b],充满新怪谈的风格,迷幻、灵异、又色彩迷离。室内场景设计也是T0级别的存在,不过部分场景为了美术向游戏性妥协了不少,要么是过暗,要么是肆无忌惮使用大片的纯色,长时间玩起来有点伤眼睛。 [b]太古屋的地图设计让我有种玩生化危机的感觉 [/b],可惜的是可收集的物品不如生化危机那样丰富,主要就是一些文件和资源宝箱。部分上锁的房间需要后期获取更高的权限卡才能开启,但是地图上并没有提供自定义标记,导致纯靠记忆会很容易漏过。本人游玩的时候都是截图的,然后后面获取了权限以后再对照截图回去开锁。 关卡和地图设计虽然有点会让人迷路,但总体质量仍相当高,流程中的烟灰缸迷宫无论是有趣程度还是演出都让我感觉惊艳。 玩家借由“收容物”获取各种独特能力的设计让我感到很有趣。意念控、漂浮、护盾等能力在我所玩过的电子游戏中也算的上新鲜,配合可变化不同种类枪械的秘力武器,至少在将近20个小时的流程中没有让我觉得无聊或者厌烦。但战斗系统也确实比较单调和浅显,时长再稍微拉长一点其疲乏性就会显露。 [b]游戏最大问题之一就是引导不足 [/b],即使是主线任务也存在提示不足的问题,而不少支线任务甚至还没有任何指引,配合比较层次比较复杂的地图,很容易会导致玩家卡关。 游戏主要讲的是杰西·法登探索联邦控制局-太古屋,寻找其弟弟的冒险故事。([b]以下内容完全剧透 [/b]) 一切都源于17年前美国一个名叫“平凡镇”的地方发生的一起超自然事件。 年轻的杰西·法登和弟弟迪伦在垃圾场玩耍时,发现了一台能打开异世界大门的“幻灯机”,他们好奇地使用它,无意中导致镇上几乎所有成年人和他们的朋友都消失了。在这次事件中,杰西与一个来自异世界的、友好的共振意识体建立了连接,她将其称为“北极星”。 而在这个世界中专门研究和收容超自然事物的秘密政府机构-联邦控制局(FBC) 随即介入,他们带走了幻灯机和拥有超自然天赋的弟弟迪伦,而杰西则成功逃脱。从此,杰西踏上了寻找弟弟的漫漫长路,而“北极星”的声音一直引导着她。 游戏的故事就从此开始,在北极星的引导下,杰西终于找到了位于纽约的FBC总部-太古屋。进入大楼后,杰西发现这里已被一种名为“希斯”(Hiss)的敌对异界势力入侵。她找到前任局长特伦奇的尸体,并在“北极星”的指引下,捡起了局长专属的、拥有强大力量的“秘力武器”。拿起武器后,杰西被传送到了异世界“灵界”,见到了一个自称“委员会”的超自然存在。委员会任命杰西为新任联邦控制局局长,并要求她消灭希斯,夺回太古屋。 在对太古屋的探索中,杰西找到被囚禁多年的弟弟迪伦遗憾的是,迪伦已被“希斯”严重感染。随着调查深入,杰西发现“希斯”入侵的真相:前任局长特伦奇早在多年前就被“希斯”影响,正是他利用“幻灯机”打开了通往“希斯”世界的大门,导致了这场灾难。 在游戏最后,杰西抵达FBC最深处,保护“北极星”的实体“海德伦”(Hedron)免受“希斯”的彻底摧毁。虽然“海德伦”被毁,但“北极星”的力量已与杰西融为一体。最终,杰西凭借自身力量暂时击退了“希斯”的进攻,将被感染的弟弟迪伦从“希斯”的控制中解救出来她成功夺回了“太古屋”,成为了名副其实的联邦控制局局长。 [h3] 最后总结: [/h3] 控制是一款特立独行的游戏,美术无出其右,异常物和各种超能力的设计让我感到有趣,对我来说是值得体验的新怪谈FPS游戏。期待下一部控制共振。
The game that made me fall in love with Brutalist architecture and introduced me to the wonderous Remedyverse. Control represented a bit of a milestone for my gaming journey. I first played the game in 2019, back when it was only available on the Epic Games Store. It was also the same year I built my first Desktop PC, which housed my first "real" GPU, the Nvidia RTX 2080Ti. This game came bundled with that graphics card for free as a part of a sale deal I took back then. Once my then new PC was up and running, I wanted to try out a Ray Tracing title to put the rig to the test. Control was the first and perfect candidate. Boy, was this game a lot more amazing than I thought it would be. I loved it so much, I decided to purchase it again when it finally arrived on Steam. Then I decided to revisit the game this year to refresh my memory before Control Resonant comes out, and also to get those Steam achievements. Even today, I still consider it an amazing game with deliciously good visuals, highly immersive storytelling and directing that feels like you're watching a movie sometimes (which I feel is Remedy's trademark), very cool world-building with huge potential that fans of the SCP Foundation and Men-In-Black type conspiracies (like me!) will absolutely adore, and the most realistic physics i've ever seen in a video game to date. Like seriously, the sheer amount of stuff you can manipulate, throw, or break is just crazy fun. My only complaint is that this game is super hard to run at max settings; back in 2019 my PC struggled to get over 60 FPS with Ray Tracing on, and even after upgrading that PC 2 years ago it's still very hard to run today lol. But it's worth it every time just to see the beautiful design of the Oldest House in it's full glory.
Me surpreendi com esse jogo, de verdade, eu comecei a jogar quando a outra plataforma tinha dado de graça, só pra passar um tempinho, quando rolou a promoção aqui na Steam eu comprei e resolvi jogar a sério e foi um jogo incrível do começo ao fim. A Jogabilidade é cheia de mecânicas divertidas que auxiliam muito tanto na exploração quanto no combate. Vale a pena demais conhecer.
nice game trust me
Best story of any game I played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $972K | 1.8K | 77% | $24.99 | |
| $24.5M | 31K | 92% | $39.99 | |
| $98.9K | 467 | 89% | $9.99 | |
| $3.1K | 12 | 100% | $9.99 | |
| $1.7K | 9 | 78% | $7.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.1M | 66.5K | 93% | $19.99 | |
| $38M | 18.7K | 79% | $49.99 | |
| $38.1M | 56K | 90% | $39.99 | |
| $38.3M | 66.9K | 90% | $29.99 | |
| $38.3M | 57.4K | 84% | $39.99 | |
| $37.8M | 52.8K | 87% | $29.99 |