
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Modeled estimate, not a reported figure. How we estimate →
About

CONTROL Ultimate Edition
CONTROL Ultimate Edition contains the main game and all previously released Expansions ("The Foundation" and "AWE") in one great value package.
A corruptive presence has invaded the Federal Bureau of Control…Only you have the power to stop it. The world is now your weapon in an epic fight to annihilate an ominous enemy through deep and unpredictable environments. Containment has failed, humanity is at stake. Will you regain control?
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat. Blending open-ended environments with the signature world-building and storytelling of renowned developer, Remedy Entertainment, CONTROL presents an expansive and intensely gratifying gameplay experience.
Key features
Uncover the mysteries
Can you handle the bureau’s dark secrets? Unfold an epic supernatural
struggle, filled with unexpected characters and bizarre events, as you
search for your missing brother, and discover the truth that has brought
you here.
Everything is your weapon
Unleash destruction through transforming weaponry and telekinetic
powers. Discover new ways to annihilate your enemies as you harness
powerful abilities to turn everything around you into a lethal weapon.
Explore a hidden world
Delve deep into the ominous expanses of a secretive government
agency. Explore the Bureau’s shifting environments only to discover
that there is always more than meets the eye…
Fight for control
Battle a relentless enemy through exciting missions and challenging
boss fights to earn powerful upgrades that maximize abilities and
customize your weaponry.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 683 reviews with recorded playtime.
Reviews
Themes across 681 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Очень красивая игра, понравилась очень. Купил длс тоже крутые
Control es un gran juego, con una historia llena de misterios y conceptos intrigantes, que son amparados por un grandioso apartado artístico y técnico. Y, aunque este título lo jugué por la curiosidad de continuar el universo conectado que está creando Remedy, su historia es autocontenida y logra tener su propio mérito e identidad frente a las desventuras del escritor en Bright Falls. Además de eso, el gunplay es entretenido y muy dinámico, y aunque no cambia mucho durante el juego, no logra aburrir ni se vuelve monótono. La exploración es satisfactoria y es adictivo buscar la mayor cantidad de coleccionables, porque estos enriquecen la mitología y el universo del juego. Los DLC son buenos: Fundación me pareció normal, pero AWE es muy interesante porque genera la conexión directa con Alan Wake. Sacar el 100% puede se un poco tedioso si no se realizan las tareas y retos de forma paralela con la historia principal (eso me pasó a mi). Buenas gráficas, un genial estilo de arte, y muy pocos bugs o glitches. Juego totalmente recomendado para quienes quieren historias enrevesadas y originales. Remedy se ha vuelto uno de mis estudios favoritos. Con Alan Wake 1 y 2, y Control, demuestran su gran versatilidad para diseñar juegos: AW1 es un juego de acción y aventura, AW2 es un survival horror, y Control es un shooter en tercera persona ¡Y el próximo Control Resonant será un hack n' slash! Mi respeto y admiración para Sam Lake y su combo. P.D.: Quedé enamorado de la voz de Jesse Faden en español ¡Es preciosa!
GOOD
Pretty gun gameplay, and just long enough to not get bored.
并不会
[h1] Overall Verdict [/h1] I enjoyed the game! The story and character development were great and the combat was satisfying. It took me about 20 hours to complete the main story, and a little under 5 hours each to knock out the AWE and Foundation DLC's. Overall I'd rate the game an [b] 8/10 [/b] because I had a bug where I could not obtain the "shield" power, and I also found that some portions of the game took me longer to navigate than I would have liked. [h2] Main Story [/h2] I liked the setting for the game, and the plot is engaging because it is mysterious the entire way through. I felt like they did an excellent job with the pacing of the story, and I had more questions than answers once I got through it. I consider that a positive since Control Resonance will be here in a couple of months. I think it would have been interesting if Jesse could have done quests (even side quests) with Marshal, Langston, Pope, or Arish... those supporting characters could have been developed out more and helped paint the picture of the people that worked at the Bureau. The ending of the game was ok, I had to do a little research afterwards to fully grasp it and the implications. I would be less happy with it if we didn't have another Control game on the way! [h2] Gameplay [/h2] The combat was satisfying and a lot of fun. I enjoyed launching all sorts of things at enemies and the upgrade system for your powers felt rewarding and balanced. I absolutely loved the creative direction the team took to have the service weapon morph into several types of guns and how you went about unlocking them. With that being said, I think the weapon mods were a bit weak overall and I would've loved to have been able to use some form of long range rifle with a scope. Overall, great combat experience! Exploration was good, but frustrating at times. I had to hop on Google/YouTube to search for what I was supposed to go next in a couple of areas, but I think that is what they were going for to a certain degree. The boss fights were good overall- I wouldn't say they were extremely memorable in the main story but the ones in the DLC are much beefier and force you to think creatively if you're going to beat them. [h2] DLC [/h2] [h3] The Foundation [/h3] This DLC was a blast- I really enjoyed it and think it is worth playing. The atmosphere was beautiful and the story was very engaging. I found myself skipping the side quests in it to focus solely on the story. My favorite part about it was the new information you gather about [spoiler] The Board and the Former being at odds with each other, and that The Board may not be the "good guys" that I assumed they were while I was working through the main story for the game. [/spoiler] [h3] AWE [/h3] This DLC was ok, I have not played Alan Wake yet so I'd probably have a deeper appreciation for it had I played through those games before tackling this one. With that being said, I think the premise of [spoiler] Alan Wake's writing being able to affect what happens in the oldest house [/spoiler] is a creative idea and I hope they continue to build off of that in the next game(s). Hartman is interesting enough, and the final fight with him was the hardest I had in the game. I had to go rank up my powers and health to beat him.
[h3]TL;DR[/h3] [table] [tr] [th]Critère[/th] [th]Verdict[/th] [/tr] [tr] [td]Durée (100%)[/td] [td]~40h avec les DLC[/td] [/tr] [tr] [td]Rejouabilité[/td] [td]Correcte : beaucoup de documents et de secrets à dénicher, et le combat reste plaisant même une fois le jeu terminé[/td] [/tr] [tr] [td]Technique[/td] [td]Jeu assez optimisé à l'heure actuelle, je n'ai rencontré aucun problème majeur sur ma configuration actuelle avec des graphismes quasiment poussés au maximum[/td] [/tr] [tr] [td]Contrôles[/td] [td]Excellents : le combat est nerveux, précis, et le passage arme / télékinésie devient vite une seconde nature[/td] [/tr] [tr] [td]Narration[/td] [td]Exigeante mais fascinante : le lore se mérite, l'essentiel se trouve dans les documents annexes (si vous avez aimé Alan Wake, vous serez ravis)[/td] [/tr] [tr] [td]Ambiance[/td] [td]Le vrai point fort : direction artistique brutaliste marquante et sentiment d'étrangeté constant[/td] [/tr] [/table] [h3]Un des jeux les plus singuliers de sa génération[/h3] Control est de ces jeux où l'ambiance porte tout le reste. La Plus Vieille Maison, avec son architecture brutaliste et ses couloirs administratifs qui se réagencent, est un lieu qu'on n'oublie pas. Rares sont les jeux qui réussissent à rendre un immeuble de bureaux aussi inquiétant et aussi fascinant. Le combat est l'autre grande réussite. L'Arme de Service et les pouvoirs (la télékinésie en tête) se combinent naturellement et donnent des affrontements nerveux et lisibles, où on passe de l'un à l'autre sans y penser. Peu de jeux rendent aussi jouissif le fait d'envoyer un chariot élévateur à travers une pièce. Côté narration, il faut accepter le parti pris : l'intrigue principale reste volontairement opaque et l'essentiel du lore se trouve dans les documents, enregistrements et rapports disséminés partout. Si vous passez à côté, le jeu risque de vous sembler cryptique. Si vous jouez le jeu, c'est une des écritures les plus originales du médium. Le level design mérite aussi d'être salué : le Bureau est un espace cohérent qu'on finit par connaître, avec des zones qui s'ouvrent progressivement et récompensent l'exploration. J'ai fait le 100%, DLC compris, sans jamais m'ennuyer.
대체 불가 개성
Phenomenal port with zero crashes. Had a weird camera glitch after alt tabbing for too long, but aside from that a flawless experience. Decided to replay this since the sequel is coming in September. Highly recommend. I did the 100% on the PS4 and PS5 version. All the content is enjoyable.
"Нет никакого отдела антимеметики" или как обложится тысячами протоколов, миллионами ██████ документов, "соблюдать УСТАВ бл██ь", создать с десяток отделов-комитетов-подкомитетов, записывать тик-токи на бабины, пилить бюджеты США, а по факту заниматься лютой хренью по изучению говорящих уточек, контроллируемых снов и летающих дискет, не замечая слона в комнате на протяжении десятилетий упорного пинания детородного органа по офису... РЕАЛИСТИЧНО одним словом
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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