
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat.
Modeled estimate, not a reported figure. How we estimate →
About

CONTROL Ultimate Edition
CONTROL Ultimate Edition contains the main game and all previously released Expansions ("The Foundation" and "AWE") in one great value package.
A corruptive presence has invaded the Federal Bureau of Control…Only you have the power to stop it. The world is now your weapon in an epic fight to annihilate an ominous enemy through deep and unpredictable environments. Containment has failed, humanity is at stake. Will you regain control?
Winner of over 80 awards, CONTROL is a visually stunning third-person action-adventure that will keep you on the edge of your seat. Blending open-ended environments with the signature world-building and storytelling of renowned developer, Remedy Entertainment, CONTROL presents an expansive and intensely gratifying gameplay experience.
Key features
Uncover the mysteries
Can you handle the bureau’s dark secrets? Unfold an epic supernatural
struggle, filled with unexpected characters and bizarre events, as you
search for your missing brother, and discover the truth that has brought
you here.
Everything is your weapon
Unleash destruction through transforming weaponry and telekinetic
powers. Discover new ways to annihilate your enemies as you harness
powerful abilities to turn everything around you into a lethal weapon.
Explore a hidden world
Delve deep into the ominous expanses of a secretive government
agency. Explore the Bureau’s shifting environments only to discover
that there is always more than meets the eye…
Fight for control
Battle a relentless enemy through exciting missions and challenging
boss fights to earn powerful upgrades that maximize abilities and
customize your weaponry.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 667 reviews with recorded playtime.
Reviews
Themes across 665 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Control-Это очень атмосферная игра в которую хочется играть чисто из за картинки. Графика просто космос,RTX реализован шикарно и довольно оптимизированно стабильные 120 кадров. Также в игре просто ♥♥♥♥♥♥♥♥ физика да сам Альберт Эйнштейн от такой разрушаемости в гробу перевернулся,единственный недостаток игры слишком душные враги,тебе буквально надо потратить на одного врага 20 пуль, а сам умираешь от 2 пуль и только под конец игры можешь адевкатно с ними справляться.Еще всю игру бесило что нет меток на задания или подсказок,разраба видимо головой об плитку били если он использует механики которых игра даже не обьясняет и ты просто вынужден смотреть ютуб чтобы пройти дальше. В общем по графону и деталям 10/10 Геймплей же твёрдая 6/10
YOS! YOS! YOS! YOS! YOS! YOS! YOS! YOS! YOS! YOS! Заради цієї гри я авойдив спойлери 7 років, щоб купили собі 5070ti заради RTX та відсутності лагів. Єдина гра, де ця технологія реалізована на рівні, де це має значення. А геймплейно, мммм, яка ж смакота. У кожному аспекті бачиш ЯК ЛЮДИ ЛЮБИЛИ ЦЮ ГРУ! Чекаю на другу частину, неймовірна гра 9.9/10
,
Моя ломать стены и взрываться кидая красные баллоны
Eu fiquei com um pé atrás de jogar, meu primeiro contato foi no ps4 e na época achei meio lerdo, até tedioso no começo, mas agora tava em promoção e meu, eu acho que eu nunca gastei 14 pila tão bem na minha vida, o jogo escala de uma forma envolvente. A trama é muito boa e parece complicada de início, mas com o tempo você vai entendendo, mas eu pago pau pra direção de arte, que sinceramente, se isso fosse um filme, seria o filme do ano
I’m a big fan of Remedy’s universe in general, so I came to Control a bit late, but I always had it in the back of my mind. And honestly, I’m glad I didn’t miss it, because it turned out to be a very solid experience. The gameplay is pretty good. The combat feels really good, especially with the different powers you unlock throughout the story. It evolves well over time and keeps things engaging. The atmosphere is also incredible, and the art direction is honestly top-tier. The whole Oldest House setting has a very unique identity and a strong personality. Where the game can be a bit more divisive is the navigation. I found myself getting lost quite often. It feels intentional to some extent, like a maze-like structure, but it can still be frustrating at times. The map doesn’t always help much, especially with verticality, since it’s sometimes hard to tell if you’re above or below your objective. You end up relying more on environmental clues and signage than the map itself. Once you get used to it, it becomes more manageable, but it can still slow down progression. The DLCs are also very solid. They add new powers and extend the experience with a few additional hours of content, which is a nice bonus. Overall, I really liked Control. It has a strong identity, great gameplay, and a phenomenal atmosphere. It’s just occasionally a bit frustrating in its level navigation design, but nothing that ruins the experience. Pros: Excellent gameplay with evolving powers Incredible atmosphere and world design Strong and unique art direction Solid DLCs with extra content and abilities Cons Easy to get lost in the level design
Played on multiple different platforms and it still remains one of my favourite games. This edition I'm playing on steam deck, a few instances where posters aren't loading in properly or Jesse doesn't have eyebrows even on unlimited frame rate, but it doesn't take away from the story
Geile Story, gute Grafik, macht spaß
这个游戏讲诉的是女主对抗扭曲的怪物的故事 怪物扭曲不可怕,怪物的数值扭曲太可怕了,你能想象我技能升到满级,投掷砸小兵都费劲吗,人家小兵一个肘击我直接残血; 那我升到满级有什么用;这个就不多说了,可能你想设计成难度很高的样子,也就罢了,前边的我都忍了,然而dlc异世界事件的最终boss真是最离谱的,我忍不了 boss打到残血会砸地导致能量脱钩,并且带一个满血的盾,重新点亮,满血的盾用投掷砸下去竟然只掉可怜的一点点,等你把能量用完了,你会发现,不好,它的盾又回满了,而且很大几率会再用那个下砸的技能导致能量脱钩,并且这个下砸的技能很难抓准时机打断。我问你这个Boss的数值是用脚填的吗? 要不是有官方设计的内置修改器,我还真不一定最后坚持玩下去 [h3]我只希望续作能好好设计数值![/h3]
Игра не настроена для обычного игрока. Час блудить по локации в поисках нужного пути здесь слишком часто будет происходить.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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