
Experience the ultimate WWII RTS platform with COH2 and its standalone expansions. This package includes the base game, which you can then upgrade by purchasing The Western Front Armies, Ardennes Assault and/or The British Forces. More info in the "About This Game" section below.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.57/day in the week to Sep 18 → 6.75/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩,rts都好玩
Great game
Once you learn the tactics of the game you gain experience great game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.7M | 25.4K | 74% | $19.99 | |
| $11.8M | 10.2K | 75% | $49.99 | |
| $11.8M | 37.2K | 98% | $34.99 | |
| $11.7M | 9.4K | 38% | $59.99 | |
| $11.8M | 7.8K | 87% | $35.99 | |
| $11.7M | 24.5K | 59% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.5M | 46.7K | 91% | $29.99 | |
| $4M | 6.3K | 74% | $19.99 | |
| $133.8K | 1.2K | 92% | $3.99 | |
| — | 32.3K | 91% | — | |
| $1M | 4.8K | 93% | $7.39 | |
| $1.4M | 18.8K | 94% | $2.99 |
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Jul 24 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Czech, English*, French*, German*, Italian, Polish*, Russian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
çok iyi kesinlikle oynayın
Definitely better than 3, but still not as cool as 1.
ja
mükemmel
beste game
Геймплей прекрасный, игра неиронично является одной из лучших ртс и однозначно находится в одной весовой категории со старкрафтом. Визуал, озвучка, музыка, эффекты тоже на высоком уровне. Баланс в сетевой игре в целом нормальный, стабильно побеждать можно на любой фракции. Вопрос в усилиях и уровне игры. Но вот ложка дегтя в этой бочке меда - это техническая часть. И дело не только в багах и рассинхронах, которых хватает и которые вполне могут заруинить катку. Но даже часть механик игры реализованы через жопу. Например абсолютно ублюдское управление техникой. Одним танком еще худо-бедно реально управлять, но если их несколько в одном месте они легко могут запутаться друг в друге и без помощи игрока вообще никогда не разъедутся. Да даже если танк всего один, то он легко может вместо движения вперед или назад начать крутиться на месте под обстрелом противника и в итоге умереть. Сложно представить сколько из-за этого было сгоревших жоп и проигранных игр. Также на мой вкус плохо работает рандом. К примеру танк может как промазать 4 раза подряд, стоя на месте, так и на ходу ваншотнуть отряд противника. То же касается арты/минометов и тд, полезность которых может варьироваться от 0 попаданий за получасовую катку до аннигиляторной пушки, убившей всю армию противника. Понятно что эти крайности случаются редко, но все-таки обидно проиграть потому что в твоем танке косоглазый наводчик из школы для дебилов, а во вражеском нормальный. Не этого ожидаешь от вроде как скиллозависимой ртс.
Le type de jeu qui vieillit comme du bon vin
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.