
ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 1 → 1.57/day in the week after.
About
ALARM! You have been selected for a mission which will shape the fate of the entire world. Witness the very beginning of the legendary elite WWII force in Commandos: Origins. The long-awaited sequel to the Commandos series brings you right back to the foundation of the real-time tactics genre. And to the days where Jack O’Hara, the Green Beret, and his five companions met to form the infamous unit sent to complete missions which no others would dare to accept.
In the hushed shadows of history’s most pivotal moments, where heroes are born and legends are forged, a new chapter awaits. Whether it is a daring raid, a covert sabotage, or a courageous rescue mission – the Green Beret, the Sapper, the Sniper, the Driver, the Marine and the Spy will need to combine their skills to meet the most challenging tasks. Your mission can only be achieved through well-thought planning and the smart combination of stealth and destruction that come with the unique skillsets of this elite troop.
From the icy plains of the Arctic to the vast deserts of Africa, from the western coastlines of Europe to the Eastern front, it’s up to you to lead your commandos to success in high-risk missions. Guide them in their fight against the growing Nazi occupation which is menacing the free world.

Make the best use of your Commandos’ unique abilities, infiltrate enemy facilities and hit them where it hurts most before disappearing into the shadows.

Featuring 6 infamous characters, each with their own storied history, banding together to form an extraordinary fighting force – the Commandos: Take control over Jack O’Hara “the Green Beret”, Thomas “the Sapper” Hancock, Francis T. “the Sniper” Woolridge, Samuel “the Driver” Brooklyn, James “the Marine” Blackwood, and Rene “the Spy” Duchamp and lead them to success.

The detailed, varied and interactive environments offer multiple approaches to reach your goal. Sneak, climb, drive in various vehicles, or hide and creep your way to mission success!

A modern user experience with precise and intuitive controls enables you to control the commandos with expert precision. Coordinate complex actions simultaneously to overcome heavily fortified targets.

Play through more than 10 missions in historically authentic WWII environments, spanning from the barren Arctic to the African desert, with a range of core and voluntary objectives that will require your full tactical expertise.

Take on missions with a friend in the 2-player cooperative multiplayer mode, either online or via local split-screen.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 2.5Kreviews | 79% | — | $3.1M |
| $59.99 | 764ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 797 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The idea behind the game is really nice, but the co-op execution is horrible. There are frequent desyncs, minimap bugs, and animations that either don’t play or keep replaying after every reload. It’s a huge pain to play.
这游戏属于能玩,但是有不少影响人心情的问题。全老兵全杀做完了来留个言。 从怀旧角度来说确实是一款值得一玩的游戏,我还记得当年打雷神之锤那关的痛苦面具,本作有炸桥,有雷神之锤的影子~ 但是作为一个新的RTT游戏,也有不少问题。 最明显的是,关卡的路线选择较为单一。很多关卡,都是固定的路线,自由度比较低。 第二个就是技术力不足导致的复杂地形操作极度反人类,没错说的就是第十四关的古堡,一个城堡三四层,完全没有办法精准控制一个角色走到特定的位置,必须跟着场景去点,还经常能莫名奇妙的点到其他的地方....打完以后心累。 最后就是本地没做成就的flag,导致经常不跳成就,对成就党简直是噩梦,比如我通关了结果没有蒙眼行动的成就,而且还少了一个老兵难度的成就(显示12/14,不算蒙眼还少一个,直接导致我不打算全成就了),如果不考虑成就的话其实对RTT来说趣味就少了一大截了... 总之属于能玩,但是和mimimi的几作相比,明明是后车,却反而完成度不如mimimi的影子战术,desperado 3....
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 136.4/day in the week to Jul 17 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese*, Traditional Chinese* +2 more
| $59.99 |
| 490ratings |
| 72% |
| — |
| not modelled |
| $49.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 800 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selamunaleykum, Commandos: Origins – Bir Nostaljinin Geri Dönüşü Commandos serisi, gerçek zamanlı taktik türünün en ikonik yapımlarından biri olarak oyun tarihine adını yazdırmıştı. Uzun yıllar süren sessizliğin ardından gelen Commandos: Origins, yalnızca yeni bir oyun değil; aynı zamanda geçmişe duyulan özlemin modern teknolojiyle buluştuğu bir geri dönüş niteliği taşıyor. Origins, serinin köklerine sadık kalarak II. Dünya Savaşı temalı gizlilik ve taktik odaklı oynanışı yeniden merkezine alıyor. Her biri kendine özgü yeteneklere sahip komandolar, oyuncuyu sabırla düşünmeye ve plan yapmaya zorluyor. Hızlı reflekslerden çok doğru hamlelerin ödüllendirildiği bu yapı, eski Commandos ruhunu net şekilde yansıtıyor. Grafik tarafında oyun, günümüz standartlarına uygun bir görsellik sunmayı başarmış gözüküyor. İzometrik kamera açısına hasta olan ben tarafından oyunun genel yapısı nostalji hissi ile korunmakla beraber, gözümde zirve yapmış durumda. Ortam tasarımları detaylı, atmosfer ise dönemin gerginliğini başarıyla yansıtıyor. Modern arayüz dokunuşları sayesinde oyun daha erişilebilir hale gelirken, zorluk seviyesi eski oyuncular için hala ciddi bir meydan okuma sunuyor. Commandos: Origins, nostaljiye yaslanıp yerinde saymak yerine, serinin temel değerlerini koruyarak günümüze uyarlamayı başaran bir yapım. Eski oyuncular için güçlü bir hatırlatma, yeni oyuncular içinse sabır ve zekâya dayalı taktik oyunlarla tanışmak adına sağlam bir başlangıç noktası. Bu geri dönüş, Commandos’un hala söyleyecek sözü olduğunu net bir şekilde gösteriyor. Uzun lafın kısası kendi iç mekaniklerini geliştirerek, eski yapısını koruyarak ve multiplayer deneyim ile nostalji devam ediyor. Deneyimlenmesi gereken bir iş ortaya çıkmış gözüküyor. Şiddetle tavsiye ediyorum. Selametle..
Ich kann das Spiel empfehlen. Man braucht aber viel Zeit und Geduld, um die Gegner zu studieren. Es erfordert Taktik und gute Vorgehensweise um die Gegner auszuschalten. Schönes und authentisches Spiel aus dem 2. Weltkrieg.
Greedy , only 5 missions in game and you can buy extra in DLC , easy on veteran. using pause to do multiple kills with some characters.
La UI apesta.... como me vas a sacar la mochilita con el cuchillito y la 1911???? eso no se hace... usted se tiene que arrepentir
On y retrouve les mêmes mécanismes que les précédents jeux, mais avec une dynamique nouvelle. Nous n'avons plus d'inventaire, à la place une interface en-bas de l'écran avec diverses actions selon la spécialité du commando. Fini la fouille des coffres et des corps, nous devons ramasser les munitions et les soins à des endroits spécifiques. Comme son nom l'indique, le jeu revient à son origine, c'est-à-dire avec les commandos de base ; le béret vert, le mécano, l'espion, l'artificer, le sniper et le plongeur. Dîtes donc adieu au voleur avec son chien et Natasha (commando 2). Points forts : |- L'esthétique ; graphiquement beau et optimisé, avec du détail visuel et sonore, ainsi que des effets qui donne de la vie au gameplay (oiseaux, papillons et mouvements des arbres). Les lieux des opérations sont également très détaillés et beaux. |- Simplicité ; plus d'inventaire et de transfère à devoir gérer la place disponible, le matériel disponible lors des opérations est le strict nécessaire pour accomplir les objectifs. |- Longévité ; taille des cartes assez grandes et durée des parties élevées. |- Tutoriel ; les astuces s'affichent au fur et à mesure, au besoin du joueur et uniquement lorsque c'est nécessaire d'obtenir l'aide. |- Ennemis ; changement de posture des gardes, ce qui permet de prendre le temps d'analyser les mouvements et d'élaborer un plan. |- Tactique ; le mode commandement |- Décor ; utilisation des éléments présents sur la carte pour neutraliser des ennemis |- Méthode ; possibilité d'adopter une technique discrète non léthale ou discrète mais meurtrière, comme la possibilité d'être un barbare et de foncer dans le tas. Points perfectibles : |- Quand un ennemi est assommé, l'action pour tuer ce même ennemi est parfois compliqué, il faut s'y prendre à plusieurs reprises au risque d'être repéré. |- L'action pour creuser et se cacher avec le Béret vert ne se fait pas, il faut s'y prendre à deux voir trois fois. |- Moins de bâtiments à visiter, donc moins d'exploration |- Parfois, lorsqu'on fait une première action avec un commando et qu'on enchaîne avec une deuxième dans la foulée, la première action ne s'exécute pas, donc le plan échoue. |- Pas de logique dans la suite des missions, contrairement au Commando 2 par exemple. Là, vous commencez dans le désert et dans la mission d'après vous vous retrouvez dans la neige avec les mêmes commandos, puis ensuite vous retournez dans le désert. |- Combien de fois j'ai dû recommencé à cause du fait qu'on ne puisse pas à la fois ouvrir une porte et porter un cadavre... |- Ennemis très statiques, même s'il y a des patrouilles, il manque de "vie" et de réalisme. Un ennemi sera toujours surveillé par un autre, qui lui-même peut être surveillé par un autre. |- Je n'ai peut-être pas trouvé la fonctionnalité, mais il manque un bouton afin que la minimap soit toujours centré sur le personnage que l'on a sélectionné avec un zoom qu'on a définit. A chaque fois qu'on recharge une partie, la caméra se remet par défaut. Là, à chaque fois nous sommes obligé de zoomer et de repositionner la carte. |- Pour les véhicules, pareil que je n'ai sans doute pas trouver la fonctionnalité mais lors de la conduite la caméra ne suit pas le véhicule… |- Pas de possibilité de passer par les fenêtres, d'ailleurs parfois le jeu nous laisse qu'une seule possibilité de mener une action. |- Il manque légèrement d'objectifs principaux et secondaires, les succès steam sont assez limités. |- Je pense qu'il manque un peu d'autonomie sur nos commandos, par exemple quand on décide de neutraliser un ennemi dans le dos, si vous vous ne mettez pas bien derrière votre commando va tenter de l'avoir par le devant… Manque de bon sens...
Back to classic commandos with updates UI. Love it
10/10 Super
Have played all of the franchise from the 90's through today and this is as good as the originals with some nice improvements and plays well with a controller. I still find it measurably easier than the first Commandos game especially with a co-op partner working through the mission puzzles. The only tarnish on this chapter is the BUGS!!! That said, even with the MANY bugs that remain it is still fun to play, especially in co-op. I have also played is successfully in GeForce Now on an Apple Vision Pro with an Xbox Controller and 3rd gen Airpods - works great and even face-timing a co-op buddy while gaming it works like a charm using the GeForce Now subscription to play the steam title. Really fun on such a giant screen to plan the attack.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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