
Coinsweeper is a roguelite that combines classic Minesweeper with risk management, deck-building and gambling mechanics.
Modeled estimate, not a reported figure. How we estimate →
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About
Classic Minesweeper gameplay combined with gambling mechanics: Use numbered diamonds to deduce mine locations, but instead of just clearing the board, each safe card you reveal exponentially increases your coin winnings. Decide when to cash out and secure your earnings, or push your luck for massive payouts - hit a mine and lose everything you've earned that round.
60 unique power-ups that change your strategy each run: Risk/reward modifiers like High Roller and Golden Touch turn mines into profit opportunities, Powerups like Fortune Teller and Lucky Peak reveal hidden dangers, Shield and Armor Plating protect you from mistakes, and multiplier boosters like Lucky Charm and Coin Magnet maximize your earnings. Combine power-ups to create devastating synergies and develop new strategies every playthrough.
Important Note:
Coinsweeper is a single-player puzzle game with gambling-themed mechanics. No real money wagering. No in-game real-money purchases. Pure skill-based entertainment.
Features:
Classic Minesweeper gameplay combined with high-stakes gambling mechanics
Push-your-luck system: cash out anytime or risk everything for exponential rewards
6+ escalating difficulty phases with increasing grid sizes and mine density
60 unique power-ups that change your strategy each run
Roguelike progression with randomized shops between rounds
Meta-progression system: unlock permanent upgrades between runs
Dynamic Joker cards that modify your cashout multiplier
Lives system adds tension to every card reveal
Seeded runs for competitive play and sharing strategies
Endless mode unlocked after reaching 1,000,000 coins
Statistics tracking
Multiple grid spawn patterns and smooth animations
Strategic power-up synergies for devastating combinations
Double-or-Nothing coin flip for ultimate risk-takers
Marker system to flag suspected mines
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, German**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game would hit a highschool gaming website like cocaine in the 80's. the core mechanics are addictive, and is overall a great take to shake up minesweeper as a game, however the abilities do need some work. the game would be much more engaging long-term with more complex or diverse abilities, possibly with synergy. in short, it can very much be improved upon but the core gameplay has too much potential to warrant a negative review.
Franchement pour moi c'est un grand oui. Concept du démineur qui marche toujours bien, une petite progression meta, un petit prix, gros shoot de dopamine ;) Une fois tous les items débloqués, j'arrive au million quasiment à chaque fois en utilisant le même ensemble, même si je n'ai jamais réussi à dépasser les 12/13 millions. Je ne sais pas comment font ceux qui arrivent aux centaines de millions voir milliards... En terme de build c'est léger. Ça manque de synergie entre les items et beaucoup me semble peu utiles: je reroll le shop pour retomber sur les mêmes, le but étant d'obtenir le plus de clicks safe au début sinon c'est impossible, la densité de mines devient rapidement trop importante pour jouer à la régulière. J'aimerais bien la possibilité de bannir des items du shop pendant le run. En tout cas je passe un bon moment!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Je ne peux pas recommander le jeu, parce-que c'est trop aléatoire, même pour un démineur. Les premiers tableaux sont plutôt OK, et ensuite ça devient vraiment trop une question de chance. Les items sont pour la plupart inutiles (quel intérêt d'avoir un bonus de +1% de score ?) et n'aident souvent pas à "mieux jouer". Ça devient très répétitif, et très peu amusant, parce-que dans les tableaux plus avancés il faut juste prier pour ne pas tomber sur une mine dans les 5-10 premières cases, le temps de trouver des cases safes. J'ai perdu bcp trop de fois parce-que la première ou 2e case que je dévoile était une mine, mais quel contrôle on peu avoir là dessus, hormis certains items très rares / très chers ? Aucun. En plus de ça le jeu manque de beaucoup de QOL qui sont pourtant dans le démineur de base : les groupes de cases safes ne sont pas dévoilés automatiquement, et il n'y a pas de possibilité de cliquer sur une case pour dévoiler toutes les cases autour si on a marqué toutes les mines. Après le jeu est pas très cher, mais perso en 1h j'ai fait le tour et j'en ai eu assez vite marre
It’s Minesweeper, but roguelike/deckbuilder. I absolutely love these "take a classic game and turn it into something new" indie games, and Coinsweeper is no exception. Absolutely wonderful trade-off between pling pling ploing dopamine rewards and rage-inducing explosions, as any Minesweeper game should be.
Top Spiel, hat absolut Suchtpotential
Dead simple game that sticks some modern Balatro-esque features on top of an old classic. I have a love/hate relationship with Minesweeper, but losing a game of it sucks a lot less now. PS: I've won this game in a raffle on the Rambling Reviews Discord, you should totally give them a follow.
I love this game! I seem to lose track of time playing lol. I highly recommend trying this game out!
Played the demo. Full game is a big upgrade. Fun to play!
truly one of the sweepest coiners
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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