
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 46.3Kreviews | 83% | — | $55.4M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
白血教堂真恶心啊,我玩不下去了,弯弯绕绕绕到脑子一团浆糊,吐血
赤石
总结:5/10,除了雷大,一无是处。 优点:1.大雷是支撑我玩下去的唯一动力。 2.可以自己捏脸,而且角色和玩家捏脸审美还行。 缺点:1.换皮怪太多,大胖子从头打到尾。 2.场景素材复用太多,没有标志性建筑。 3.每个怪都会用快慢刀恶心玩家。 4.BGM重复太多,每次回忆都是同一首曲子。 5.整个游戏透露出一股贫穷的气息,只有雷这块慷慨大方。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game won't even launch.
Pra quem jogou God Eater e curtiu, Code Vein é a fórmula perfeita de conceitos que já existiam nos jogos anteriores. Vale muito a pena.
游戏是好玩的,只要适应了操作,经典二次元魂游 说实话我个人还是很喜欢白血教堂的,对我个人来说没有太辣眼睛,我是比较讨厌那种阴森地牢病村的环境
很中規中矩的類魂遊戲 特價買的,還算不錯,處決的動畫很帥
必须推荐给兄弟们一起吃
《Code Vein》(噬血代码)游玩随感与个人分析 对于《Code Vein》,我个人给到 9.5/10 分 的超高评价。它是一部真正把“深刻的剧情情感”、“高自由度的玩法”与“顶级的日系美术”完美融合在一起的动作 RPG 神作。 1. 情感深刻的叙事与严密的设定 这款游戏最打动我的地方在于它的故事叙事与世界观: 记忆碎片系统:游戏通过让玩家拾起“血码记忆碎片”的方式来拼凑角色的过去。每一段记忆不仅有着极强的沉浸感,还伴随着优秀的音乐与氛围,把吸血鬼变成怪兽后遗忘的痛苦、羁绊与人性挣扎展现得淋漓尽致。 世界观逻辑完整:整体故事围绕着“吸血鬼的浪漫、牺牲与救赎”展开,逻辑自洽且情感充沛,不会让人觉得烂尾或断档。 微小遗憾:硬要找缺点的话,个别角色线和支线的后续跟进略显薄弱(比如救了某些角色的弟弟后缺乏深度的后续互动),导致部分人物的刻画没有完全追上整体庞大的剧情深度。 2. 高度自由的技能构建与极致的美术自定义 在游戏玩法与系统上,《Code Vein》给到了玩家极大的探索空间: 自由切换的“血码”系统:玩家可以随时切换职业(血码),搭配各式各样的主动与被动技能。无论是走远程法术流、重型近战流还是辅助支援流,都能构建出属于自己的战斗风格。 同类顶级的捏人与建模:角色自定义(捏脸)功能非常强大,发型、服装、饰品的自由度极高。结合阴郁精致的废土场景、极具美感的光影特效与动听的配音,整个游戏的视觉与听觉演出都堪称顶级。 总结 优点:故事完整且极具情感冲击力、血码构筑自由度极高、画面与捏人细节精美、视听演出顶级。 缺点:个别支线剧情衔接不够紧密,部分角色后续刻画略显薄弱。 9.5/10 分,这不仅是一款让人体验打斗快感的作品,更是一部在战斗与探索中能让人体会到悲伤、羁绊与人性光的杰作。如果你喜欢日系动作 RPG 和深度的角色构建,这是绝对不能错过的作品。
堆怪也太严重了
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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