
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 62.6Kreviews | 83% | — | $68.8M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
10 вампиров за углом из 10
할인할 때 사서 그나마 다행이다 지금 할인해서 9천원이네요? 이럴때만 사셈 정가 주고 사는 짓은 하지 마시길 전 2만원에 샀던가 그랬던 거 같은데 그것도 아깝다 님들은 정 하고 싶으면 9천원에 하세요 장점: 캐릭터 얼굴 뜯어먹기 단점: 맵 구성, 보스, 스토리 등 전부 다 스토리를 가장 중요하게 생각하는 사람인데 하면 할 수록 엥? 소리만 나옴 맵 구성 개그지같은 거 스토리 끝까지 보려고 참았는데 내가 왜 그랬나 싶음 개연성 부족, 설명 부족, 설정은 이것저것 붙여놓고 싶은 거 같은데 설명은 제대로 된 게 하나도 없다 마무리도 이게 맞나? 싶은 마무리 1회차만 하고 노말 엔딩만 본 거긴 하지만 배드, 트루엔딩 본다고 뭐가 나아질까? 아닐거 같음
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bon jeux mais très répétitif
This game can be very fun, which i found it to be. That is only, however, if the player has the patience to engage with the story elements and memory fragments in the game, since they serve an integral part in the game as well. While I do agree that they can be extremely tedious and sometimes boring, they do help to flesh out the characters that you are constantly with throughout your experience. Otherwise, the combat in this game is decently fluent, except I found that it fell ruin to the classic experience of a games traversal and normal enemies being leagues harder than any boss or mini boss. To rephrase, this game is not hard, just frustrating and somewhat confusing, as i found myself looking to guides on how to progress the story at one point (my resolve isn't great I admit). In total, this is a game you play if you want something new, with great art direction, pretty good soundtrack and decent gameplay. Also yeah, Cathedral of the sacred blood was hell, and harder than Malenia. 7/10
かなり人を選ぶ作品セールで90%行くからその値段なら人におススメできる modがかなり充実してるから好きな人は入れて遊ぼう ゲームバランスも調整出来て結構おもろい
Not perfect, but still a lot of fun. Worthwhile if you like anime and soulslikes Strengths: fascinating story; high degree of character/build customisation; high replayability
不好玩
o jogo chamou bastante minha atenção mas infelizmente ele não abre, diz rodando mas não da tela, não sei se e do jogo msm isso ou do meu pc pq eu testei de tudo :(((((
好玩
За фулл-прайс игра не стоит своих денег, персонаж очень дубово управляется, сюжет для галочки, харизматичных персонажей и антагонистов +- 1, кат-сцены не настолько пафосные, чтобы веселить (кроме одной), и не настолько хорошо поставленные, чтобы цеплять, глубины это вообще смех, и вот как будто игра состоит из одних минусов. Но за 300р, это вполне себе приятные способ убить время, так как половина требований пропадает, ведь игра стоит, как два бутерброда, все воспринимается с достаточной иронией. Также из плюсов, приятный редактор персонажа, интересный вариант прокачки, где можно менять билд каждую локацию, камушков хватает точить по одному оружию каждого типа (+-) на локациях также сыпят сразу прокаченным оружием и вуалью, что приятно для смены билда. Судя по отзыва на ДЛС они отвратительные, так что без иронии можно сказать, что лучший доп. контент можно найти на нексусе. 400 медалей чести из 300 рублей, рекомендую только за такую сумму или ниже на скидках, тогда играть получится без вопроса за что платил цену любого Дарк соулса
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $1.1M | 2.2K | 78% | $24.99 | |
| $935.2M | 831.5K | 93% | $59.99 | |
| $48.6M | 517.4K | 89% | $7.79 | |
| $18.8M | 19.4K | 78% | $39.89 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.9M | 157.6K | 97% | $29.99 | |
| $69.1M | 95.7K | 86% | $39.99 | |
| $69.2M | 24.3K | 87% | $69.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68.1M | 172.2K | 98% | $19.99 | |
| $69.6M | 51.7K | 80% | $39.99 |