
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 62.6Kreviews | 83% | — | $68.8M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1079 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
хм, а мне понравилось. На моём ноуте игру вытягивает в 60 фпс. Так что игра крутая
snooze fest
启动慢,手柄舒服很多
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
wasn't really my type of game, so I ended up refunding it. The graphics are good, the sound design is solid, and the overall presentation is well done. I can definitely see why some people enjoy it, but the gameplay style just wasn't for me. It's not a bad game at all—it simply doesn't match the kind of games I enjoy playing.
Xd nice bosses and coping from dark souls
屎
Personally never got into this one. It just never really 'clicked' with me in the same way other souls-like games do. It's possible coming here straight from playing the Dark Souls trilogy was too unfair a comparison to make, but the game just feels.... clunky? I think this game is closer to Bloodborne in the way it does combat, but it REALLY just feels like "We have Bloodborne at home", but with a heaping helping of anime women. I don't think it's a BAD game, I just wouldn't recommend it to anyone who enjoyed souls games, or to anyone who does not enjoy souls games.
First of all, don't look at my play time, I had about 200+ hours in total back to MS store version. I could say, currently, Code Vein is the best anime Souls like there is, with only Code Vein 2 having a chance to beat it after DLC launch, and promised gameplay improvements. As a Souls like in general, it's a solid, and fairly original product compared to games of this genre i played. I personally would put it a bit below Dark Souls (original, unpatched console version, not remastered) and Dark Souls 2 SotFS, but higher than DS3, ER, Lies of P, AI limit and Wuchang. Yes, you heard me right, i think that Elden Ring, and especially Dark Souls 3 are grossly overrated. Also, a thing which is very rare to anime games, story and characters are not cringe, that alone deserves a praise. The only negative is not the game itself, but the absolute madness of publisher who refuses to remove denuvo from a 7 years old game that been on 90% sales probably a few dozen times already. As for performance, it's perfect. Being released in 2019, well optimized UE4 title, it would run on any potato, save maybe the weakest UHD graphics. I could say that because i played this game at launch on Vega 11 AMD integrated graphics, and it run OK. With 5060, it easily gives 60+ FPS at 4K max settings, no upscale or frame gen.
我chovey,你自动保存给我保好了呀。我踏马又重新开始玩了呀
This game looked cool but when I just try to open the game it takes it's sweet time running in the background before it actually wants to open. I had to wait roughly 10 minutes just to get to the main menu just to play a game with anoying allies that don't shut up no matter what. This game feels more like final fantasy than it does a soulslike with similar guarding and parrying but it follows more of a hack, slash and roll than playing defensive.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.9M | 178.4K | 97% | $29.99 | |
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| $68.1M | 95.9K | 90% | $39.99 | |
| $68.1M | 172.1K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 29.4K | 50% | $19.99 | |
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| $935.4M | 1.2M | 93% | $59.99 | |
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| $18.8M | 19.4K | 78% | $39.89 |