
In the face of certain death, we rise. Team up and embark on a journey to the ends of hell to unlock your past and escape your living nightmare in CODE VEIN.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 24 → 12.43/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 46.3Kreviews | 83% | — | $55.4M |
| $79.99 | 17.9Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Combat 7.5/10 -Lots to do, not much that works. Some basic enemies one hitting you feels like poor design, difficulty should come from a variety of things not just HP and DMG. Story 5/10 -Just watch a movie instead. I found with how much info they throw at you I just lost interest. Content 8.5/10 -Could easily have been a 10 but there just isn't enough true enemy variety. Oh you liked red guy? Here's red guy but blue. The DLC should be the saving grace as in theory it's a lot of content, until you realise it's just fighting the same boss over and over again. That being said, you can play this game for hundreds of hours if you do enjoy it. Overall 7/10. If you enjoy souls games, you'll enjoy this one. For anyone else, I can't recommend it.
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $55.3M | 48.5K | 90% | $49.99 | |
| $55.3M | 342.4K | 97% | $9.99 | |
| $55.9M | 97.8K | 94% | $19.99 | |
| $54.8M | 66.9K | 93% | $39.99 | |
| $54.6M | 89.1K | 96% | $29.99 | |
| $56.1M | 59.3K | 96% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.7M | 29.4K | 50% | $19.99 | |
| $11.9M | 10K | 79% | $59.99 | |
| $1.1M | 2K | 78% | $24.99 | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $187.3M | 517.6K | 89% | $29.99 | |
| $18.8M | 11.8K | 78% | $39.89 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French, English*, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $59.99 |
| 3.8Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾捏脸游戏
When I unlocked Eva, her boobs were so big and high fidelity it crashed my game. Amazing.
да
basically enjoyable but hard like real hard
Narrativa increíble, jugabilidad mediocre, eso resume mi reseña. No esperes un Souls a nivel de FromSoftware, este juego es mas un RPG difícil con buena historia, creación de personaje muy completa, y personajes llenos de carisma y personalidad, si bien la dificultad en algunos momentos se siente artificial o incluso mal implementada, si tienes paciencia y te gustan las historias emotivas, puede que te agrade este juego, muy buena obra pero no es para todo el mundo.
modは必須です。
手感像拉了
交互感一坨,boss做的一坨,地图做的一坨 但npc们给我的情绪价值很足,带着io逛街挺享受的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.