
Coaster of Carnage VR is a short (about 8 minutes) horror genre rollercoaster experience. Guts and gore, clowns and cadavers, blood and bones, spiders and a cohort of Satans rejects! Great for scaring friends and family! Not intended for the faint of heart.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Early access, not much here to talk about. Glad i picked it up on sale. Let me know when its complete and speed this ride up, I almost fell asleep on it.
Thoughts and Review at the Bottom. Pros & Cons first for those who prefer to read while scrolling in Review pages ;P PROS: -Pretty Good Atmosphere -Sound Design is on Point -Creepy Clown in Back +1 CONS: -VERY Short -Long Climb -Never Really Picks Up Speed -Some Assets, like "Skull-Trees" are copy and paste Final Thoughts- This One is Kinda Tough, another Example of why I wish Steam had a Neutral Review, but its the only Horror-Coaster on Steam so "Points" For That Alone. The biggest issue is that the climb to the top takes a very very long time and the descent never really picks up speed. Now I'm not trying to harp to much on this. I have played several VR Coaster games and the balance to these types of games is very tricky. You cant make the descent faster with out adding more tracks, and you cant add more tracks with out changing the lay out of your interactions. I think as for a Neat Little Horror Coaster, the Dev did a good job. Again, its the only real attempt I've seen at a VR Horror Coaster, so even though there are some faults, the game works. The mechanic is sound and the atmosphere is what you would want from this type of set up. I can see this as being something fun to have on hand, to show first time VR users or to amuse friends at a party. The build itself is solid and my hats are off to the Dev for building a Horror Coaster in VR in the First Place. **My Curator Did Receive A Copy of this Game for Free. This in no way ever influences my Reviews**
I do not recommend this game for one simple fact, the height setting... I do not know if this is for everyone, however it is extremely off from my height and thus caused myself a bit of motion sickness. From the perspective i had, i realistically would have fallen clean out of the cart as soon as it started to climb up (which relates back to my height).... All and all, it seems to have the right idea, my only issue is that it is not adjusted for an individuals height.
Bad! Very very bad! It manages to give you a headache whilst boring you to death, which I guess if that's what it means by carnage well done. It is so painfully slow the whole time you wish you had a virtual watch or smartphone to look at! Not much happens the whole time nothing seems to do anything and also the only other patron on the train seems to be a naked Santa whos upper half spends most of the time smiling and flopping about, I dare say it's not even worth the tiny price of it I would not waste my time on it if it was free.
I think this vr experience has lots of potential. When I first played the game the roller coaster was very slow. I would like to see zombies included with more scary clowns and also viewing other people being terrorized by other monsters as well in the park. It would be great if the rollercoaster ride was expanded to see more of the amusement park infested with other monsters/scary creatures. Perhaps different versions of the ride can be developed in the future from mild to intense. I will be waiting to what happens.
It takes longer to clack up the hill than the rest of the ride. By the time it FINALLY gets to the top, I'm already bored. With some speed and sound tuning this could be a good experience. As it is currently, not so much.
its most boring coaster ever!!!
This is the worst game in VR that I have found. Not scary. Void of anything really happening. So very very dull....
i liked it but it is bad
Sorry to say, this is really really bad.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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