
A neon-noir story in a rain-drenched cyberpunk metropolis. It’s your first night on the job working for the Cloudpunk delivery service. Two rules: Don’t miss a delivery and don’t ask what’s in the package.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.22/day in the week to Aug 4 → 7/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 15.5Kreviews | 87% | — | $6.1M |
| $24.99 | 2.2Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 961 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pros: -Pretty visuals -You get to drive around in a flying car -Doggo! <3 -Pretty cool story and funny side quests. -Satisfy your inner loot goblin - there's a lot of stuff on the map to collect and I for one really liked clearing the map of all the loot. -An interesting open world....or should I say city to explore. -It's always raining and it's always night. To me that's a pro. :D -The game is clearly a labor of love. Cons: -Can't put custom markers on the map. -A lot of dilemmas in different quests, but only a few of them have tangible consequences. -Talking to the characters you run into can lock you into their side quest - if it turns out the quest is to pick them up and take them somewhere I have to do it immediately - no way to put them on hold to finish collecting all the loot in the location I am in. It would at times be helpful if the game told you it will do this. Conclusion: if you like Blade Runner and the whole cyberpunk aesthetic, don't sleep on this game! :D
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Hungarian +1 more
| $24.99 |
| 386ratings |
| 82% |
| — |
| not modelled |
| $19.99 | 146ratings | 70% | — | not modelled |
| $3.74−85% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es ist ein Spiel was man wegen der Atmosphäre und Figuren spielt weniger wegen den Gameplay. Das besteht hauptsächlich aus fliegen und laufen aber dennoch finde ich das Spiel gut. Es ist ein nettes Cozy Game welches man jedoch im Sale kaufen sollte.
What great fun, I have a fantasy in mind, it is almost like you're on Coreisant in Star Wars... Give it a try, quite addictive and easy to master the controls.
评价是总有一些人会为了突出自己的特立独行所以去唱反调 这个游戏是赛博朋克游戏之中不可不玩的一个游戏,可以说单纯剧情上我认为是超过2077的
Ich fand es richtig cool und habe es am Stück durchgespielt. Die Atmosphäre ist toll und der Flow auch. Grafisch low level, aber der Charme macht das mega wett. Es ist auf seine Art Retro und Zukunft zusammen. Es wird eine wirklich fühlbare Welt geschaffen, wo Ki, Androiden, Identitäten im Speicher usw. existieren und in den Gesprächen wird auf diese Neuzeitprobleme sogar eingegangen. Kommt ganz ohne geballer aus und ist Trotzdem eine schöne Abenteuergeschichte zum erleben. Kommt mir ein bisschen vor, als hätte ein Kokstaxifahrer ein teil seines Lebensgefühls verarbeitet. Können gerne ne Serie drauß machen selbst mit ner seichteren Story.. Wo man so nach und nach die Wohnung aufpimpt und seinen Kiez kennen lernt.
Nice story
... 재미없다.
'보통'을 줄 수 있다면 주고싶은 게임. 나쁘지 않았으나 그렇다고 재미있었는지는 딱히 잘 모르겠다. 적은 용량으로도 사이버펑크 세상을 돌아다닐 수 있다는 것이 장점이지만, 반복적인 퀘스트가 너무 많은것이 흠이고, 운전도 별로 재미가 없다. (사람들이 다 운전 재미있다는데 난 정말 모르겠음. 너무 재미없었다.) 도시 여기저기에 퍼져있는 천공카드는 쓸데없이 여러군데에 나눠져있고 이걸 60개나 모으라는 퀘스트는 대체 무슨생각으로 만든건지... 퀘스트 가는 길목에만 있는것도 아니고, 주우러 가는 길에 특별한 이벤트가 많은것도 아니고.. 반복해서 파밍하다보면 이게 뭐하는짓인가 싶다. 상점에서 파는 아이템들도, 식당 음식들도, 효과가 대체 뭐지? 전체적인 세계관이나 스토리라인은 나쁜 편은 아니었으나, 딱 거기까지다. 그렇게 흥미롭지도 않다. 잔잔한 힐링게임..이라기엔 단순 반복노동이 너무 많아서 꽤나 짜증난다. 그래도 추천을 줘야할지 비추천을 줘야할지 고민했는데 역시 추천 줄만한 게임은 아닌듯. 지칠때 아무생각없이 지나가듯이 하는 게임으로는 나쁘지 않다. 한번 켜서 오래 할만한 게임은 아니다.
looks great and has a great atmosphere, unfortunately the continuous dialogues make this game unbearable to play. The dialogues are badly written and the voices aren´t great neither. I just want to chill and play the game, but the game won't let you.
Nivalis is perhaps the most amazing city I have ever experienced in a game. It is massive, yet still detailed and animated. All of the vehicle traffic and pedestrians really make the city come to life. So why am I not recommending it? Because it is still a game, and the gameplay is severely lacking. The entire game is just going from point A to point B with some collectathon type activities in-between. There are many items you get in the game that have absolutely no use other than to resell. And all that money you get? Well, there's nothing to spend it on. I fully upgraded my HOVA and apartment and I still had thousands left over at the end of the game. It really wouldn't have been too difficult to add to the gameplay, which is perhaps why I was a bit disappointed. They could have: Added a hunger bar, let us interact with items in our apartment, or maybe even let us work on/repair our HOVA's. Maybe gameplay wasn't their goal for this game and they wanted the story and world to be the main focus. That's okay if that's the case, but the story was average and honestly I forgot most of it already. Perhaps this game should be tagged as a visual novel as that's the feeling I got from it. If you like walking/driving simulators and/or visual novels: Give this a game a shot. Otherwise, while I really love the city, I don't believe it is worth doing nothing but driving around in it for 10 hours.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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