
Click the Button is an incremental game about clicking a button to receive chests that deliver incredible rewards. Improve your skills to become the strongest.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best DE #64, worst UA #95 · 9 markets collected
About
Click the button. Receive chests. Collect items. Earn money.
Manage resources. Unlock incredible skills.
Earn cute items.
Become the strongest.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1111 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
muy buen juego recomendado
Great game if you enjoy clickers! Not much re-playability but worth the price
It's hard to leave a negative review because the game is fun but a bit too short for me. Great concept, art is beautiful but I just finished at 100% it in less than 2 hours. Give it a try and you can even get refund while finishing it. I may change my review in the future if the game keeps getting update
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, Japanese*, Korean*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America*, German*, Turkish*, Spanish - Spain* +1 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I mean, for its price? Sure, it's good enough I suppose. I'd rather buy myself a bottle of beer and drink it on my way home from the store while listening to music thought. Mechanics are decent, gacha system is nice albeit once you hit end-game you'd wish you could roll it more than once per click But roulette becomes kind of obsolete eventually due to gacha, there's no power creep - once you get the higher rarity chests they're better, you don't want old ones, and there's no way to play around with the chances of item drops because you unlock higher upgrades ONLY by buying previous tier ones, so, you can't max the chest-bar without unlocking higher rarity chests, for example. You've got an achievement that requires you to open 1000 chests of each type, and then you've got an achievement which requires you to get 1000 of each item stored - which would ideally take you x5 the time, but due to RNG it'll actually take you x10 the time - once you unlock all chests the basic chests get smaller chance to spawn than every other chest and thus once you'll be at, like, 1000 of every set except the basic one the basic items will only be at around 500-600 The story is "You click the button", there's no hidden things or golden cookies or whatsoever. And you can 100% the game in under 2 hours without much of a plan. Incremental? Kind of. Idler? No, whoever put that tag for this game has zero idea what idler means. The fact that you can get 1 button click per second upgrade doesn't make this game an idler, especially considering that it's locked behind prestige, and the fact that 1 button press does not equal 1 chest spawning, it's 1/X of a chest spawning, depending on how far into the run you are. So even in terms of tags it's kind of a miss. I was actually debating on whether to wait for an update and perphaps changing my review once it'd come out or forget about this game's existance until I understood that this game has a support pack Which lets you customize the backgrounds and change the way the button looks Look, I bought your game. I already supported you. You don't DESERVE additional support for cutting content from the game and selling it as a DLC - oh, forgive me, support pack. Go work at EA or something if you're being like this, lad.
Banger
I really liked the unlock loop in the game. It was quite short, i wish there was more content.
Smashing button like a boss!
DAMN!
Довольно мелкая игра, всего 3,5 часа для 100% достижений, даже Rock Bottom с гоблином будет дольше, но свою цену она точно оправдывает!
grande jogo pra platinar e nunca mais abrir
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9K | 587 | 58% | $2.99 | |
| $14.1K | 184 | 94% | $3.99 | |
| — | 0 | — | — | |
| $35.6K | 311 | 82% | $1.49 | |
| $12.4K | 127 | 80% | $2.99 | |
| $11.2K | 45 | 69% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $482.1K | 1.8K | 85% | $14.99 | |
| $481.5K | 795 | 96% | $14.99 | |
| $481.5K | 1K | 92% | $19.99 | |
| $482.1K | 545 | 88% | $39.99 | |
| $481.4K | 451 | 84% | $24.99 | |
| $482.2K | 856 | 87% | $24.99 |