
A very competitive racing game in a retro environment!🚘 Unlimited point-to-point tracks with hand drawn environments and weather conditions.🌧️ Time trials and weekly official challenges with leaderboards across two difficulties!🏆 Are you ready to master the racing line?😱
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Portuguese - Brazil, Catalan, Galician
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
No momento desta análise só brinquei um pouco no jogo, mas já posso adiantar que gostei bastante. Todas as corridas que fiz foram na dificuldade arcade e jogando com um controle de xbox. Os controles respondem muito bem aos comandos e os botões podem ser configurados de acordo com o gosto do jogador. Acho que por padrão a passagem das marchas vem no modo automático, mas pode ser alterado para o modo manual e o jogador também pode configurar os botões de troca de marcha de acordo com a sua preferência. Gostei bastante dos desafios oficiais semanais e do ranking global. Acho que nós brasileiros gostamos bastante de competições e isso nos atrai e agrada muito. O jogo tem pistas com dificuldades variadas, variando também o clima e o horário em que se passa a corrida. A impressão que tive é que o clima não afeta a jogabilidade fazendo com que o carro derrape mais em pistas molhadas ou com neve por exemplo. Os menus do jogo tem um visual simples, porém bem organizado e de fácil entendimento. Ponto positivo para o jogo por ter o nosso idioma português do Brasil. Para quem é nostálgico assim como eu e curte jogos com estilo retrô com certeza vai se agradar com esse jogo.
muito legal desafiar o tempo dos colegas
Fazer conta pra jogar online? Não obrigado
Sweet little retro-racer, reminds me of "Lotus Esprit - Turbo Challenge 1 - 3". Seeing so much potential here. Maybe some day I can turn of some of those many UI elements (like the lines on the road) or choose between three cars. But as a small package, it is fine. The music really draws you in. Thank you a lot, i really like it!
everything on point, tight controls, moody visuals, but the music... soundtrack is awful.
I have been enjoying the game so far, however if I want to give it constructive criticism there are a few things to point out. -The in game UI needs to be a bit more user friendly. It's a little rough to navigate around it and figure out where to go to start a race. -There needs to be a tutorial mode to get used to the controls. I expected the game to be more arcade like with a "pick up and play" feel, but the controls take some time to master. it feels like trying to play Out Run, but with Gran Turismo controls and physics. It would also help if there was an option to adjust the car's steering and handling if possible. That or being given the option to choose other vehicles. -There needs to be a settings option to optimize the game for better performance, especially on low end PCs. Running it on a Core i5 laptop it works well, displaying at least 30FPS, but not enough to achieve 60FPS. At times I have noted frame dips and the screen freezing during gameplay. Performance would have worked better if the game had the option to lower the resolution and display windowed mode instead of forcing full screen. The game has a lot of potential. I enjoy the retro presentation and the music is fine, but it needs to be tweaked and polished a little more for a better gameplay experience. It's worth picking up none the less. Others will likely have a better experience with a more optimized PC and graphics card. 7/10
Funny old-School game. If you like simple easy to read graphics and hard reflex-based gameplay, it's for you. The only downside, in my opinion, is the procedural nature of the game that creates, sometimes, some a bit unfair situations, but this feature is also a + for the game !
Extremely barebones racing game about worth its price; the very few things it decided to do, it did quite well, but then it started getting more and more difficult with seemingly no reward for it, and so it wiped off what little positive emotions I had about this game. It is an imitation of Super Scaler games like Lotus Turbo Challenge and the likes. You do time trials over linear tracks which, besides your own car, also have traffic which looks exactly like your car and which act like nothing more than obstacles which occasionally swerve in your way, and nitro boosters which immediately give your car a short boost, and roadside obstacles like trees and stones and turn markers. Yeah, that's it. The first couple of tracks can be beaten with three stars basically without even lifting your foot from the gas pedal, but in the closer you get to the last cup, the more careful you have to be while entering the corners. Which would be a fine progression, except the game is either really, really bad about letting you know about the turn coming, or there was a deliberate decision to make the corners obscured from your view. The tracks are hilly, and the view is set up in such a way that you can't see if there's a turn coming when you're going uphill, and then you can't really judge how long and sharp the turn is and how much braking do you need to apply, so you would usually end up flying off-track. You don't have co-driver to shout the turns at you as if it was a regular rally, the turn marker signs usually appear too late for you to know that the turn is coming, so the game turns into trial-and-error where you replay the track over and over again to learn its turns one-by-one, and the tracks are like 5+ minutes long each. And then the later tracks are set at night, because the game really doesn't want you to see anything. The stars, I am not sure what is the reward for getting all of them, I quite doubt it is worth it, but the requirement for getting all three of them in the later levels is set a bit too tight. I somehow got within the top 10 in the global rankings in a few of the later levels, and even then I felt like I was mere seconds away from failing the three stars requirement, even if the game doesn't display how much that requirement is, unless you're literally behind and are catching up. Which felt super stressful, that the game wants you to be as much of a perfectionist just to complete the game. I mean, the global leaderboard is integrated into the game for those why want to try hard, and for the rest of us casuals, it was promised that the campaign will take us about one and a half hours, and it took me more than twice that time to not finish the game. The primary reason I bought this game was because I wanted to have a casual drive through different super scaler environments, because the screenshots and the footage looked quite snazzy. Well I was disappointed, there's like six or so different environments, and there's absolutely no progression to them from start to finish of the race, like driving through a forest? Or some ruin? Or a village? No, it's just the same set of roadside sprites throughought the whole race. The music also was absolutely nothing special, serviceable at most, and definitely unambitious, just like the game it is in. Tl;dr, an unnecessarily difficult game with nothing to warrant the time and effort investment into it.
I'm not into racing games, and so the only racing games I've truly given the time of the day have been the likes of Mario Kart, Death Rally, and Micro Machines. This game is as infuriating as all the other racers I play because I don't get the feeling that I want out of a racing game when it comes to taking the turns, but what it does have going for it is the feel that I get from criss-crossing ahead of the randomly generated AI cars that put me even more on my toes when it comes to reacting to what lies ahead of me. Honestly I might have enjoyed the game even more if that was what the game was about, reacting to cars and turns very quickly, rather than having the road telegraphed ahead of time both by signs and by the fact that 70% of the screen consists of the roads ahead of you, but, yeah FOR WHAT IT IS (i.e. not my genre of preference and not even my type of racing game), it's alright. :)
O jogo é viciante. Na onda de clássicos de fliperama, estilo Out Run, ou de clássicos como Lamborguini e Top Gear de Super Nintendo, o jogo prende pelo som e dirigibilidade simples, apesar do carro derrapar bastante, variando em climas e curvas desafiantes. Faltou apenas um upgrades no carro, bem como alguma coisa para aperfeiçoar, como esse detalhe de pneus escorregadios.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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