
You're a government worker who is building a city one building at a time. Place parts of your building to build the tallest building ever created in this fun filled endless stacker!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99 | 87reviews | 69% | — | $2.5K |
| $1.49−85% | 7ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
City Builder by Cow Corp is a very simple casual game that is not really a traditional city builder. Instead of managing roads, citizens, resources, and a growing town like most games in the genre, this is more of an endless stacking game where you build upwards one piece at a time. You play as a government worker trying to create the tallest building possible by placing building parts carefully. The main idea is easy to understand. You place pieces of a building, try to line them up correctly, and keep going higher. The gameplay is simple and relaxing, making it easy to pick up for a few minutes without needing to learn complicated mechanics. It has a nice casual feeling and works well as a quick time-killer. The best thing about City Builder is its simplicity. It does not overload you with menus, resources, or management systems. You are just building, improving your score, and trying to beat your previous height. For players who enjoy simple arcade-style games, there is something satisfying about getting a better placement and seeing your building grow. However, the biggest issue is that the name can be a little misleading. If you are expecting a proper city-building simulation, this is not that. There are no citizens to manage, no economy, no planning, and no real city development. It is much closer to a stacking puzzle game than a city builder. The gameplay also becomes repetitive fairly quickly. Once you understand how the building pieces work, there is not much else to discover. The challenge comes from trying to stack higher, but there are no major upgrades, new systems, or different strategies that change the experience. The presentation is fine for a small indie game. It has a simple style that matches the casual gameplay, but it does not have anything that makes it stand out visually. The experience is mostly carried by the basic mechanic rather than the graphics or extra features. Replay value depends heavily on whether you enjoy chasing high scores. If you like beating your own records and improving your timing, you might get some enjoyment from it. If you finish once and move on, there is not much reason to return. Overall, City Builder is a small and simple game with an easy-to-understand idea. It is not a bad game, but it is important to know what you are getting. This is not a deep city simulator, it is a casual building stacker with a city theme. Rating: 5.5/10
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Languages: English
| $9.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fml
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $2.5K | 88 | 57% | $0.87 | |
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