
Welcome to the Afgarn Mansion. Don’t ask why it’s empty. Nor why the lights flicker. The more you ask, the more they’ll want to answer. Find your father. If you hear voices, don’t respond. The experiments are still inside. They know you entered. And they’re eager to have you close.
Modeled estimate, not a reported figure. How we estimate →
Media

About

The Story
Ryle received a strange letter from his father, after years of being away from home. In it, his father revealed that something had gone terribly wrong at the corporation where he worked. After a long journey, Ryle arrived deep within the Afgarn Mansion… and found that the security protocol had already been activated. The place was collapsing. He had only one option: find the key and get out before it was too late.
The protocol was clear:
“DO NOT speak to any experiments.”
As he moved forward, Ryle confirmed that several laboratories were still operational. The company had attempted to alter human DNA… and failed, fatally.
The experiments had survived. Mutated, hostile, and with unnatural abilities: phasing through walls, sensing movement… and something more.
They already knew he was there.
And they were waiting for him.

BRIEF EXPLANATION OF THE GAME:
Mechanics
In Haus of Irndrous, your stamina is limited—push yourself too hard, and you'll be in danger. Your flashlight is your only hope in the darkness, but it won’t always work. Each area contains puzzles that will test your observation and logic… all while you're being hunted by brutal enemies twisted by genetic experiments. They don't just want to catch you; they were designed to tear you apart.
Immersive Narrative
The story in Haus of Irndrous isn't handed to you—it’s uncovered piece by piece. Hidden radios, scattered notes, and the mansion’s eerie atmosphere slowly reveal the truth. Each audio log provides clues to solve puzzles or fragments of the dark past of the Afgarn Corporation and its inhuman experiments. Exploration and curiosity are rewarded, making you an active part of the mystery.
Maps
80s-Inspired Atmosphere
Dive into a retro nightmare. Haus of Irndrous draws heavily from the 1980s, blending the mansion's decadent elegance with period technology—vintage radios, VHS-style visual and sound effects. The result is a deeply immersive experience that evokes classic psychological horror.
Progression and Challenge
Every conquered area raises the stakes. Enemies become more aggressive, puzzles more complex, and environments more oppressive. The constant sense of danger makes every bit of progress feel like a true victory.
Be the HUNTER
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
"Haus Of Irndrous" is a rather poor run of the mill asset flip looking first person horror adventure, one of many thousands on Steam, that hasn't properly been updated in over 3 months, which puts this squarely into development hell, unlikely to ever be completed. The developers abandoned this 7 months ago. It will never be completed. This unfinished game is just polluting Steam and making it harder for gamers to find genuinely, completely made games.The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. It's free for now, but the developer intends to charge for this if it ever leaves Early Access by paywalling additional, presumably equally badly made content behind paid DLC... but considering the poor public reception, it's likely this will not be one of the 25% of games that ever gets finished and leaves Early Access. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 3 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel ripped off.
Haus Of Irndrous — убегайка от железного дровосека. [b]Ахтунг[/b]: обзор написан пока оно было в раннем доступе. Вы предупреждены. В общем у меня один вопрос: откуда синий рейтинг? При старте игры… она не запускается, потому что нет исполняемого файла. Надо качать прошлую сборку. Ну ок. Качаем. Что дальше? Дальше темень как в душе Уилла Смита тёмной ночью с выбитыми дома пробками, да еще и сдобренная вырвиглазными световыми эффектами. И посреди всего этого великолепия бродим мы по дому планировку которого делал пьяный Макаревич по выпуске из архитектурного, ищем записки и убегаем от железного дровосека, аля робот-заяц из серии «Ну Погоди». Про то что тут чуть ли не полностью стандартные ассеты движка можно и не говорить, правда же? Как итог: откуда тут синий рейтинг, а?? [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
游戏设定在80年代,本应是恐怖佳作,却令人失望。游戏里操控主角在阴森豪宅找失踪父亲,本是不错的剧情设定。可实际画面粗糙,难以营造沉浸恐怖感。谜题设计杂乱无章,毫无逻辑,解谜过程令人一头雾水。敌人AI也很迷,时而像木桩,时而瞬移抓人,体验感极差。游戏流程短,很快就能通关,根本不值当前售价,不推荐入手 。
Great, loved the concept and environment. Would do well with better translation though. I got pretty far but I couldn't figure out how to get the blue scroll. Can anyone tell me how?
Nao curti muito achei confuso e enjoativo.
Ничего не видно а если видно то от таких эффектов свечения выпадают глаза... происходит шо попало, как хош так и играй. https://youtu.be/5AjD8TWy214
.
Great game! There were a couple of tweeks that need to be done, but that's every newer game. Nice job!
.
免费 没中文 没成就 《因德劳斯之屋》 游戏简介: 独特机制 在《因德劳斯之屋》中,生存意味着要精打细算每一步行动。你的耐力有限 —— 过度消耗,恐慌就会占据上风。手电筒是你在黑暗中的生命线,但别指望它在你最需要的时候永远管用。每个区域都布满谜题,考验你的观察力与逻辑能力,而与此同时,你还在被基因实验扭曲的敌人追捕。它们不仅是为了猎杀你而生,更是为了让你陷入恐惧而造。 沉浸式叙事 《因德劳斯之屋》的故事不会直接呈现在你眼前 —— 而是需要你一点点揭开。隐藏的收音机、散落的笔记,以及 mansion 诡异的氛围,会慢慢拼凑出真相。每一段音频日志要么为解谜提供线索,要么揭露阿夫加恩公司(Afgarn Corporation)及其非人道实验的黑暗过往。探索与好奇心会得到回报,让你成为这场谜团中主动参与的一员。 地图 80 年代风格氛围 踏入一场复古噩梦。《因德劳斯之屋》深受 20 世纪 80 年代的启发,将 mansion 衰败的优雅与那个年代的科技(比如老式收音机、VHS 风格的视听效果)融为一体,营造出一种萦绕心头的沉浸感,呼应着经典心理恐怖作品的氛围。 进度与挑战 你征服的每个区域都会让危机升级。敌人变得更加凶猛,谜题愈发复杂,环境也越发压抑。持续的危机感让每一步前进都像是一次真正的成就。 成为猎人 故事剧情 多年杳无音信后,赖尔(Ryle)收到了父亲的一封诡异来信。信中,他得知父亲任职的公司出了大问题。长途跋涉后,赖尔深入阿夫加恩 mansion,却发现安全协议已被激活。整座建筑正在崩塌,他必须找到一把钥匙,及时逃出生天。 协议中有一条严格规定:“禁止与任何实验体交谈。 ” 随着探索深入,赖尔发现部分实验室仍在运作。这家公司曾试图强化人类 DNA…… 却导致了致命后果。如今,那些实验体回来了 —— 它们极具攻击性、发生了变异,还拥有令人不安的能力,比如穿透实体、甚至可能还有更可怕的本事。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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