
A fast, brutal action roguelite with razor-sharp controls and insane build freedom. Fuse embers, magic cards, and gear into wildly overpowered combat styles — and break each run in a world consumed by the Ash Witch.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #91, worst KR #92 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Aug 24 → 24.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unleash the Ash.
A brutal, high-speed action roguelite set in a dying dark fairytale world.
Weaponize the corruption. Break the limits. Burn your way through a kingdom reduced to ash.

Four distinct heroes. Four lethal playstyles.
Razor-sharp blades, heavy cannons, frost-forged power—every move hits hard, fast, and clean.
Tight controls. Instant response.
Every fight is a test of skill—and a chance to dominate it.

This is where the game breaks.
Fuse Embers, Spellcards, and Legendary Gear into wildly overpowered builds.
Stack effects. Chain reactions. Push your setup beyond what should be possible.
Every run is different.
Every build can go further.

4 Playable Heroes — each with 180+ skills to master
130+ Relics & Gear — build, combine, and break the system
Dynamic Runs — events, routes, and encounters shift every time
Constant Updates — new content, new systems, more ways to win




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1115 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还算好玩,build系统做的不错,跨体系联动灵活、抓强度蠕动也能玩 但依旧没有受击短暂无敌,被打还有几掰大硬直 房间屁点大,边上还围一圈陷阱,然后敌人个个双开门冰箱,大贴图给你屏幕糊满,但是投射物比它的牛子还小,蹭血小伤害一大堆,地板技弹幕自机狙AOE快慢刀投技跳劈阿尔法突袭什么都有,导致不是很胡后面就靠血量硬抗,回血又抠搜得要死,有时候build成型随便秒了也得死,就很
Cult of the lamb но с нормальным боевым челенджем и почти полным отсутствием так называемой БАЗЫ. Играбельно, но когда игра выйдет в релиз большой вопрос. Рекомендую попробовать
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Russian, Japanese, Portuguese - Brazil, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好玩的肉鴿構築深度很夠 不少技能升級後效果大變,加上被動能搭配出很爽的操作 裝備系統也很有趣,運氣好甚至不用拿主動技能靠被動跟裝備效果就能過了 缺點是地圖設計重複性有點高,色調都差不多尤其後面章節暗到常看不清陷阱 還有技能裝備太多樣了實在記不住,最好是已經開到升級過的項目能在遊戲中及時查閱 或局外升級增加開局能自選一個魔卡、裝備出發之類的 這些都是能透過更新解決的,期待未來發展 喔對了劇情約等於沒有,是還好本來就沒在動作遊戲追求多棒的劇情 只是若能增加一些互動,幾個主角間有些羈絆或聊天內容就更好了
FINALLY a Roguelike where the devs gets it right ! Perfect balance of RNG (necessary for a game to be roguelike), yet still meaningfull progression (through repeated run attempts, of course) that you can feel the fruits of. It's essentially Cult of the Lamb but done right, with all the bad stuff weeded out. And despite being early access, it's already a more complete game than those "triple-A" slops. My only "complaint" is that there's a few essential things that the game doesn't tell you and that you have to discover by yourself, like hovering you mouse in the top left of the screen to actually bring about your stats so you actually understand what all the weirdly-named stat of the loot/gears means. But once you get the hang of it, it's smooth cruising. Plenty of build variety and already four completely different (yet all great in their respective fields) fearless heroines to pick from (my personal favorite is Uma). Can't wait to see how the game will evolve ! Anyway, don't hesitate ; this game is well worth its price !
Тот раз когда купил по фулл стоимости и не пожалел. Мне понравился визуальный стиль игры и персонажи, крайне милые диалоги особенно с ведьмочкой, когда мы её спасаем и после в убежище она говорит "....хочу комнату...и тебя" и потом начинает быстро рассказывать почему мы ей интересны. Комнату построил в ту же минуту)) Геймплей увлекательная классика жанра, отдаленно напоминает Hades и чуточку айзек Я большой поклонник жанра и эта игра прекрасно пополнила мою коллекцию рогаликов 10/10
Прикольная, много интересных билдов можно сделать
정식출시 언제하나
动作流畅,骨架搭起来了,整体风格是我喜欢的!现在还需要的是更加多样化BOSS,更多的道具,更深的角色构建,几个角色都玩过后,总有一个自己最喜欢的,希望能够让角色深度更深。 另外主线继续!魔女算是引子,后面呢?
感谢富婆的礼物,真的很好玩,小红可爱捏~
сасать чотка иба ыыыыыы
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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