
Step into the arena and choose your fighter! Experience the legendary origins of Mortal Kombat with the iconic arcade classics that started it all—alongside a curated selection of most-loved home versions and rare, fan-favorite releases—a celebration of the franchise’s groundbreaking legacy.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Step into the arena and choose your fighter! Mortal Kombat: Legacy Kollection includes all the essential games from Mortal Kombat's early years. Experience the legendary origins of the franchise with the iconic arcade classics that started it all—alongside a curated selection of most-loved home versions and rare, fan-favorite releases—a celebration of the franchise’s groundbreaking legacy.
Digital Eclipse's interactive documentary format explores how Mortal Kombat changed the way society perceived video games. By using digitized humans as player sprites in an over-the-top, martial-arts fighter, the game thrilled players, shocked critics, and laid the foundation for a franchise that has thrived for more than 30 years. Hear firsthand from the original dev team of Ed Boon, John Tobias, John Vogel, and Dan Forden, along with other exclusive interviews, rare concept art, vintage marketing materials, and archival video footage.
Mortal Kombat: Legacy Kollection also lets players explore Mortal Kombat lore, with a timeline of the original series' storyline and comprehensive character histories that offer stories, secrets, and glimpses behind the scenes at their creation.
Multiple Iconic Editions
Experience the legendary origins of Mortal Kombat with the iconic arcade classics along with well loved home versions and rare, fan-favorite releases.
Online Play
Engage in online battles enhanced by rollback netcode— engineered to preserve the precision of every attack, even with players across vast distances.
No More Secrets
At the touch of a button, unlock all secret characters, change game settings, and access the buried developer menus to play the games your way.
Interactive Documentary
Deep behind-the-scenes content chronicles the history of the franchise, featuring exclusive new interviews with original MK developers Ed Boon, John Tobias, Dan Forden, John Vogel, and dozens more.
The Full Story
Detailed character histories and timelines trace the epic narrative of Earthrealm, Outworld, and Edenia through the arcade era.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Needlessly pricey and also needlessly contains gen-AI garbage
Я уже морально готовился докупать игры Sony и менять регион ради этого сборника, потому что Mortal Kombat опять жил по правилам региональной лотереи. Потом вчера игру внезапно разблокировали у меня в Steam, и мечта фаната закрылась спокойно. Legacy Kollection для меня покупка личная. MK3 — игра, за которой я в детстве провел больше всего времени за приставкой. Вторую часть уважаю, первая важна исторически, но третья для меня родная: городские арены, Кабал, Сектор, Сайракс, Смоук, Страйкер, весь этот грязный урбанистический Mortal Kombat, где серия стала ближе к боевику из видеосалона. Коллекция хороша как музей: старые части, разные версии, материалы, история серии и удобный способ держать ранний Mortal Kombat в библиотеке легально. Отдельное спасибо за Mythologies: Sub-Zero. Многие ее ругают, причины понятны, но мне всегда нравился ее стиль: мрачная картинка, знакомая атмосфера и визуальная близость к MK3. Главная дырка коллекции — Mortal Kombat Gold. Я бы с радостью обменял на него WaveNet Edition, пусть это и редкая сетевая ревизия UMK3. Dreamcast-версия MK4 с дополнительными персонажами и ощущением последнего мутанта старой эпохи для такого сборника важнее. Вердикт по первой Legacy Kollection простой: обязательная вещь для тех, у кого старый Mortal Kombat сидит в крови. MK3 снова дома, детская мечта закрыта, региональный цирк закончился, а Mortal Kombat Gold остается самым обидным пропуском. Теперь очень жду Legacy Kollection 2, хотя есть большие сомнения, что Digital Eclipse вывезут такой объем. PS2-эпоха Mortal Kombat прошла мимо меня, поэтому Deadly Alliance и Deception я знаю больше по репутации, причем репутация у них нормальная. Главная помойка там, судя по всему, Armageddon: Motor Kombat, сюжетная сборная солянка, конструктор фаталити, двуногий Мотаро и Рептилия, которого превратили из зеленого ниндзя с кислотой в облезлую ящерицу, потерявшую весь кайф старого образа. Праздник решений, после которых хочется позвать старшего по Внешнему миру. При этом про Shaolin Monks слышал много хорошего. При должном подходе ее можно возродить: это интересный взгляд на Mortal Kombat как на приключенческий боевик с кооперативом, аренами, мясом и нормальным использованием мира серии за пределами классического дуэльного файтинга.
It's really special to have so many versions of these games in one place, even if some are more so for the novelty. Big fan of the MK on the Genesis especially, it sounds awesome
OMFG this is so ♥♥♥♥♥♥... 1. You cant change all buton assigment because no. 2. There is no info how to setup controler for player 2 in offline mode, there is no info how to setup for example keyboard for player 1 and gamepad for player 2. Keyboard and gamepad are assigned to player 1 only. 3. AI in MK2 is still not fixed. 4. CRT/TV looks very bad. 5. On 5070ti it can drop to 55 fps XD 60 is max... Just dissapited :/
They made this better and better and many things have been fixed . It is good when you do not have the old games anymore or you never had them to begin with . I own all the games on original hardware and also on emulators.It comes close to the '' real experience '' but it is not 100% the same of course.Still it's fun.Wait for sale I'd say .
Unable to properly use WASD, because W is already bound to a dumb record feature that nobody will use. Dog water, just play it on mugen on on a ps1 emulator.
This game is lowkey ass, you're better off buying a newer fighting game , it's fun to play the old mortal kombats for a while but then ♥♥♥♥ gets old quick
The console versions of the games are junk, but the Arcade versions are crisp. Fatalities seems to be unresponsive. Otherwise its classic MK, back when they pushed boundaries instead of woke agendas. They became the very safe slop they used to rebel against. Get the console versions of Deadly Alliance, Deception, and Armageddon up now.
Horrible online UI that makes matchmaking way harder than it already is. This game is basically dead online, with maybe a dozen players at best, so the room system should make finding matches easier, not more painful. Edit: Adding a bit more detail The game fetches rooms every single time you enter “Search for Rooms,” which takes several seconds. It would be much better to keep a cached room list and refresh it every few minutes, or let the player manually refresh it. Leaving a room sends you all the way back to the main menu. Since the room list gives very little information, you often have to join a room just to see how many games are currently being played, what game is being played, and whether it is even worth staying. Then, if you leave, you have to reconnect to the room list and wait for it to fetch everything again. Room information is extremely limited. You cannot easily see which games are actually being played, how many matches are ongoing, how many people are waiting, and so on. Room options are also too limited. If there is only one ongoing match in a room, what usually happens is that two people are fighting while four others are just waiting for their turn. The system should allow the other players in the room to play against each other too. Basically, rooms should work like a mini-matchmaking system, while still keeping the advantages of being in a room. Because of how rooms currently work, you can end up playing one match every five minutes depending on how many people are camping rooms or already waiting. Right now, you have to join a room, then join a game, then join a waiting list if others are already waiting, and only after all that do you eventually get to play. You cannot quit as a spectator once both opponents are ready. You have to wait for them to choose the rules, pick the stage, get transferred into the match, then pause and quit from there, instead of simply being able to leave before the match starts. Overall, the room system has a lot of potential, but it is ruined by the lack of options, flexibility, and control over how rooms and players inside those rooms are managed. Something closer to Fightcade or old Kaillera-style servers would make a lot more sense. Also, there is no ranked mode (which would greatly help with the issues above).
PURCHASE THIS ON SALE IT IS WORTH IT. Digital Eclipse really turned it around honestly.. The presumed input latency people are complaining about are literally the ports fault ( Super Famicom MK ) but Arcade is about the same as it would be on Fightcade Krossplay made games waaay easier to find and honestly was why I purchased on the sale. Documentary was much more entertaining than I thought it would be, trophy hunting and Trolling the 35+ yo's online will bring me so much joy
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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